Player Matchup

Morgan Le Fay
Morgan Le Fay
Livydactyl
Morgan Le Fay
Level 19
God Stats
6W - 14L
1,241 SR
Queue Stats
18W - 22L
1,345 Elo+
Party 1
Hou Yi
Hou Yi
MAXY-arias2
Hou Yi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,243 Elo+
Solo
Loki
Loki
Q233
Loki
Level 28
God Stats
5W - 2L
1,517 SR
Queue Stats
50W - 30L
1,432 Elo+
Solo
Bellona
Bellona
SaviorLuxy
Bellona
Level 29
God Stats
1W - 1L
1,666 SR
Queue Stats
46W - 60L
1,249 Elo+
Solo
Ymir
Ymir
Snow_Goon64
Ymir
Level 27
God Stats
18W - 15L
1,494 SR
Queue Stats
84W - 90L
1,337 Elo+
Party 1
Team Averages
Level 23
1,483 SR
1,321 Elo+

VS

Team Averages
Level 21
1,460 SR
1,417 Elo+
Sol
Sol
Dangantoxic
Sol
Level 20
God Stats
3W - 3L
1,624 SR
Queue Stats
38W - 48L
1,353 Elo+
Solo
Nemesis
Nemesis
EliteReaper1993
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
King Arthur
King Arthur
Epsilon_Gemini
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Set
Set
ImRoitShield2020
Set
Level 29
God Stats
1W - 3L
1,207 SR
Queue Stats
8W - 8L
1,397 Elo+
Solo
Tiamat
Tiamat
hibad6
Tiamat
Level 26
God Stats
1W - 2L
1,468 SR
Queue Stats
16W - 23L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Livydactyl
Morgan Le Fay
16
8 / 1 / 3
11,347
630
10,773
6,288
2,580
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
12
1 / 6 / 5
8,477
471
6,306
9,116
2,401
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
Q233
Loki
19
8 / 0 / 3
11,935
663
8,029
13,121
6,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
SaviorLuxy
Bellona
17
6 / 0 / 3
11,809
656
5,604
6,629
7,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
5 / 3 / 2
9,445
525
4,541
14,311
13,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 1
7,627
424
7,813
17,010
5,768
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 6 / 2
7,745
430
7,561
13,621
4,183
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Epsilon_Gemini
King Arthur
5
0 / 10 / 0
5,385
299
3,052
9,083
3,310
5
0 / 3 / 0
5,575
310
1,200
4,553
1,161
Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tiamat
hibad6
Tiamat
5
0 / 4 / 0
5,618
312
771
4,399
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
28
Kills
6
10
Deaths
30
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
L
3
6
2
0.67
L
King Arthur
Epsilon_Gemini
King Arthur
0
10
0
0
L
0
3
0
0
W
Morgan Le Fay
Livydactyl
Morgan Le Fay
8
1
3
9.5
W
Hou Yi
1
6
5
0.58
W
Loki
Q233
Loki
8
0
3
9.5
W
Bellona
SaviorLuxy
Bellona
6
0
3
7.5
W
5
3
2
2
L
Tiamat
hibad6
Tiamat
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,253
Damage
20,397
49,465
Taken
48,666
32,620
Mitigated
15,727
13,090
Healing
7,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,813
2,165
0
3,756
17,010
5,768
0
8,197
8,813
40,078
0
L
7,561
3,222
0
2,248
13,621
4,183
0
3,596
10,025
0
26,772
L
King Arthur
Epsilon_Gemini
King Arthur
3,052
833
0
250
9,083
3,310
0
2,870
6,197
0
11,751
L
1,200
601
0
536
4,553
1,161
0
1,101
3,452
0
11,082
W
Morgan Le Fay
Livydactyl
Morgan Le Fay
10,773
1,732
0
2,262
6,288
2,580
2,933
1,951
4,297
63,169
0
W
Hou Yi
6,306
3,409
0
1,440
9,116
2,401
2,787
1,490
7,626
0
29,649
W
Loki
Q233
Loki
8,029
2,982
0
6,074
13,121
6,200
111
914
12,173
0
103,663
W
Bellona
SaviorLuxy
Bellona
5,604
1,306
0
1,868
6,629
7,902
4,057
694
5,877
14,018
55,810
W
4,541
1,683
0
1,446
14,311
13,537
934
3,403
10,908
29,460
0
L
Tiamat
hibad6
Tiamat
771
262
0
552
4,399
1,305
104
315
4,084
10,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,013
Gold Earned
31,950
522
Minions Killed
169
0
Camps Cleared
0
1,588,371
Distance Traveled
1,142,848
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,627
424
55
3
0
305,569
0
L
Nemesis
7,745
430
47
3
0
312,439
2
L
King Arthur
5,385
299
15
1
0
216,070
1
L
Set
5,575
310
30
2
0
134,676
0
W
Morgan Le Fay
11,347
630
129
7
0
318,974
3
W
Hou Yi
8,477
471
45
3
0
232,377
1
W
Loki
11,935
663
152
8
0
391,804
0
W
Bellona
11,809
656
159
9
0
333,604
1
W
Ymir
9,445
525
37
2
0
311,612
3
L
Tiamat
5,618
312
22
1
0
174,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role