Player Matchup

Ao Kuang
Ao Kuang
Devthegodalt
Ao Kuang
Level 25
God Stats
4W - 4L
1,545 SR
Queue Stats
44W - 24L
1,622 Elo+
Party 2
Ravana
Ravana
GemGenerator199
Ravana
Level 5
God Stats
1W - 0L
1,713 SR
Queue Stats
10W - 1L
1,612 Elo+
Party 2
Bellona
Bellona
RizeLion117
Bellona
Level 2
God Stats
4W - 1L
1,697 SR
Queue Stats
7W - 9L
1,615 Elo+
Party 1
Baron Samedi
Baron Samedi
reaperkiller2007
Baron Samedi
Level 13
God Stats
6W - 7L
1,487 SR
Queue Stats
28W - 30L
1,483 Elo+
Solo
Neith
Neith
xXDareSlayerXx
Neith
Level 26
God Stats
4W - 3L
1,223 SR
Queue Stats
42W - 53L
1,331 Elo+
Party 1
Team Averages
Level 14
1,533 SR
1,533 Elo+

VS

Team Averages
Level 9
1,604 SR
1,509 Elo+
Yemoja
Yemoja
Candy_Striper_21
Yemoja
Level 4
God Stats
1W - 4L
1,792 SR
Queue Stats
176W - 191L
1,469 Elo+
Solo
Hou Yi
Hou Yi
I_xXMercyXx_I
Hou Yi
Level 4
God Stats
5W - 6L
1,255 SR
Queue Stats
6W - 6L
1,285 Elo+
Solo
Neith
Neith
OrganMeister
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,503 Elo+
Solo
Fenrir
Fenrir
Solid_C4rL0
Fenrir
Level 3
God Stats
3W - 4L
1,745 SR
Queue Stats
6W - 9L
1,645 Elo+
Solo
Bellona
Bellona
Zephyr1895
Bellona
Level 27
God Stats
3W - 4L
1,728 SR
Queue Stats
7W - 5L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Devthegodalt
Ao Kuang
13
5 / 0 / 2
7,760
647
4,766
6,792
3,086
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

13
9 / 0 / 1
8,327
694
8,108
5,823
2,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
RizeLion117
Bellona
10
2 / 2 / 1
5,757
480
1,399
4,433
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
reaperkiller2007
Baron Samedi
12
3 / 1 / 3
6,956
580
5,128
5,940
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 2
5,932
494
1,139
2,686
654
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,367
447
1,472
5,288
3,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 7 / 0
4,842
404
1,354
7,981
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 3 / 0
4,692
391
1,899
4,350
1,087
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
10
3 / 4 / 0
6,021
502
3,969
7,797
3,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Zephyr1895
Bellona
8
0 / 3 / 0
4,944
412
1,093
6,501
2,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
20
Kills
4
4
Deaths
20
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Ao Kuang
Devthegodalt
Ao Kuang
5
0
2
6
W
9
0
1
9.5
L
0
7
0
0
L
0
3
0
0
W
Bellona
RizeLion117
Bellona
2
2
1
1.25
L
Fenrir
3
4
0
0.75
L
Bellona
Zephyr1895
Bellona
0
3
0
0
W
Baron Samedi
reaperkiller2007
Baron Samedi
3
1
3
4.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,540
Damage
9,787
25,674
Taken
31,917
11,258
Mitigated
13,193
11,486
Healing
5,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,472
277
181
474
5,288
3,561
0
1,598
3,690
16,394
0
W
Ao Kuang
Devthegodalt
Ao Kuang
4,766
1,103
0
4,840
6,792
3,086
0
0
6,792
39,234
0
W
8,108
2,744
0
2,764
5,823
2,658
56
340
5,483
0
53,488
L
1,354
782
0
687
7,981
2,343
0
3,005
4,976
0
18,871
L
1,899
728
0
490
4,350
1,087
0
1,553
2,797
0
16,504
W
Bellona
RizeLion117
Bellona
1,399
776
0
422
4,433
2,495
588
763
3,670
0
11,358
L
Fenrir
3,969
826
0
1,895
7,797
3,215
0
708
7,089
0
32,703
L
Bellona
Zephyr1895
Bellona
1,093
514
0
2,067
6,501
2,987
86
3,030
3,471
0
20,613
W
Baron Samedi
reaperkiller2007
Baron Samedi
5,128
549
149
2,812
5,940
2,365
0
114
5,826
36,690
0
W
1,139
256
0
499
2,686
654
1,436
255
2,431
0
26,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,732
Gold Earned
25,866
309
Minions Killed
195
0
Camps Cleared
0
1,111,515
Distance Traveled
990,388
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,367
447
25
2
0
160,422
0
W
Ao Kuang
7,760
647
61
5
0
224,372
0
W
Ravana
8,327
694
101
8
0
247,537
5
L
Hou Yi
4,842
404
43
4
0
194,969
0
L
Neith
4,692
391
28
2
0
195,531
1
W
Bellona
5,757
480
40
3
0
237,330
0
L
Fenrir
6,021
502
56
5
0
229,010
1
L
Bellona
4,944
412
43
4
0
210,456
2
W
Baron Samedi
6,956
580
50
4
0
210,961
2
W
Neith
5,932
494
57
5
0
191,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role