Player Matchup

Odin
Odin
Gunsches
Odin
Level 74
God Stats
4W - 2L
1,547 SR
Queue Stats
11W - 14L
1,458 Elo+
Party 2
Danzaburou
Danzaburou
JerichoAFK
Danzaburou
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,601 Elo+
Party 2
Sylvanus
Sylvanus
PrinceDaleous
Sylvanus
Level 95
God Stats
5W - 5L
1,634 SR
Queue Stats
8W - 7L
1,578 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SirSilvertree
Morgan Le Fay
Level 140
God Stats
11W - 6L
1,602 SR
Queue Stats
71W - 85L
1,449 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Timberdoodle
Tsukuyomi
Level 129
God Stats
17W - 7L
1,769 SR
Queue Stats
180W - 176L
1,608 Elo+
Party 4
Team Averages
Level 109
1,611 SR
1,539 Elo+

VS

Team Averages
Level 119
1,456 SR
1,575 Elo+
Danzaburou
Danzaburou
KryoSkia
Danzaburou
Level 88
God Stats
24W - 14L
1,541 SR
Queue Stats
408W - 387L
1,595 Elo+
Party 1
Nemesis
Nemesis
Pato789
Nemesis
Level 106
God Stats
1W - 2L
1,437 SR
Queue Stats
300W - 274L
1,553 Elo+
Solo
Vulcan
Vulcan
ThePlaidCanadian
Vulcan
Level 157
God Stats
6W - 7L
1,369 SR
Queue Stats
126W - 121L
1,578 Elo+
Party 3
Tiamat
Tiamat
UnChainedSlayer
Tiamat
Level 95
God Stats
1W - 3L
1,237 SR
Queue Stats
295W - 256L
1,577 Elo+
Party 1
Thor
Thor
maLForced
Thor
Level 147
God Stats
9W - 8L
1,695 SR
Queue Stats
121W - 111L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
4 / 0 / 2
9,696
570
5,580
7,251
4,325
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
JerichoAFK
Danzaburou
14
5 / 2 / 9
9,710
571
8,860
7,524
2,162
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
PrinceDaleous
Sylvanus
14
5 / 8 / 8
8,793
517
8,389
13,381
5,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
SirSilvertree
Morgan Le Fay
15
5 / 4 / 3
9,293
547
8,248
9,327
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Timberdoodle
Tsukuyomi
17
10 / 4 / 6
10,312
607
12,360
16,970
7,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KryoSkia
Danzaburou
14
5 / 3 / 2
9,065
533
9,771
12,878
3,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Pato789
Nemesis
11
3 / 10 / 5
7,494
441
6,098
15,808
6,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
7 / 6 / 2
9,759
574
10,062
9,834
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 5 / 0
8,035
473
5,449
9,646
4,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
13
2 / 5 / 4
8,163
480
5,369
13,662
4,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
29
Kills
18
18
Deaths
29
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Odin
4
0
2
5
W
Danzaburou
JerichoAFK
Danzaburou
5
2
9
4.75
L
Danzaburou
KryoSkia
Danzaburou
5
3
2
2
L
Nemesis
Pato789
Nemesis
3
10
5
0.55
W
Sylvanus
PrinceDaleous
Sylvanus
5
8
8
1.13
W
Morgan Le Fay
SirSilvertree
Morgan Le Fay
5
4
3
1.63
L
7
6
2
1.33
W
Tsukuyomi
Timberdoodle
Tsukuyomi
10
4
6
3.25
L
1
5
0
0.2
L
Thor
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,437
Damage
36,749
54,453
Taken
61,828
22,719
Mitigated
22,778
18,482
Healing
14,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
5,580
1,463
0
2,932
7,251
4,325
0
3,944
2,747
0
54,004
W
Danzaburou
JerichoAFK
Danzaburou
8,860
4,614
0
2,180
7,524
2,162
132
0
7,524
0
51,949
L
Danzaburou
KryoSkia
Danzaburou
9,771
3,979
0
3,888
12,878
3,846
0
3,505
9,373
0
68,544
L
Nemesis
Pato789
Nemesis
6,098
2,609
92
3,229
15,808
6,146
0
3,334
12,474
0
42,569
W
Sylvanus
PrinceDaleous
Sylvanus
8,389
2,663
894
3,163
13,381
5,899
222
1,893
11,410
30,529
7,012
W
Morgan Le Fay
SirSilvertree
Morgan Le Fay
8,248
438
0
1,650
9,327
3,279
1,249
5,620
3,366
58,778
0
L
10,062
2,286
0
760
9,834
3,040
470
5,662
4,125
50,082
0
W
Tsukuyomi
Timberdoodle
Tsukuyomi
12,360
3,291
0
7,663
16,970
7,054
68
2,903
13,895
0
67,880
L
5,449
902
0
2,990
9,646
4,814
0
1,266
8,074
37,816
0
L
Thor
5,369
561
0
3,571
13,662
4,932
0
1,937
11,580
0
42,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,804
Gold Earned
42,516
471
Minions Killed
482
0
Camps Cleared
0
1,704,428
Distance Traveled
1,499,288
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,696
570
122
7
0
347,184
3
W
Danzaburou
9,710
571
93
5
0
352,122
3
L
Danzaburou
9,065
533
124
7
0
289,184
0
L
Nemesis
7,494
441
64
4
0
316,310
1
W
Sylvanus
8,793
517
55
3
0
311,601
10
W
Morgan Le Fay
9,293
547
100
6
0
314,444
2
L
Vulcan
9,759
574
109
6
0
312,391
6
W
Tsukuyomi
10,312
607
101
6
0
379,077
7
L
Tiamat
8,035
473
106
6
0
266,918
2
L
Thor
8,163
480
79
5
0
314,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role