Player Matchup

Awilix
Awilix
Platinum II
FNEX_QUANTUM
Awilix
Platinum II
Level 59
God Stats
17W - 18L
1,565 SR
Queue Stats
130W - 117L
1,939 MMR
Solo
Sol
Sol
Diamond IV
IG-Ca1ibreeze
Sol
Diamond IV
Level 106
God Stats
13W - 10L
1,650 SR
Queue Stats
134W - 124L
2,071 MMR
Solo
Odin
Odin
Platinum III
Lord_Pistachio
Odin
Platinum III
Level 86
God Stats
28W - 11L
1,798 SR
Queue Stats
209W - 185L
1,967 MMR
Solo
Artemis
Artemis
Diamond IV
RelaxedVillain
Artemis
Diamond IV
Level 46
God Stats
18W - 12L
1,709 SR
Queue Stats
302W - 304L
1,864 MMR
Party 1
Artio
Artio
Diamond IV
emmaawesome11
Artio
Diamond IV
Level 157
God Stats
12W - 21L
1,538 SR
Queue Stats
342W - 359L
1,943 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 91
1,652 SR
1,957 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,694 SR
1,955 MMR
Susano
Susano
Platinum IV
EXIMAZATO98
Susano
Platinum IV
Level 153
God Stats
16W - 7L
1,677 SR
Queue Stats
57W - 39L
2,007 MMR
Party 2
Cernunnos
Cernunnos
Platinum II
EeTwonFlush-_-
Cernunnos
Platinum II
Level 146
God Stats
11W - 10L
1,620 SR
Queue Stats
96W - 98L
1,877 MMR
Solo
Ganesha
Ganesha
Platinum I
MysteryGuy17
Ganesha
Platinum I
Level 148
God Stats
3W - 1L
1,903 SR
Queue Stats
64W - 50L
1,978 MMR
Party 3
Ra
Ra
Platinum IV
ZedLumiere
Ra
Platinum IV
Level 146
God Stats
5W - 1L
1,702 SR
Queue Stats
78W - 56L
2,044 MMR
Party 2
Medusa
Medusa
Platinum IV
osiel_rdz
Medusa
Platinum IV
Level 147
God Stats
0W - 1L
1,571 SR
Queue Stats
37W - 33L
1,870 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
19
11 / 6 / 13
14,440
578
19,064
19,933
8,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
11 / 3 / 14
15,243
610
18,161
21,679
8,947
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
4 / 1 / 27
13,545
542
13,001
19,699
22,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
10 / 3 / 14
14,811
592
26,145
17,164
6,184
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
9 / 4 / 14
14,202
568
14,955
29,967
33,584
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
PersephoneGilgameshAthenaCerberusMorgan Le Fay

VS

Bans
Cu ChulainnHun BatzKing ArthurKumbhakarnaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
19
3 / 7 / 6
12,530
501
12,323
22,224
9,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
EeTwonFlush-_-
Cernunnos
18
5 / 9 / 4
12,228
489
15,834
24,980
11,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
MysteryGuy17
Ganesha
16
1 / 11 / 8
10,608
424
7,192
29,272
36,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 8 / 5
14,324
573
18,618
16,673
6,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
osiel_rdz
Medusa
19
2 / 10 / 7
12,526
501
10,907
19,153
8,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
47
45
Kills
17
17
Deaths
45
82
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Susano
3
7
6
0.86
L
Cernunnos
EeTwonFlush-_-
Cernunnos
5
9
4
0.78
W
Awilix
11
6
13
2.92
W
11
3
14
6
W
4
1
27
17.5
L
Ganesha
MysteryGuy17
Ganesha
1
11
8
0.45
W
10
3
14
5.67
L
6
8
5
1.06
W
9
4
14
4
L
Medusa
osiel_rdz
Medusa
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,326
Damage
64,874
108,442
Taken
112,302
79,886
Mitigated
73,511
46,619
Healing
21,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
12,323
2,786
0
7,405
22,224
9,828
0
4,152
18,072
0
103,087
L
Cernunnos
EeTwonFlush-_-
Cernunnos
15,834
8,768
0
6,077
24,980
11,674
170
9,685
15,295
0
72,464
W
Awilix
19,064
6,573
0
3,575
19,933
8,354
467
6,621
13,312
0
86,983
W
18,161
7,645
0
13,154
21,679
8,947
4,429
5,070
16,609
116,010
11,906
W
13,001
2,233
243
4,881
19,699
22,817
819
6,035
13,664
0
30,509
L
Ganesha
MysteryGuy17
Ganesha
7,192
153
57
2,243
29,272
36,968
347
10,598
18,674
21,406
0
W
26,145
12,997
0
6,926
17,164
6,184
7,099
6,143
11,021
0
137,007
L
18,618
1,199
1,985
3,750
16,673
6,746
416
3,776
12,897
104,723
0
W
14,955
1,138
1,792
16,048
29,967
33,584
1,214
6,672
23,295
56,243
0
L
Medusa
osiel_rdz
Medusa
10,907
3,915
0
250
19,153
8,295
0
3,518
15,635
0
94,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,241
Gold Earned
62,216
567
Minions Killed
596
0
Camps Cleared
0
2,388,251
Distance Traveled
2,198,035
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,530
501
154
6
0
511,699
4
L
Cernunnos
12,228
489
119
5
0
381,646
1
W
Awilix
14,440
578
113
5
0
482,447
4
W
Sol
15,243
610
160
6
0
436,187
5
W
Odin
13,545
542
27
1
0
538,535
8
L
Ganesha
10,608
424
6
0
0
438,505
9
W
Artemis
14,811
592
191
8
0
420,571
3
L
Ra
14,324
573
185
7
0
450,175
7
W
Artio
14,202
568
76
3
0
510,511
7
L
Medusa
12,526
501
132
5
0
416,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role