Player Matchup

Odin
Odin
Adam831XD
Odin
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 28L
1,647 Elo+
Party 3
Heimdallr
Heimdallr
JahVoonJr
Heimdallr
Level 64
God Stats
1W - 2L
1,551 SR
Queue Stats
72W - 73L
1,543 Elo+
Party 3
Awilix
Awilix
LooseGoose10468
Awilix
Level 23
God Stats
15W - 4L
1,866 SR
Queue Stats
285W - 233L
1,573 Elo+
Party 1
Thanatos
Thanatos
SniperPigAlpha
Thanatos
Level 84
God Stats
2W - 1L
1,821 SR
Queue Stats
17W - 9L
1,585 Elo+
Party 3
Agni
Agni
swazyyyyy
Agni
Level 96
God Stats
41W - 22L
1,690 SR
Queue Stats
155W - 138L
1,590 Elo+
Party 1
Team Averages
Level 56
1,686 SR
1,588 Elo+

VS

Team Averages
Level 112
1,718 SR
1,774 Elo+
Cthulhu
Cthulhu
KitsuneKnight98
Cthulhu
Level 129
God Stats
33W - 16L
1,757 SR
Queue Stats
200W - 132L
1,775 Elo+
Party 2
Anhur
Anhur
alexomega19
Anhur
Level 24
God Stats
18W - 1L
2,071 SR
Queue Stats
48W - 14L
2,038 Elo+
Party 2
Nemesis
Nemesis
death-pool_1234
Nemesis
Level 160
God Stats
1W - 1L
1,585 SR
Queue Stats
233W - 160L
1,804 Elo+
Party 2
Ravana
Ravana
mayman30
Ravana
Level 147
God Stats
1W - 0L
1,729 SR
Queue Stats
64W - 23L
1,901 Elo+
Party 2
Kukulkan
Kukulkan
monkeyboy9181
Kukulkan
Level 100
God Stats
3W - 4L
1,447 SR
Queue Stats
55W - 56L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
4 / 8 / 4
10,098
505
4,039
21,179
13,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
JahVoonJr
Heimdallr
15
1 / 8 / 0
9,076
454
3,237
14,996
3,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 5 / 3
10,138
507
9,460
16,168
4,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
11
1 / 12 / 1
7,531
377
7,043
18,984
5,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
13
3 / 7 / 4
8,846
442
9,472
10,923
3,040
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 22
12,229
611
7,619
11,258
12,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
14 / 2 / 2
13,952
698
17,858
17,254
7,283
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
14 / 2 / 9
13,738
687
20,707
21,247
16,452
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ravana
mayman30
Ravana
19
7 / 6 / 7
12,388
619
11,625
14,122
7,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
monkeyboy9181
Kukulkan
17
4 / 5 / 14
11,846
592
7,213
12,810
4,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
94
15
Kills
40
40
Deaths
15
12
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Odin
4
8
4
0.75
L
Heimdallr
JahVoonJr
Heimdallr
1
8
0
0.13
W
1
0
22
12
L
6
5
3
1.5
L
Thanatos
1
12
1
0.13
W
14
2
2
7.5
W
14
2
9
9.25
W
Ravana
mayman30
Ravana
7
6
7
1.75
W
Kukulkan
monkeyboy9181
Kukulkan
4
5
14
2.2
L
Agni
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,251
Damage
65,022
82,250
Taken
76,691
30,940
Mitigated
47,938
7,628
Healing
32,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
4,039
808
0
2,164
21,179
13,537
0
5,151
16,028
118
27,017
L
Heimdallr
JahVoonJr
Heimdallr
3,237
1,837
0
270
14,996
3,570
0
1,441
13,555
0
52,405
W
7,619
505
2,665
3,990
11,258
12,603
1,012
582
10,676
44,118
0
L
9,460
3,462
0
460
16,168
4,802
0
2,372
13,796
0
64,207
L
Thanatos
7,043
1,992
0
4,014
18,984
5,991
0
4,190
14,794
0
28,879
W
17,858
11,845
0
7,379
17,254
7,283
6,095
88
17,166
0
139,363
W
20,707
9,148
0
9,409
21,247
16,452
2,453
2,335
17,109
4,220
83,222
W
Ravana
mayman30
Ravana
11,625
3,491
0
2,750
14,122
7,057
2,157
3,066
10,052
0
90,450
W
Kukulkan
monkeyboy9181
Kukulkan
7,213
853
934
5,814
12,810
4,543
1,031
5,582
7,228
60,931
0
L
Agni
9,472
1,064
0
720
10,923
3,040
0
2,750
8,173
51,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,689
Gold Earned
64,153
382
Minions Killed
651
0
Camps Cleared
0
1,726,501
Distance Traveled
1,967,705
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,098
505
44
2
0
349,731
0
L
Heimdallr
9,076
454
95
5
0
360,079
1
W
Cthulhu
12,229
611
79
4
0
423,458
2
L
Awilix
10,138
507
101
5
0
351,325
2
L
Thanatos
7,531
377
51
3
0
337,568
2
W
Anhur
13,952
698
194
10
0
355,749
3
W
Nemesis
13,738
687
132
7
0
417,576
8
W
Ravana
12,388
619
140
7
0
395,302
0
W
Kukulkan
11,846
592
106
5
0
375,620
2
L
Agni
8,846
442
91
5
0
327,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role