Player Matchup

Hercules
Hercules
Biffany
Hercules
Level 68
God Stats
2W - 2L
1,568 SR
Queue Stats
23W - 16L
1,752 Elo+
Party 1
Ra
Ra
TheDripDruid
Ra
Level 126
God Stats
11W - 5L
1,567 SR
Queue Stats
44W - 35L
1,700 Elo+
Party 1
Ne Zha
Ne Zha
Thoughtwhisp
Ne Zha
Level 92
God Stats
4W - 0L
1,801 SR
Queue Stats
28W - 18L
1,698 Elo+
Party 1
Team Averages
Level 95
1,645 SR
1,717 Elo+

VS

Team Averages
Level 41
1,410 SR
1,385 Elo+
Hou Yi
Hou Yi
Helios5584
Hou Yi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 52L
1,381 Elo+
Party 2
Ra
Ra
Plouffer
Ra
Level 39
God Stats
0W - 3L
1,252 SR
Queue Stats
29W - 51L
1,399 Elo+
Solo
Cthulhu
Cthulhu
sky2137
Cthulhu
Level 42
God Stats
3W - 8L
1,478 SR
Queue Stats
34W - 55L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Biffany
Hercules
11
4 / 1 / 14
8,343
834
4,745
10,061
7,655
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
7 / 0 / 12
8,729
873
13,308
5,110
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
12
8 / 2 / 9
8,607
861
9,847
8,633
3,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Helios5584
Hou Yi
9
1 / 4 / 1
6,253
625
3,521
7,359
2,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 8 / 3
6,362
636
3,410
9,951
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
sky2137
Cthulhu
9
0 / 7 / 1
6,319
632
5,213
16,659
13,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
19
Kills
1
3
Deaths
19
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
Biffany
Hercules
4
1
14
11
L
Hou Yi
Helios5584
Hou Yi
1
4
1
0.38
L
0
8
3
0.19
W
7
0
12
13
W
Ne Zha
8
2
9
6.25
L
Cthulhu
sky2137
Cthulhu
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,900
Damage
12,144
23,804
Taken
33,969
13,391
Mitigated
19,169
9,876
Healing
4,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Biffany
Hercules
4,745
924
204
2,448
10,061
7,655
62
3,119
4,953
0
6,125
L
Hou Yi
Helios5584
Hou Yi
3,521
351
512
808
7,359
2,206
0
1,084
6,159
0
12,844
L
3,410
310
156
796
9,951
3,204
0
4,110
5,595
9,919
0
W
13,308
1,262
2,376
2,684
5,110
1,986
1,189
2,608
2,462
40,506
0
W
Ne Zha
9,847
2,469
0
2,164
8,633
3,750
618
2,589
5,820
0
28,338
L
Cthulhu
sky2137
Cthulhu
5,213
376
282
1,788
16,659
13,759
0
7,202
8,883
16,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,679
Gold Earned
18,934
117
Minions Killed
58
7
Camps Cleared
1
641,966
Distance Traveled
533,030
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,343
834
4
0
1
195,294
6
L
Hou Yi
6,253
625
19
2
0
175,709
1
L
Ra
6,362
636
25
3
0
162,825
0
W
Ra
8,729
873
89
9
3
225,182
2
W
Ne Zha
8,607
861
24
2
3
221,490
3
L
Cthulhu
6,319
632
14
1
1
194,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role