Player Matchup

Skadi
Skadi
 
Skadi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
FoxGraves
Hera
Level 126
God Stats
3W - 3L
1,669 SR
Queue Stats
355W - 226L
1,658 Elo+
Party 3
Nox
Nox
KyTsuruK
Nox
Level 160
God Stats
3W - 2L
1,746 SR
Queue Stats
277W - 192L
1,627 Elo+
Party 3
Chaac
Chaac
MMessias20
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 24L
1,638 Elo+
Party 3
Bacchus
Bacchus
iDotto
Bacchus
Level 39
God Stats
9W - 4L
1,648 SR
Queue Stats
95W - 78L
1,474 Elo+
Party 1
Team Averages
Level 82
1,613 SR
1,579 Elo+

VS

Team Averages
Level 99
1,549 SR
1,523 Elo+
Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Tchatcher007
Hou Yi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 196L
1,441 Elo+
Solo
Ymir
Ymir
guidoalbion
Ymir
Level 6
God Stats
5W - 2L
1,549 SR
Queue Stats
12W - 3L
1,635 Elo+
Party 2
Agni
Agni
jcjavier
Agni
Level 160
God Stats
4W - 2L
1,697 SR
Queue Stats
215W - 171L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 3 / 3
6,707
516
4,620
7,342
2,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
15
8 / 1 / 5
8,799
677
10,555
6,948
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 3 / 6
8,258
635
8,324
6,870
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
12
3 / 3 / 5
7,579
583
6,915
12,140
10,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
iDotto
Bacchus
11
2 / 0 / 4
6,486
499
4,997
6,600
5,979
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
2 / 3 / 1
7,167
551
7,224
9,606
3,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
 
Hun Batz
11
2 / 6 / 3
6,608
508
3,259
9,811
3,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
10
0 / 4 / 1
5,879
452
4,732
8,043
2,507
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
4 / 4 / 2
7,094
546
5,091
11,753
9,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
11
1 / 4 / 1
6,576
506
3,842
7,978
2,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
21
Kills
9
10
Deaths
21
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
3
3
0.83
L
Chiron
 
Chiron
2
3
1
0.83
L
Hun Batz
 
Hun Batz
2
6
3
0.58
W
Hera
8
1
5
10.5
W
7
3
6
3.33
W
Chaac
3
3
5
1.83
L
Hou Yi
0
4
1
0.13
L
4
4
2
1.25
W
Bacchus
iDotto
Bacchus
2
0
4
4
L
Agni
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,411
Damage
24,148
39,900
Taken
47,191
24,181
Mitigated
22,199
12,433
Healing
11,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,620
1,969
0
1,411
7,342
2,291
1,856
1,571
5,771
0
44,972
L
Chiron
 
Chiron
7,224
3,297
65
3,404
9,606
3,115
0
4,012
4,718
0
45,161
L
Hun Batz
 
Hun Batz
3,259
1,432
0
2,440
9,811
3,729
0
4,720
4,629
0
31,943
W
Hera
10,555
3,492
0
2,997
6,948
2,602
122
3,648
3,300
59,080
0
W
8,324
826
0
735
6,870
2,411
15
1,153
5,717
40,842
0
W
Chaac
6,915
1,005
0
5,575
12,140
10,898
51
0
12,140
4,810
32,252
L
Hou Yi
4,732
1,779
0
1,808
8,043
2,507
0
3,423
4,564
0
31,347
L
5,091
1,798
0
961
11,753
9,987
0
6,340
5,187
25,317
0
W
Bacchus
iDotto
Bacchus
4,997
1,445
45
1,670
6,600
5,979
636
2,561
4,039
18,517
0
L
Agni
3,842
82
0
3,163
7,978
2,861
0
5,394
2,273
38,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,829
Gold Earned
33,324
388
Minions Killed
317
0
Camps Cleared
0
1,277,846
Distance Traveled
1,151,998
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,707
516
90
7
0
256,413
6
L
Chiron
7,167
551
81
6
0
224,567
2
L
Hun Batz
6,608
508
59
5
0
243,891
2
W
Hera
8,799
677
110
8
0
249,108
3
W
Nox
8,258
635
81
6
0
248,073
1
W
Chaac
7,579
583
82
6
0
268,810
5
L
Hou Yi
5,879
452
57
4
0
222,418
2
L
Ymir
7,094
546
43
3
0
207,736
3
W
Bacchus
6,486
499
25
2
0
255,442
1
L
Agni
6,576
506
77
6
0
253,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role