Player Matchup

Chaac
Chaac
ArktikWolfe
Chaac
Level 43
God Stats
2W - 2L
1,557 SR
Queue Stats
16W - 21L
1,399 Elo+
Party 1
Pele
Pele
Godzillaah22
Pele
Level 122
God Stats
5W - 1L
1,640 SR
Queue Stats
72W - 72L
1,520 Elo+
Party 1
Heimdallr
Heimdallr
Sqwunty
Heimdallr
Level 44
God Stats
1W - 4L
1,743 SR
Queue Stats
190W - 186L
1,428 Elo+
Party 3
Cthulhu
Cthulhu
iW1LLruinURfun
Cthulhu
Level 26
God Stats
7W - 5L
1,654 SR
Queue Stats
98W - 94L
1,480 Elo+
Party 3
Hera
Hera
xGsquaredx
Hera
Level 41
God Stats
17W - 22L
1,358 SR
Queue Stats
279W - 266L
1,434 Elo+
Party 3
Team Averages
Level 55
1,590 SR
1,452 Elo+

VS

Team Averages
Level 87
1,452 SR
1,419 Elo+
Bakasura
Bakasura
 
Bakasura
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Cristian24602
Discordia
Level 80
God Stats
5W - 2L
1,234 SR
Queue Stats
427W - 466L
1,343 Elo+
Solo
Bacchus
Bacchus
Gxnnerz
Bacchus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,260 Elo+
Party 2
Neith
Neith
Silentkilla925
Neith
Level 120
God Stats
2W - 2L
1,521 SR
Queue Stats
310W - 300L
1,516 Elo+
Party 2
Hades
Hades
VermontPower1
Hades
Level 86
God Stats
46W - 36L
1,506 SR
Queue Stats
308W - 340L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
8,782
462
10,299
19,055
19,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

18
8 / 3 / 1
10,807
569
9,939
12,233
5,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Sqwunty
Heimdallr
14
0 / 2 / 1
8,187
431
4,371
9,031
2,438
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 4 / 1
7,039
370
4,686
8,916
5,718
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 5 / 4
9,086
478
6,133
8,588
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
15 / 1 / 3
13,926
733
16,895
17,673
9,058
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Cristian24602
Discordia
15
4 / 3 / 3
9,481
499
8,206
9,265
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Gxnnerz
Bacchus
13
0 / 3 / 4
8,179
430
1,427
9,859
8,334
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
0 / 1 / 2
10,770
567
6,496
9,871
3,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 5 / 4
9,884
520
8,539
16,309
9,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
13
Kills
20
20
Deaths
13
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
15
1
3
16.5
L
2
6
3
0.58
W
Discordia
Cristian24602
Discordia
4
3
3
1.83
L
8
3
1
2.83
W
Bacchus
Gxnnerz
Bacchus
0
3
4
0.67
W
0
1
2
1
L
Heimdallr
Sqwunty
Heimdallr
0
2
1
0.25
W
1
5
4
0.6
L
2
4
1
0.63
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,428
Damage
41,563
57,823
Taken
62,977
36,564
Mitigated
33,014
15,628
Healing
23,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
16,895
12,275
0
7,632
17,673
9,058
2,116
1,672
15,906
0
128,179
L
10,299
1,446
0
5,633
19,055
19,579
442
8,341
9,528
146
50,095
W
Discordia
Cristian24602
Discordia
8,206
187
0
1,526
9,265
3,109
615
2,515
6,750
57,434
0
L
9,939
2,115
0
4,497
12,233
5,544
0
2,414
8,990
0
77,833
W
Bacchus
Gxnnerz
Bacchus
1,427
179
0
0
9,859
8,334
311
4,350
5,464
12,034
0
W
6,496
3,691
0
5,428
9,871
3,470
890
1,986
7,885
0
77,458
L
Heimdallr
Sqwunty
Heimdallr
4,371
1,748
0
2,333
9,031
2,438
563
2,039
6,730
0
52,318
W
8,539
577
0
8,460
16,309
9,043
525
629
14,464
48,524
0
L
4,686
656
0
945
8,916
5,718
0
2,288
5,751
27,234
0
L
6,133
1,170
0
2,220
8,588
3,285
0
2,187
5,554
54,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,901
Gold Earned
52,240
461
Minions Killed
563
0
Camps Cleared
0
1,738,655
Distance Traveled
1,789,537
30
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,926
733
212
11
0
451,420
3
L
Chaac
8,782
462
80
4
0
326,800
9
W
Discordia
9,481
499
87
5
0
353,241
5
L
Pele
10,807
569
126
7
0
384,018
2
W
Bacchus
8,179
430
23
1
0
326,931
0
W
Neith
10,770
567
150
8
0
329,798
5
L
Heimdallr
8,187
431
112
6
0
371,352
5
W
Hades
9,884
520
91
5
0
328,147
2
L
Cthulhu
7,039
370
33
2
0
307,655
4
L
Hera
9,086
478
110
6
0
348,830
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role