Player Matchup

Da Ji
Da Ji
DR4GONA49
Da Ji
Level 86
God Stats
13W - 6L
1,584 SR
Queue Stats
49W - 34L
1,555 Elo+
Solo
Jing Wei
Jing Wei
Egalar
Jing Wei
Level 67
God Stats
16W - 19L
1,508 SR
Queue Stats
617W - 726L
1,428 Elo+
Solo
Hel
Hel
OneAngryHobbit
Hel
Level 26
God Stats
4W - 0L
1,818 SR
Queue Stats
53W - 72L
1,429 Elo+
Party 3
Danzaburou
Danzaburou
TallWomenHunter
Danzaburou
Level 55
God Stats
23W - 17L
1,530 SR
Queue Stats
157W - 136L
1,487 Elo+
Solo
Ares
Ares
TheJorb
Ares
Level 61
God Stats
17W - 13L
1,590 SR
Queue Stats
48W - 67L
1,438 Elo+
Party 3
Team Averages
Level 59
1,606 SR
1,467 Elo+

VS

Team Averages
Level 57
1,446 SR
1,410 Elo+
Amaterasu
Amaterasu
Fad3d Pharaoh
Amaterasu
Level 78
God Stats
74W - 58L
1,582 SR
Queue Stats
539W - 655L
1,463 Elo+
Party 2
Danzaburou
Danzaburou
GodSwatter
Danzaburou
Level 59
God Stats
162W - 297L
1,389 SR
Queue Stats
239W - 466L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
JBOOG222
Cthulhu
Level 48
God Stats
29W - 20L
1,620 SR
Queue Stats
722W - 770L
1,446 Elo+
Solo
Thor
Thor
LOCALPERV
Thor
Level 59
God Stats
9W - 22L
1,382 SR
Queue Stats
482W - 544L
1,518 Elo+
Party 2
Sol
Sol
MageOfZal
Sol
Level 42
God Stats
9W - 34L
1,259 SR
Queue Stats
144W - 342L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DR4GONA49
Da Ji
20
11 / 2 / 13
14,654
1,047
18,919
12,601
8,348
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
Egalar
Jing Wei
20
6 / 2 / 19
13,934
995
18,971
10,745
6,459
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
1 / 1 / 16
12,169
869
7,223
7,775
4,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TallWomenHunter
Danzaburou
20
6 / 2 / 21
14,386
1,028
32,298
16,930
10,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
TheJorb
Ares
20
7 / 2 / 20
15,130
1,081
15,019
19,013
31,029
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

190

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fad3d Pharaoh
Amaterasu
19
1 / 1 / 6
13,438
960
7,485
15,329
29,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
GodSwatter
Danzaburou
18
3 / 8 / 5
12,531
895
7,993
17,128
7,803
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
JBOOG222
Cthulhu
19
1 / 5 / 8
13,514
965
20,942
27,464
40,732
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
18
4 / 9 / 4
12,584
899
19,000
20,947
9,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
0 / 8 / 6
11,854
847
6,773
19,607
8,640
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
38
31
Kills
9
9
Deaths
31
89
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Da Ji
DR4GONA49
Da Ji
11
2
13
8.75
W
Jing Wei
Egalar
Jing Wei
6
2
19
7.75
L
Amaterasu
Fad3d Pharaoh
Amaterasu
1
1
6
4
L
Danzaburou
GodSwatter
Danzaburou
3
8
5
0.69
L
Cthulhu
JBOOG222
Cthulhu
1
5
8
1
L
Thor
4
9
4
0.67
L
0
8
6
0.38
W
1
1
16
9
W
Danzaburou
TallWomenHunter
Danzaburou
6
2
21
8.25
W
Ares
TheJorb
Ares
7
2
20
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,430
Damage
62,193
67,064
Taken
100,475
61,131
Mitigated
95,840
13,242
Healing
17,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
DR4GONA49
Da Ji
18,919
3,751
0
500
12,601
8,348
0
4,520
8,081
0
36,752
W
Jing Wei
Egalar
Jing Wei
18,971
12,801
0
2,396
10,745
6,459
0
4,366
6,379
0
65,776
L
Amaterasu
Fad3d Pharaoh
Amaterasu
7,485
1,480
273
6,433
15,329
29,146
0
3,453
11,876
0
18,163
L
Danzaburou
GodSwatter
Danzaburou
7,993
3,090
0
1,317
17,128
7,803
0
3,323
13,805
0
22,125
L
Cthulhu
JBOOG222
Cthulhu
20,942
210
1,364
5,830
27,464
40,732
0
4,995
22,469
73,727
0
L
Thor
19,000
3,569
0
285
20,947
9,519
0
6,140
14,807
0
28,470
L
6,773
2,046
0
1,712
19,607
8,640
0
4,331
15,276
27,450
0
W
7,223
869
4,434
1,847
7,775
4,445
0
2,902
4,873
18,800
0
W
Danzaburou
TallWomenHunter
Danzaburou
32,298
21,095
0
2,508
16,930
10,850
0
7,841
9,089
0
54,706
W
Ares
TheJorb
Ares
15,019
545
0
1,557
19,013
31,029
0
8,086
10,927
25,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,273
Gold Earned
63,921
281
Minions Killed
235
5
Camps Cleared
8
1,349,231
Distance Traveled
1,298,143
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,654
1,047
44
3
3
290,385
0
W
Jing Wei
13,934
995
127
9
0
247,854
0
L
Amaterasu
13,438
960
16
1
1
324,298
0
L
Danzaburou
12,531
895
32
2
2
222,172
0
L
Cthulhu
13,514
965
104
7
2
281,432
12
L
Thor
12,584
899
19
1
3
235,939
0
L
Sol
11,854
847
64
5
0
234,302
0
W
Hel
12,169
869
37
3
0
276,869
0
W
Danzaburou
14,386
1,028
50
4
1
264,172
0
W
Ares
15,130
1,081
23
2
1
269,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role