Player Matchup

Heimdallr
Heimdallr
Makeôuthill
Heimdallr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,057 Elo+
Party 2
Osiris
Osiris
Squirttle01
Osiris
Level 20
God Stats
4W - 7L
1,227 SR
Queue Stats
45W - 57L
1,319 Elo+
Solo
Ares
Ares
SteroidPrince
Ares
Level 8
God Stats
1W - 2L
1,561 SR
Queue Stats
9W - 11L
1,294 Elo+
Party 3
Nemesis
Nemesis
TheJambienceSaga
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,057 Elo+
Party 2
Olorun
Olorun
WildPheonix
Olorun
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 5L
1,294 Elo+
Party 3
Team Averages
Level 21
1,458 SR
1,204 Elo+

VS

Team Averages
Level 14
1,542 SR
1,362 Elo+
Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
KILLERMAN09911
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,184 Elo+
Solo
Hachiman
Hachiman
Mast3rM
Hachiman
Level 4
God Stats
1W - 3L
1,504 SR
Queue Stats
11W - 7L
1,386 Elo+
Party 1
Hades
Hades
melasudapark
Hades
Level 28
God Stats
2W - 1L
1,718 SR
Queue Stats
21W - 14L
1,470 Elo+
Solo
Cthulhu
Cthulhu
mrwren
Cthulhu
Level 4
God Stats
0W - 2L
1,488 SR
Queue Stats
4W - 6L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Makeôuthill
Heimdallr
10
0 / 1 / 4
6,290
449
4,416
4,927
1,682
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
14
2 / 1 / 1
7,810
558
2,636
7,299
5,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 2
6,412
458
3,050
11,137
6,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
6 / 3 / 3
7,723
552
7,524
9,121
4,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
14
5 / 2 / 3
8,392
599
8,712
5,829
2,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
2 / 2 / 0
8,573
612
6,119
7,629
7,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 7 / 1
5,683
406
1,466
9,866
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Mast3rM
Hachiman
12
5 / 2 / 3
7,616
544
7,423
8,583
2,334
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 2 / 4
6,287
449
4,141
7,305
3,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
mrwren
Cthulhu
10
3 / 2 / 5
6,559
469
6,170
9,259
6,457
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
14
Kills
11
11
Deaths
15
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
2
0
1
L
0
7
1
0.07
W
Heimdallr
Makeôuthill
Heimdallr
0
1
4
2
L
Hachiman
Mast3rM
Hachiman
5
2
3
3.25
W
Osiris
2
1
1
2.5
W
1
4
2
0.5
W
6
3
3
2.5
W
Olorun
5
2
3
3.25
L
1
2
4
1.5
L
Cthulhu
mrwren
Cthulhu
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,338
Damage
25,319
38,313
Taken
42,642
20,557
Mitigated
23,784
8,459
Healing
10,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,119
1,881
0
3,178
7,629
7,221
359
242
7,387
3,391
55,413
L
1,466
337
0
668
9,866
4,605
218
3,603
6,263
13,642
0
W
Heimdallr
Makeôuthill
Heimdallr
4,416
1,143
0
170
4,927
1,682
375
1,398
3,529
0
28,652
L
Hachiman
Mast3rM
Hachiman
7,423
4,706
0
2,053
8,583
2,334
655
1,856
6,727
0
36,006
W
Osiris
2,636
1,031
0
2,674
7,299
5,012
0
182
7,117
0
41,135
W
3,050
302
0
1,901
11,137
6,979
289
5,757
5,380
15,238
0
W
7,524
4,307
0
1,790
9,121
4,177
502
2,344
6,777
0
37,254
W
Olorun
8,712
5,526
0
1,924
5,829
2,707
2,491
2,548
3,281
43,199
3,841
L
4,141
519
276
3,026
7,305
3,167
0
2,155
5,150
22,379
0
L
Cthulhu
mrwren
Cthulhu
6,170
916
470
973
9,259
6,457
104
2,980
6,279
19,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,627
Gold Earned
34,718
296
Minions Killed
309
0
Camps Cleared
0
1,343,940
Distance Traveled
1,254,572
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,573
612
143
10
0
274,715
3
L
Ares
5,683
406
29
2
0
225,294
2
W
Heimdallr
6,290
449
62
4
0
257,322
0
L
Hachiman
7,616
544
64
5
0
253,039
0
W
Osiris
7,810
558
85
6
0
263,443
3
W
Ares
6,412
458
11
1
0
274,642
2
W
Nemesis
7,723
552
57
4
0
308,221
2
W
Olorun
8,392
599
81
6
0
240,312
2
L
Hades
6,287
449
47
3
0
227,278
0
L
Cthulhu
6,559
469
26
2
0
274,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role