Player Matchup

Fafnir
Fafnir
BirdmanOG
Fafnir
Level 129
God Stats
2W - 0L
1,835 SR
Queue Stats
352W - 236L
1,658 Elo+
Party 3
Nu Wa
Nu Wa
GuacBeenis42069
Nu Wa
Level 76
God Stats
8W - 5L
1,585 SR
Queue Stats
199W - 127L
1,643 Elo+
Party 3
Achilles
Achilles
Iklopticwarrior
Achilles
Level 47
God Stats
34W - 20L
1,733 SR
Queue Stats
312W - 201L
1,614 Elo+
Party 3
Geb
Geb
iSnugglezz
Geb
Level 137
God Stats
10W - 9L
1,504 SR
Queue Stats
373W - 254L
1,633 Elo+
Party 3
Sun Wukong
Sun Wukong
oOoMm
Sun Wukong
Level 64
God Stats
35W - 37L
1,861 SR
Queue Stats
109W - 103L
2,027 Elo+
Solo
Team Averages
Level 91
1,703 SR
1,715 Elo+

VS

Team Averages
Level 59
1,541 SR
1,575 Elo+
Tiamat
Tiamat
BussinOnYou
Tiamat
Level 32
God Stats
0W - 2L
1,431 SR
Queue Stats
235W - 81L
1,783 Elo+
Party 1
Bastet
Bastet
DarlingBeauty
Bastet
Level 68
God Stats
1W - 2L
1,237 SR
Queue Stats
84W - 83L
1,396 Elo+
Party 2
Arachne
Arachne
MystyFawness
Arachne
Level 19
God Stats
13W - 22L
1,411 SR
Queue Stats
42W - 71L
1,322 Elo+
Party 2
Scylla
Scylla
Original813
Scylla
Level 48
God Stats
41W - 36L
1,652 SR
Queue Stats
377W - 390L
1,638 Elo+
Solo
Hachiman
Hachiman
heletia
Hachiman
Level 129
God Stats
4W - 2L
1,972 SR
Queue Stats
230W - 120L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BirdmanOG
Fafnir
20
10 / 0 / 34
16,147
1,153
15,471
20,817
35,053
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
7 / 7 / 25
13,831
988
27,084
18,032
7,943
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
20
14 / 5 / 24
15,309
1,094
28,349
34,338
32,010
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 5 / 27
14,370
1,026
20,555
25,154
29,288
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
oOoMm
Sun Wukong
20
13 / 3 / 27
15,801
1,129
21,485
26,519
28,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

108

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
2 / 14 / 15
13,444
960
28,646
28,007
26,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

20
3 / 14 / 11
13,075
934
18,761
31,113
11,061
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
MystyFawness
Arachne
20
1 / 14 / 12
12,766
912
9,919
30,210
12,068
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
20
6 / 3 / 11
14,790
1,056
22,661
11,917
3,959
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
heletia
Hachiman
20
8 / 3 / 11
15,271
1,091
37,546
20,910
7,072
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
80
48
Kills
20
20
Deaths
48
137
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Fafnir
BirdmanOG
Fafnir
10
0
34
27
L
Tiamat
2
14
15
0.68
L
3
14
11
0.61
W
7
7
25
2.79
W
Achilles
14
5
24
5.2
L
Arachne
MystyFawness
Arachne
1
14
12
0.5
L
Scylla
6
3
11
3.83
L
Hachiman
heletia
Hachiman
8
3
11
4.5
W
4
5
27
3.5
W
Sun Wukong
oOoMm
Sun Wukong
13
3
27
8.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,944
Damage
117,533
124,860
Taken
122,157
132,663
Mitigated
60,290
16,743
Healing
14,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
BirdmanOG
Fafnir
15,471
5,500
1,448
3,178
20,817
35,053
0
7,342
13,111
28,053
0
L
Tiamat
28,646
1,834
0
2,264
28,007
26,130
0
16,263
11,589
63,926
0
L
18,761
4,301
516
464
31,113
11,061
0
15,818
14,816
0
36,581
W
27,084
4,396
0
574
18,032
7,943
0
6,777
10,917
57,602
0
W
Achilles
28,349
11,228
0
4,904
34,338
32,010
0
14,030
19,916
0
48,474
L
Arachne
MystyFawness
Arachne
9,919
5,876
0
2,785
30,210
12,068
0
15,597
14,222
0
35,158
L
Scylla
22,661
2,434
0
655
11,917
3,959
0
5,836
6,038
46,072
0
L
Hachiman
heletia
Hachiman
37,546
30,652
0
7,573
20,910
7,072
0
9,937
10,569
0
75,846
W
20,555
5,369
0
2,319
25,154
29,288
0
8,105
16,661
42,509
0
W
Sun Wukong
oOoMm
Sun Wukong
21,485
4,740
0
4,320
26,519
28,369
0
13,206
12,948
714
57,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,458
Gold Earned
69,346
266
Minions Killed
292
11
Camps Cleared
4
1,451,313
Distance Traveled
1,373,100
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
16,147
1,153
17
1
5
311,886
1
L
Tiamat
13,444
960
64
5
1
252,300
3
L
Bastet
13,075
934
33
2
1
297,399
0
W
Nu Wa
13,831
988
59
4
4
260,781
2
W
Achilles
15,309
1,094
39
3
1
290,370
0
L
Arachne
12,766
912
50
4
2
273,493
1
L
Scylla
14,790
1,056
67
5
0
290,396
2
L
Hachiman
15,271
1,091
78
6
0
259,512
0
W
Geb
14,370
1,026
47
3
0
281,030
1
W
Sun Wukong
15,801
1,129
104
7
1
307,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role