Player Matchup

Vulcan
Vulcan
APJTactician
Vulcan
Level 83
God Stats
0W - 1L
1,253 SR
Queue Stats
5W - 15L
1,193 Elo+
Party 1
Izanami
Izanami
Azrael2061
Izanami
Level 64
God Stats
10W - 6L
1,500 SR
Queue Stats
110W - 99L
1,325 Elo+
Party 1
King Arthur
King Arthur
DeddyThunt
King Arthur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 133L
1,334 Elo+
Party 1
Anubis
Anubis
Edu_Merlin
Anubis
Level 86
God Stats
8W - 5L
1,740 SR
Queue Stats
158W - 173L
1,365 Elo+
Solo
Fenrir
Fenrir
ZakamboWambo
Fenrir
Level 58
God Stats
28W - 20L
1,573 SR
Queue Stats
241W - 277L
1,362 Elo+
Solo
Team Averages
Level 63
1,513 SR
1,316 Elo+

VS

Team Averages
Level 67
1,477 SR
1,390 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ClearChaos
Ah Puch
Level 69
God Stats
61W - 48L
1,496 SR
Queue Stats
102W - 105L
1,367 Elo+
Party 2
Skadi
Skadi
KTownsfinest865
Skadi
Level 87
God Stats
24W - 37L
1,425 SR
Queue Stats
391W - 533L
1,343 Elo+
Solo
Ymir
Ymir
PreachersKid89
Ymir
Level 28
God Stats
24W - 14L
1,505 SR
Queue Stats
30W - 23L
1,403 Elo+
Party 2
Cerberus
Cerberus
vandy123
Cerberus
Level 61
God Stats
104W - 94L
1,458 SR
Queue Stats
122W - 134L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
0 / 5 / 1
6,661
370
4,236
8,788
2,567
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
Azrael2061
Izanami
14
3 / 2 / 0
8,700
483
11,379
9,295
2,590
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
DeddyThunt
King Arthur
14
1 / 3 / 1
8,273
460
5,444
14,598
8,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
Edu_Merlin
Anubis
13
0 / 3 / 0
8,038
447
6,551
11,213
5,670
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
11
1 / 6 / 3
7,468
415
6,850
13,478
4,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
4 / 1 / 1
9,743
541
8,025
10,681
8,128
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
ClearChaos
Ah Puch
15
3 / 1 / 1
9,120
507
10,991
9,244
3,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 5
8,247
458
5,620
7,805
2,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 2 / 7
8,474
471
4,110
13,737
14,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
vandy123
Cerberus
14
7 / 0 / 6
9,042
502
14,119
15,099
18,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
19
19
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
1
1
4.5
L
Vulcan
0
5
1
0.1
L
Izanami
Azrael2061
Izanami
3
2
0
1.5
W
Ah Puch
ClearChaos
Ah Puch
3
1
1
3.5
L
King Arthur
DeddyThunt
King Arthur
1
3
1
0.5
L
Anubis
Edu_Merlin
Anubis
0
3
0
0
W
3
1
5
5.5
W
2
2
7
2.75
L
Fenrir
1
6
3
0.42
W
Cerberus
vandy123
Cerberus
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,460
Damage
42,865
57,372
Taken
56,566
23,254
Mitigated
46,507
13,064
Healing
18,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,025
1,425
271
4,346
10,681
8,128
565
0
10,681
7,666
47,484
L
Vulcan
4,236
2,120
236
953
8,788
2,567
0
4,602
4,186
26,154
0
L
Izanami
Azrael2061
Izanami
11,379
8,978
0
1,635
9,295
2,590
0
6,071
3,224
0
56,480
W
Ah Puch
ClearChaos
Ah Puch
10,991
705
541
4,416
9,244
3,269
604
4,335
4,909
63,084
0
L
King Arthur
DeddyThunt
King Arthur
5,444
892
0
2,660
14,598
8,202
0
3,958
10,640
0
37,781
L
Anubis
Edu_Merlin
Anubis
6,551
226
0
5,251
11,213
5,670
279
8,990
2,223
57,469
0
W
5,620
2,337
0
3,082
7,805
2,583
2,346
560
7,245
0
53,774
W
4,110
495
0
1,225
13,737
14,110
227
3,179
10,558
24,709
0
L
Fenrir
6,850
1,302
0
2,329
13,478
4,225
396
6,172
7,306
0
32,686
W
Cerberus
vandy123
Cerberus
14,119
531
376
3,743
15,099
18,417
1,266
2,817
12,282
55,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,140
Gold Earned
44,626
394
Minions Killed
456
0
Camps Cleared
0
1,570,051
Distance Traveled
1,638,418
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,743
541
115
6
0
361,434
0
L
Vulcan
6,661
370
43
2
0
294,982
0
L
Izanami
8,700
483
114
6
0
335,708
2
W
Ah Puch
9,120
507
111
6
0
299,079
0
L
King Arthur
8,273
460
65
4
0
344,149
1
L
Anubis
8,038
447
118
7
0
252,017
4
W
Skadi
8,247
458
72
4
0
359,707
6
W
Ymir
8,474
471
45
3
0
300,989
3
L
Fenrir
7,468
415
54
3
0
343,195
1
W
Cerberus
9,042
502
113
6
0
317,209
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role