Player Matchup

Mercury
Mercury
DivinexOmega
Mercury
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,324 Elo+
Party 2
Medusa
Medusa
Juice_man_Jordan
Medusa
Level 17
God Stats
11W - 6L
1,761 SR
Queue Stats
33W - 36L
1,515 Elo+
Solo
Yemoja
Yemoja
MoFaces
Yemoja
Level 17
God Stats
3W - 4L
1,541 SR
Queue Stats
100W - 104L
1,513 Elo+
Solo
Discordia
Discordia
ToraBird
Discordia
Level 9
God Stats
5W - 11L
1,321 SR
Queue Stats
9W - 18L
1,264 Elo+
Party 2
Odin
Odin
ragemonkey36
Odin
Level 5
God Stats
0W - 4L
1,213 SR
Queue Stats
2W - 9L
1,178 Elo+
Party 2
Team Averages
Level 12
1,467 SR
1,359 Elo+

VS

Team Averages
Level 27
1,358 SR
1,505 Elo+
Neith
Neith
CdoG448
Neith
Level 19
God Stats
2W - 2L
1,312 SR
Queue Stats
13W - 8L
1,500 Elo+
Solo
Ah Puch
Ah Puch
FloppyCornDog69
Ah Puch
Level 29
God Stats
9W - 12L
1,318 SR
Queue Stats
13W - 19L
1,326 Elo+
Solo
Loki
Loki
MrRebel22
Loki
Level 25
God Stats
5W - 7L
1,402 SR
Queue Stats
30W - 28L
1,423 Elo+
Solo
Mulan
Mulan
WaIInot
Mulan
Level 31
God Stats
1W - 0L
1,203 SR
Queue Stats
3W - 1L
1,553 Elo+
Party 1
Ymir
Ymir
zScotty_Boy
Ymir
Level 30
God Stats
1W - 0L
1,554 SR
Queue Stats
8W - 6L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DivinexOmega
Mercury
15
1 / 2 / 1
8,943
894
3,055
5,076
1,547
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 8 / 0
11,030
1,103
18,537
21,151
7,631
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
MoFaces
Yemoja
14
0 / 6 / 1
9,027
903
3,848
16,804
10,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Discordia
ToraBird
Discordia
16
0 / 9 / 2
9,319
932
3,339
13,786
4,231
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 10 / 1
8,524
852
2,854
13,309
6,010
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CdoG448
Neith
17
2 / 1 / 14
9,735
974
12,953
6,519
3,114
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 2 / 11
10,555
1,056
8,302
5,365
2,452
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
17
12 / 2 / 12
11,630
1,163
12,879
6,517
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
WaIInot
Mulan
18
12 / 2 / 18
11,760
1,176
20,109
9,980
11,838
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
8 / 0 / 19
12,466
1,247
10,022
12,044
15,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
109
7
Kills
35
35
Deaths
7
5
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Neith
CdoG448
Neith
2
1
14
9
L
Mercury
DivinexOmega
Mercury
1
2
1
0.75
W
1
2
11
3.25
L
6
8
0
0.75
L
Yemoja
MoFaces
Yemoja
0
6
1
0.08
W
Loki
12
2
12
9
L
Discordia
ToraBird
Discordia
0
9
2
0.11
W
Mulan
WaIInot
Mulan
12
2
18
10.5
L
0
10
1
0.05
W
8
0
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,633
Damage
64,265
70,126
Taken
40,425
29,424
Mitigated
36,624
2,513
Healing
9,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CdoG448
Neith
12,953
6,483
0
924
6,519
3,114
0
686
5,833
0
26,424
L
Mercury
DivinexOmega
Mercury
3,055
102
0
0
5,076
1,547
0
1,672
3,316
0
7,619
W
8,302
187
0
548
5,365
2,452
0
877
4,399
43,418
0
L
18,537
10,255
0
1,217
21,151
7,631
0
6,395
14,572
0
29,696
L
Yemoja
MoFaces
Yemoja
3,848
334
290
479
16,804
10,005
0
4,680
11,705
15,406
0
W
Loki
12,879
4,241
442
794
6,517
3,292
0
1,108
5,409
0
22,214
L
Discordia
ToraBird
Discordia
3,339
524
0
310
13,786
4,231
0
2,187
11,296
19,727
0
W
Mulan
WaIInot
Mulan
20,109
3,311
0
4,522
9,980
11,838
0
2,813
6,919
0
26,168
L
2,854
837
0
217
13,309
6,010
0
3,390
9,470
0
8,889
W
10,022
2,369
0
1,956
12,044
15,928
0
1,703
10,300
20,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,843
Gold Earned
56,146
112
Minions Killed
184
3
Camps Cleared
5
709,441
Distance Traveled
914,752
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,735
974
31
3
0
158,934
0
L
Mercury
8,943
894
13
1
2
207,005
0
W
Ah Puch
10,555
1,056
96
10
0
166,230
0
L
Medusa
11,030
1,103
34
3
1
150,800
0
L
Yemoja
9,027
903
17
2
0
155,847
3
W
Loki
11,630
1,163
18
2
3
190,065
0
L
Discordia
9,319
932
39
4
0
115,821
0
W
Mulan
11,760
1,176
19
2
1
191,623
0
L
Odin
8,524
852
9
1
0
79,968
0
W
Ymir
12,466
1,247
20
2
1
207,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role