Player Matchup

Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
 
He Bo
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
guidoalbion
Ymir
Level 6
God Stats
5W - 2L
1,757 SR
Queue Stats
12W - 3L
1,729 Elo+
Party 3
King Arthur
King Arthur
jcjavier
King Arthur
Level 160
God Stats
6W - 4L
1,608 SR
Queue Stats
215W - 171L
1,552 Elo+
Party 3
Anubis
Anubis
sga19
Anubis
Level 20
God Stats
23W - 28L
1,588 SR
Queue Stats
41W - 57L
1,449 Elo+
Party 2
Team Averages
Level 81
1,591 SR
1,546 Elo+

VS

Team Averages
Level 100
1,615 SR
1,538 Elo+
Yemoja
Yemoja
BetoCzar
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Odin
Odin
Demolidor290
Odin
Level 159
God Stats
7W - 2L
1,835 SR
Queue Stats
338W - 344L
1,582 Elo+
Party 1
Awilix
Awilix
Pichuu2
Awilix
Level 155
God Stats
7W - 4L
1,680 SR
Queue Stats
206W - 182L
1,607 Elo+
Party 1
Merlin
Merlin
lordsmoke12
Merlin
Level 149
God Stats
2W - 2L
1,560 SR
Queue Stats
417W - 405L
1,627 Elo+
Party 1
Ullr
Ullr
s2214557929
Ullr
Level 34
God Stats
8W - 14L
1,500 SR
Queue Stats
155W - 170L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
0 / 2 / 0
5,699
518
2,333
6,708
3,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

He Bo
 
He Bo
9
2 / 6 / 2
5,582
507
3,498
6,217
2,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 5 / 3
5,934
539
4,646
9,763
5,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
jcjavier
King Arthur
9
1 / 3 / 0
5,374
489
3,851
12,941
7,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
sga19
Anubis
9
0 / 5 / 0
5,263
478
2,509
5,601
2,336
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BetoCzar
Yemoja
8
0 / 3 / 6
5,446
495
1,671
4,879
1,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 0 / 5
7,308
664
8,594
7,852
3,172
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
Pichuu2
Awilix
13
11 / 0 / 5
7,782
707
11,537
6,371
2,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
13
4 / 0 / 6
7,247
659
4,677
3,867
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 2 / 2
6,071
552
1,631
4,516
1,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
5
Kills
21
21
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
2
0
0
L
He Bo
 
He Bo
2
6
2
0.5
W
Yemoja
BetoCzar
Yemoja
0
3
6
1
W
4
0
5
6.5
W
Awilix
Pichuu2
Awilix
11
0
5
13.5
L
2
5
3
0.7
L
King Arthur
jcjavier
King Arthur
1
3
0
0.33
W
Merlin
4
0
6
7
W
2
2
2
1.5
L
Anubis
sga19
Anubis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,837
Damage
28,110
41,230
Taken
27,485
21,066
Mitigated
10,195
8,150
Healing
5,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
2,333
797
0
2,197
6,708
3,519
0
169
6,539
0
37,283
L
He Bo
 
He Bo
3,498
821
0
466
6,217
2,114
0
708
5,509
19,760
0
W
Yemoja
BetoCzar
Yemoja
1,671
742
331
240
4,879
1,923
105
3,956
880
7,660
0
W
8,594
2,610
0
1,540
7,852
3,172
496
1,472
5,659
0
42,734
W
Awilix
Pichuu2
Awilix
11,537
5,360
0
1,240
6,371
2,508
0
1,825
4,546
0
41,186
L
4,646
2,117
0
597
9,763
5,802
0
2,546
7,217
27,384
0
L
King Arthur
jcjavier
King Arthur
3,851
159
0
4,304
12,941
7,295
0
896
12,045
0
24,417
W
Merlin
4,677
577
0
1,546
3,867
1,238
366
1,170
2,653
48,226
0
W
1,631
419
53
235
4,516
1,354
583
2,230
2,286
0
26,840
L
Anubis
sga19
Anubis
2,509
0
0
586
5,601
2,336
72
2,029
3,572
28,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,852
Gold Earned
33,854
264
Minions Killed
320
0
Camps Cleared
0
989,632
Distance Traveled
1,081,776
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,699
518
83
8
0
225,145
4
L
He Bo
5,582
507
38
3
0
196,317
0
W
Yemoja
5,446
495
14
1
0
182,660
0
W
Odin
7,308
664
89
8
0
208,068
5
W
Awilix
7,782
707
63
6
0
265,489
1
L
Ymir
5,934
539
44
4
0
191,137
5
L
King Arthur
5,374
489
43
4
0
195,510
1
W
Merlin
7,247
659
101
9
0
213,608
1
W
Ullr
6,071
552
53
5
0
211,951
0
L
Anubis
5,263
478
56
5
0
181,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role