Player Matchup

Serqet
Serqet
Silver I
 
Serqet
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold V
 
Athena
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold III
AQÉTIQUINHO
Raijin
Gold III
Level 69
God Stats
18W - 15L
1,596 SR
Queue Stats
221W - 212L
1,719 MMR
Party 2
Anhur
Anhur
Platinum V
Stratodon
Anhur
Platinum V
Level 160
God Stats
3W - 1L
1,582 SR
Queue Stats
551W - 546L
1,702 MMR
Party 2
Vulcan
Vulcan
Silver IV
gradle
Vulcan
Silver IV
Level 128
God Stats
2W - 2L
1,589 SR
Queue Stats
74W - 79L
1,250 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,553 SR
1,534 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,601 SR
1,581 MMR
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold V
GreyShadow4
Mulan
Gold V
Level 149
God Stats
0W - 2L
1,817 SR
Queue Stats
57W - 55L
1,633 MMR
Party 1
Pele
Pele
Gold V
Hookhan
Pele
Gold V
Level 85
God Stats
1W - 1L
1,677 SR
Queue Stats
7W - 12L
1,712 MMR
Party 3
Baron Samedi
Baron Samedi
Bronze III
Khannan
Baron Samedi
Bronze III
Level 124
God Stats
0W - 1L
1,682 SR
Queue Stats
1W - 4L
1,511 MMR
Party 3
Danzaburou
Danzaburou
Bronze III
Papenn
Danzaburou
Bronze III
Level 123
God Stats
0W - 1L
1,326 SR
Queue Stats
29W - 28L
1,548 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
2 / 1 / 12
9,168
573
6,807
10,140
3,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
 
Athena
14
2 / 1 / 15
8,946
559
6,341
12,266
12,902
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
17
5 / 3 / 2
10,362
648
9,661
8,401
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Stratodon
Anhur
18
15 / 1 / 2
11,581
724
19,841
10,659
4,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
gradle
Vulcan
16
2 / 1 / 1
9,755
610
4,447
7,070
5,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
SetMorgan Le FaySusanoTsukuyomiTiamat

VS

Bans
PersephoneScyllaApolloHeraUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
0 / 4 / 1
7,746
484
4,418
10,466
7,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 4 / 4
7,439
465
5,372
17,561
9,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
Hookhan
Pele
15
3 / 5 / 1
9,011
563
8,277
13,103
4,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Khannan
Baron Samedi
13
3 / 6 / 1
7,573
473
6,255
10,701
4,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Papenn
Danzaburou
12
1 / 7 / 0
8,079
505
3,419
9,970
2,059
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
26
Kills
7
7
Deaths
26
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
1
12
8
W
Athena
 
Athena
2
1
15
9.5
L
Bacchus
 
Bacchus
0
4
1
0.13
W
Raijin
5
3
2
2
L
0
4
4
0.5
L
Pele
Hookhan
Pele
3
5
1
0.7
L
Baron Samedi
Khannan
Baron Samedi
3
6
1
0.58
L
Danzaburou
Papenn
Danzaburou
1
7
0
0.14
W
Anhur
Stratodon
Anhur
15
1
2
16
W
Vulcan
gradle
Vulcan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,097
Damage
27,741
48,536
Taken
61,801
29,435
Mitigated
27,894
12,592
Healing
11,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,807
509
0
416
10,140
3,986
924
2,308
7,832
0
56,338
W
Athena
 
Athena
6,341
1,384
165
2,504
12,266
12,902
208
2,323
9,943
27,606
0
L
Bacchus
 
Bacchus
4,418
408
0
1,514
10,466
7,900
0
4,229
5,796
43,310
0
W
Raijin
9,661
710
0
2,013
8,401
2,991
1,063
1,866
6,535
80,170
0
L
5,372
900
0
5,046
17,561
9,448
0
4,527
13,034
0
31,830
L
Pele
Hookhan
Pele
8,277
1,788
0
1,417
13,103
4,172
0
5,508
7,495
0
69,065
L
Baron Samedi
Khannan
Baron Samedi
6,255
729
415
1,571
10,701
4,315
0
4,543
5,891
46,392
0
L
Danzaburou
Papenn
Danzaburou
3,419
1,503
0
1,414
9,970
2,059
0
1,642
8,328
0
38,691
W
Anhur
Stratodon
Anhur
19,841
12,269
0
4,445
10,659
4,003
0
1,266
9,393
0
94,761
W
Vulcan
gradle
Vulcan
4,447
2,017
0
3,049
7,070
5,553
442
2,910
4,160
58,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,812
Gold Earned
39,848
523
Minions Killed
443
0
Camps Cleared
0
1,709,319
Distance Traveled
1,561,803
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,168
573
80
5
0
377,875
4
W
Athena
8,946
559
39
2
0
383,952
6
L
Bacchus
7,746
484
85
5
0
307,159
5
W
Raijin
10,362
648
156
10
0
304,856
7
L
Mulan
7,439
465
51
3
0
322,276
6
L
Pele
9,011
563
118
7
0
344,884
5
L
Baron Samedi
7,573
473
104
7
0
279,702
2
L
Danzaburou
8,079
505
85
5
0
307,782
3
W
Anhur
11,581
724
136
9
0
316,507
2
W
Vulcan
9,755
610
112
7
0
326,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role