Player Matchup

Jormungandr
Jormungandr
GoodGuyLu
Jormungandr
Level 23
God Stats
2W - 3L
1,394 SR
Queue Stats
50W - 53L
1,417 Elo+
Party 1
Odin
Odin
Hts Smarmy
Odin
Level 5
God Stats
2W - 2L
1,287 SR
Queue Stats
26W - 38L
1,115 Elo+
Party 2
Izanami
Izanami
JigiJevito
Izanami
Level 29
God Stats
130W - 145L
1,493 SR
Queue Stats
227W - 235L
1,465 Elo+
Solo
Chaac
Chaac
LaRompeKukas3000
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,115 Elo+
Party 2
Ares
Ares
Shirolog1
Ares
Level 29
God Stats
0W - 3L
1,233 SR
Queue Stats
24W - 25L
1,401 Elo+
Party 1
Team Averages
Level 18
1,381 SR
1,302 Elo+

VS

Team Averages
Level 23
1,337 SR
1,314 Elo+
Agni
Agni
ChubbyChubba
Agni
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,381 Elo+
Party 3
Awilix
Awilix
Lordweird
Awilix
Level 23
God Stats
1W - 6L
1,052 SR
Queue Stats
15W - 28L
1,177 Elo+
Solo
Cthulhu
Cthulhu
QMark
Cthulhu
Level 5
God Stats
11W - 8L
1,225 SR
Queue Stats
20W - 16L
1,321 Elo+
Solo
Loki
Loki
ShinjiR9
Loki
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
41W - 45L
1,335 Elo+
Solo
Nike
Nike
Slexious
Nike
Level 21
God Stats
6W - 3L
1,410 SR
Queue Stats
14W - 19L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GoodGuyLu
Jormungandr
17
0 / 8 / 7
10,218
929
8,787
24,534
27,002
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 10 / 2
9,873
898
9,555
19,347
11,170
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
JigiJevito
Izanami
16
5 / 9 / 2
11,697
1,063
21,441
16,318
5,990
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 5 / 3
9,218
838
3,310
13,723
7,752
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
18
2 / 8 / 7
11,122
1,011
13,222
25,995
28,871
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 3 / 20
13,916
1,265
24,236
10,117
4,553
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
Lordweird
Awilix
19
1 / 2 / 25
10,681
971
7,104
11,899
6,046
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
QMark
Cthulhu
19
2 / 1 / 26
11,314
1,029
14,472
13,814
16,430
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Loki
19
15 / 2 / 15
13,224
1,202
24,170
11,562
5,629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
19
9 / 1 / 25
12,492
1,136
21,163
14,955
17,069
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
151
9
Kills
40
40
Deaths
9
21
Assists
111
Player
Kills
Deaths
Assists
KDA
W
13
3
20
7.67
L
Jormungandr
GoodGuyLu
Jormungandr
0
8
7
0.44
L
2
10
2
0.3
L
Izanami
JigiJevito
Izanami
5
9
2
0.67
L
0
5
3
0.3
W
Awilix
Lordweird
Awilix
1
2
25
6.75
W
Cthulhu
QMark
Cthulhu
2
1
26
15
W
Loki
15
2
15
11.25
L
Ares
2
8
7
0.69
W
Nike
9
1
25
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,315
Damage
91,145
99,917
Taken
62,347
80,785
Mitigated
49,727
3,344
Healing
5,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,236
4,642
0
1,002
10,117
4,553
0
3,353
6,764
46,362
0
L
Jormungandr
GoodGuyLu
Jormungandr
8,787
2,544
0
0
24,534
27,002
0
11,099
13,121
32,026
0
L
9,555
2,556
0
0
19,347
11,170
0
6,755
12,592
0
12,593
L
Izanami
JigiJevito
Izanami
21,441
17,310
0
587
16,318
5,990
0
5,212
11,094
280
47,955
L
3,310
1,149
0
1,361
13,723
7,752
0
5,444
8,267
0
8,150
W
Awilix
Lordweird
Awilix
7,104
3,968
0
1,114
11,899
6,046
0
5,214
6,685
0
15,374
W
Cthulhu
QMark
Cthulhu
14,472
1,546
1,788
1,097
13,814
16,430
0
5,041
8,773
32,191
0
W
Loki
24,170
11,296
0
0
11,562
5,629
0
3,272
8,290
0
32,474
L
Ares
13,222
1,184
531
865
25,995
28,871
0
9,706
16,135
21,396
0
W
Nike
21,163
5,548
0
0
14,955
17,069
0
5,403
9,552
0
45,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,128
Gold Earned
61,627
142
Minions Killed
201
2
Camps Cleared
11
771,687
Distance Traveled
1,060,942
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,916
1,265
65
6
4
194,169
0
L
Jormungandr
10,218
929
51
5
1
170,421
0
L
Odin
9,873
898
8
1
0
182,398
3
L
Izanami
11,697
1,063
59
5
0
110,808
0
L
Chaac
9,218
838
14
1
0
124,911
1
W
Awilix
10,681
971
18
2
3
200,129
0
W
Cthulhu
11,314
1,029
40
4
0
225,808
3
W
Loki
13,224
1,202
26
2
3
206,631
0
L
Ares
11,122
1,011
10
1
1
183,149
1
W
Nike
12,492
1,136
52
5
1
234,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role