Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AtreyuCT
Bakasura
Level 23
God Stats
6W - 5L
1,636 SR
Queue Stats
17W - 25L
1,404 Elo+
Solo
Medusa
Medusa
Drakneir
Medusa
Level 86
God Stats
7W - 3L
1,704 SR
Queue Stats
442W - 499L
1,376 Elo+
Solo
Team Averages
Level 83
1,613 SR
1,427 Elo+

VS

Team Averages
Level 67
1,448 SR
1,421 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
COVIDcommander19
Chaac
Level 29
God Stats
61W - 88L
1,344 SR
Queue Stats
184W - 294L
1,181 Elo+
Solo
Hun Batz
Hun Batz
FamousJ21
Hun Batz
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
74W - 63L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 3 / 7
8,767
674
9,864
8,373
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
AtreyuCT
Bakasura
12
2 / 3 / 7
8,799
677
3,432
8,627
3,678
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
Drakneir
Medusa
14
7 / 4 / 2
10,158
781
10,306
9,475
3,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
6 / 1 / 4
10,044
773
5,629
10,941
5,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 9
7,933
610
4,111
10,295
12,946
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
FamousJ21
Hun Batz
12
4 / 4 / 4
8,936
687
10,987
11,048
4,140
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
10
Kills
10
10
Deaths
10
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
3
7
1.5
L
Morgan Le Fay
 
Morgan Le Fay
6
1
4
8
W
Bakasura
AtreyuCT
Bakasura
2
3
7
1.83
L
0
5
9
0.9
W
Medusa
Drakneir
Medusa
7
4
2
2
L
Hun Batz
FamousJ21
Hun Batz
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,602
Damage
20,727
26,475
Taken
32,284
10,007
Mitigated
22,818
5,808
Healing
6,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,864
250
603
2,689
8,373
2,673
138
1,678
6,695
40,503
0
L
Morgan Le Fay
 
Morgan Le Fay
5,629
380
0
3,390
10,941
5,732
530
3,707
7,124
49,170
0
W
Bakasura
AtreyuCT
Bakasura
3,432
2,664
0
1,740
8,627
3,678
48
1,443
7,184
0
8,697
L
4,111
232
78
1,276
10,295
12,946
180
3,026
7,164
0
11,933
W
Medusa
Drakneir
Medusa
10,306
4,845
0
776
9,475
3,656
0
3,311
6,164
0
32,113
L
Hun Batz
FamousJ21
Hun Batz
10,987
1,562
0
1,448
11,048
4,140
753
4,473
6,520
0
28,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,724
Gold Earned
26,913
156
Minions Killed
162
5
Camps Cleared
7
750,765
Distance Traveled
665,080
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,767
674
72
6
1
232,291
5
L
Morgan Le Fay
10,044
773
102
8
4
226,964
5
W
Bakasura
8,799
677
25
2
3
290,632
3
L
Chaac
7,933
610
14
1
0
195,940
3
W
Medusa
10,158
781
59
5
1
227,842
0
L
Hun Batz
8,936
687
46
4
3
242,176
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role