Player Matchup

Anubis
Anubis
APOLLOSOGOOD
Anubis
Level 159
God Stats
1W - 1L
1,959 SR
Queue Stats
5W - 6L
1,448 Elo+
Party 1
Jormungandr
Jormungandr
UnlockingToad
Jormungandr
Level 61
God Stats
0W - 2L
1,123 SR
Queue Stats
6W - 19L
1,273 Elo+
Party 1
Medusa
Medusa
frostwavve
Medusa
Level 8
God Stats
0W - 3L
1,205 SR
Queue Stats
10W - 11L
1,439 Elo+
Party 1
Ah Puch
Ah Puch
n0t4u227
Ah Puch
Level 29
God Stats
12W - 4L
1,742 SR
Queue Stats
22W - 29L
1,412 Elo+
Party 1
Chaac
Chaac
unlockingfrog
Chaac
Level 126
God Stats
0W - 2L
1,293 SR
Queue Stats
16W - 30L
1,358 Elo+
Party 1
Team Averages
Level 77
1,464 SR
1,386 Elo+

VS

Team Averages
Level 62
1,497 SR
1,537 Elo+
Hera
Hera
ItsJustJordanTM
Hera
Level 128
God Stats
7W - 7L
1,580 SR
Queue Stats
27W - 28L
1,526 Elo+
Party 2
Izanami
Izanami
MAKASINI1997
Izanami
Level 17
God Stats
17W - 18L
1,540 SR
Queue Stats
25W - 23L
1,505 Elo+
Party 2
Discordia
Discordia
McRiddIe
Discordia
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 30L
1,522 Elo+
Party 3
Hachiman
Hachiman
Randvi
Hachiman
Level 48
God Stats
8W - 12L
1,428 SR
Queue Stats
199W - 158L
1,602 Elo+
Solo
Jormungandr
Jormungandr
Z0MB13_QU33N98
Jormungandr
Level 105
God Stats
7W - 9L
1,436 SR
Queue Stats
291W - 276L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
3 / 11 / 7
12,764
982
11,732
23,627
11,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
UnlockingToad
Jormungandr
20
1 / 4 / 8
12,741
980
7,384
20,072
23,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
frostwavve
Medusa
19
0 / 14 / 7
11,076
852
3,247
22,540
7,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
n0t4u227
Ah Puch
19
4 / 10 / 9
13,244
1,019
27,411
26,853
10,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
8 / 9 / 4
14,393
1,107
16,781
30,074
39,174
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 21
12,789
984
12,520
11,829
8,364
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
MAKASINI1997
Izanami
20
5 / 4 / 25
13,070
1,005
19,684
15,564
5,371
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
McRiddIe
Discordia
20
6 / 2 / 29
13,760
1,058
13,026
7,498
3,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Randvi
Hachiman
20
20 / 4 / 22
16,195
1,246
50,100
18,190
6,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Z0MB13_QU33N98
Jormungandr
20
11 / 2 / 32
15,743
1,211
20,556
17,302
21,580
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
177
16
Kills
48
48
Deaths
16
35
Assists
129
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
11
7
0.59
W
6
4
21
4.13
W
Izanami
MAKASINI1997
Izanami
5
4
25
4.38
W
Discordia
McRiddIe
Discordia
6
2
29
10.25
W
Hachiman
Randvi
Hachiman
20
4
22
7.75
L
Jormungandr
UnlockingToad
Jormungandr
1
4
8
1.25
W
Jormungandr
Z0MB13_QU33N98
Jormungandr
11
2
32
13.5
L
Medusa
frostwavve
Medusa
0
14
7
0.25
L
Ah Puch
n0t4u227
Ah Puch
4
10
9
0.85
L
8
9
4
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,555
Damage
115,886
123,166
Taken
70,383
92,562
Mitigated
45,191
22,134
Healing
7,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
11,732
0
0
5,363
23,627
11,161
0
9,585
14,042
44,560
0
W
12,520
2,860
0
1,089
11,829
8,364
0
7,983
3,562
35,033
0
W
Izanami
MAKASINI1997
Izanami
19,684
13,963
0
664
15,564
5,371
0
12,481
2,894
0
41,862
W
Discordia
McRiddIe
Discordia
13,026
189
317
518
7,498
3,148
0
3,937
3,407
23,200
0
W
Hachiman
Randvi
Hachiman
50,100
31,955
0
4,802
18,190
6,728
0
12,591
5,401
0
83,304
L
Jormungandr
UnlockingToad
Jormungandr
7,384
1,964
0
504
20,072
23,963
0
6,494
13,578
42,190
0
W
Jormungandr
Z0MB13_QU33N98
Jormungandr
20,556
4,715
0
70
17,302
21,580
0
11,258
5,656
50,174
0
L
Medusa
frostwavve
Medusa
3,247
1,597
0
86
22,540
7,744
0
6,005
16,535
0
8,723
L
Ah Puch
n0t4u227
Ah Puch
27,411
1,056
225
7,190
26,853
10,520
0
14,270
12,583
64,963
0
L
16,781
1,393
124
8,642
30,074
39,174
0
9,748
20,326
3,917
36,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,218
Gold Earned
71,557
266
Minions Killed
282
4
Camps Cleared
11
1,156,034
Distance Traveled
1,118,121
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,764
982
70
5
0
220,867
0
W
Hera
12,789
984
54
4
1
235,898
0
W
Izanami
13,070
1,005
82
6
0
217,550
0
W
Discordia
13,760
1,058
18
1
0
215,422
0
W
Hachiman
16,195
1,246
68
5
7
209,186
3
L
Jormungandr
12,741
980
78
6
1
225,557
0
W
Jormungandr
15,743
1,211
60
5
3
240,065
0
L
Medusa
11,076
852
3
0
0
221,398
0
L
Ah Puch
13,244
1,019
73
6
1
223,491
0
L
Chaac
14,393
1,107
42
3
2
264,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role