Player Matchup

Ra
Ra
Juliamcarthy5
Ra
Level 12
God Stats
1W - 1L
1,280 SR
Queue Stats
20W - 15L
1,616 Elo+
Party 3
Artemis
Artemis
WildCaesar
Artemis
Level 37
God Stats
2W - 0L
1,701 SR
Queue Stats
123W - 133L
1,503 Elo+
Party 1
Achilles
Achilles
Xlima_K
Achilles
Level 105
God Stats
11W - 10L
1,670 SR
Queue Stats
662W - 610L
1,516 Elo+
Party 3
Cerberus
Cerberus
azuliee
Cerberus
Level 29
God Stats
37W - 26L
1,632 SR
Queue Stats
103W - 103L
1,513 Elo+
Party 1
Osiris
Osiris
turtle_tickler_
Osiris
Level 154
God Stats
10W - 5L
1,624 SR
Queue Stats
479W - 477L
1,546 Elo+
Party 3
Team Averages
Level 67
1,581 SR
1,539 Elo+

VS

Team Averages
Level 76
1,545 SR
1,574 Elo+
Thor
Thor
 
Thor
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SnapDragon_YT
Nu Wa
Level 107
God Stats
9W - 5L
1,563 SR
Queue Stats
540W - 463L
1,575 Elo+
Party 2
Osiris
Osiris
kardenaz98
Osiris
Level 107
God Stats
9W - 10L
1,656 SR
Queue Stats
487W - 410L
1,640 Elo+
Party 2
Chiron
Chiron
sean_quad11
Chiron
Level 104
God Stats
0W - 3L
1,449 SR
Queue Stats
449W - 393L
1,614 Elo+
Party 2
Artio
Artio
sinder_TheKiller
Artio
Level 17
God Stats
2W - 4L
1,559 SR
Queue Stats
30W - 28L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
5,626
563
4,641
4,730
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
WildCaesar
Artemis
9
3 / 2 / 3
5,885
589
5,126
6,883
1,980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Xlima_K
Achilles
10
7 / 2 / 1
6,442
644
3,373
7,144
2,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
azuliee
Cerberus
7
0 / 2 / 3
4,579
458
2,760
7,603
3,483
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 2
6,055
606
4,036
6,371
4,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
2 / 4 / 2
5,200
520
4,061
6,013
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 2 / 2
5,701
570
4,970
3,416
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
kardenaz98
Osiris
9
0 / 2 / 1
5,232
523
2,818
6,359
4,460
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
9
4 / 2 / 2
5,745
575
6,773
6,388
1,709
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 3
4,503
450
502
7,004
3,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
13
Kills
9
9
Deaths
13
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
4
2
0.75
W
2
2
2
1.5
L
3
2
2
2
W
Artemis
WildCaesar
Artemis
3
2
3
2.25
W
Achilles
Xlima_K
Achilles
7
2
1
3.75
W
Cerberus
azuliee
Cerberus
0
2
3
0.75
L
Osiris
kardenaz98
Osiris
0
2
1
0.25
L
Chiron
4
2
2
2.5
L
0
3
3
0.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,936
Damage
19,124
32,731
Taken
29,180
13,566
Mitigated
12,102
11,258
Healing
8,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,061
1,098
124
1,753
6,013
1,644
0
631
5,348
0
21,545
W
4,641
654
310
2,318
4,730
1,425
126
2,240
2,490
28,705
0
L
4,970
1,018
0
738
3,416
1,005
0
1,528
1,762
25,710
0
W
Artemis
WildCaesar
Artemis
5,126
3,114
0
2,560
6,883
1,980
963
526
6,357
0
30,330
W
Achilles
Xlima_K
Achilles
3,373
1,804
0
925
7,144
2,422
0
925
6,219
0
28,646
W
Cerberus
azuliee
Cerberus
2,760
133
75
1,658
7,603
3,483
191
1,179
6,424
14,985
0
L
Osiris
kardenaz98
Osiris
2,818
670
0
2,150
6,359
4,460
0
0
6,359
2,275
24,567
L
Chiron
6,773
3,323
601
1,976
6,388
1,709
0
3,073
3,223
0
29,336
L
502
129
0
1,635
7,004
3,284
0
1,829
5,087
3,092
0
W
4,036
1,330
0
3,412
6,371
4,256
0
1,131
5,240
0
30,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,587
Gold Earned
26,381
279
Minions Killed
199
0
Camps Cleared
0
954,735
Distance Traveled
827,690
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,200
520
49
5
0
159,745
2
W
Ra
5,626
563
51
5
0
203,911
2
L
Nu Wa
5,701
570
37
4
0
179,668
2
W
Artemis
5,885
589
67
7
0
160,764
3
W
Achilles
6,442
644
54
5
0
218,686
2
W
Cerberus
4,579
458
34
3
0
187,561
2
L
Osiris
5,232
523
59
6
0
179,974
3
L
Chiron
5,745
575
50
5
0
179,510
0
L
Artio
4,503
450
4
0
0
128,793
0
W
Osiris
6,055
606
73
7
0
183,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role