Player Matchup

Charybdis
Charybdis
OutKast4050
Charybdis
Level 24
God Stats
50W - 45L
1,495 SR
Queue Stats
236W - 225L
1,333 Elo+
Party 2
Ymir
Ymir
OutKast790
Ymir
Level 18
God Stats
4W - 4L
1,630 SR
Queue Stats
43W - 61L
1,302 Elo+
Party 2
Sylvanus
Sylvanus
Samwise__Gamgee_
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,434 Elo+
Solo
Izanami
Izanami
uriosteguibemore
Izanami
Level 8
God Stats
11W - 10L
1,433 SR
Queue Stats
23W - 24L
1,347 Elo+
Party 2
Pele
Pele
xXDry1nkXxV2
Pele
Level 27
God Stats
22W - 18L
1,426 SR
Queue Stats
142W - 160L
1,408 Elo+
Solo
Team Averages
Level 19
1,497 SR
1,365 Elo+

VS

Team Averages
Level 19
1,524 SR
1,434 Elo+
Thanatos
Thanatos
Borderlands-GAIA
Thanatos
Level 49
God Stats
0W - 2L
1,466 SR
Queue Stats
57W - 68L
1,535 Elo+
Party 1
Agni
Agni
Cor_Sal
Agni
Level 15
God Stats
7W - 8L
1,390 SR
Queue Stats
18W - 22L
1,283 Elo+
Solo
Artemis
Artemis
Raaybolt
Artemis
Level 3
God Stats
10W - 11L
1,722 SR
Queue Stats
39W - 31L
1,351 Elo+
Solo
Osiris
Osiris
SORROW-GAIA
Osiris
Level 7
God Stats
1W - 3L
1,541 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ares
Ares
ZombieTLC
Ares
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
OutKast4050
Charybdis
12
3 / 1 / 2
6,966
633
5,379
7,857
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
4 / 0 / 8
6,875
625
2,583
5,906
4,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 0
6,532
594
2,469
5,713
2,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

10
6 / 0 / 5
6,348
577
5,007
4,008
1,154
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
7 / 0 / 4
6,639
604
6,086
5,264
1,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,113
556
2,629
7,546
2,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
Cor_Sal
Agni
10
1 / 4 / 0
5,841
531
3,380
6,962
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Raaybolt
Artemis
7
0 / 6 / 0
4,424
402
2,547
6,119
1,434
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Osiris
9
0 / 2 / 0
5,299
482
2,970
4,815
2,290
Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
6
0 / 7 / 0
4,352
396
2,167
7,063
4,055
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
22
Kills
2
2
Deaths
22
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Agni
Cor_Sal
Agni
1
4
0
0.25
W
Charybdis
OutKast4050
Charybdis
3
1
2
4
W
4
0
8
8
L
Artemis
Raaybolt
Artemis
0
6
0
0
L
Osiris
0
2
0
0
W
2
1
0
2
L
Ares
0
7
0
0
W
6
0
5
8.5
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,524
Damage
13,693
28,748
Taken
32,505
12,748
Mitigated
11,868
10,643
Healing
7,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,629
830
0
5,370
7,546
2,322
0
511
7,035
0
26,748
L
Agni
Cor_Sal
Agni
3,380
216
0
957
6,962
1,767
0
0
6,962
23,240
0
W
Charybdis
OutKast4050
Charybdis
5,379
1,959
0
3,449
7,857
2,372
1,366
2,406
5,091
0
46,542
W
2,583
1,282
0
840
5,906
4,481
182
1,458
4,448
16,126
0
L
Artemis
Raaybolt
Artemis
2,547
2,245
0
956
6,119
1,434
0
681
5,438
0
12,326
L
Osiris
2,970
1,151
0
0
4,815
2,290
0
1,985
2,830
0
19,371
W
2,469
791
0
1,914
5,713
2,804
114
0
5,713
23,017
7,345
L
Ares
2,167
373
0
187
7,063
4,055
0
1,647
5,416
9,691
0
W
5,007
3,699
0
1,829
4,008
1,154
0
449
3,559
0
29,230
W
6,086
1,711
0
2,611
5,264
1,937
0
951
4,219
0
30,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,360
Gold Earned
26,029
303
Minions Killed
181
0
Camps Cleared
0
1,081,435
Distance Traveled
1,005,931
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,113
556
65
6
0
216,187
4
L
Agni
5,841
531
41
4
0
203,311
2
W
Charybdis
6,966
633
80
7
0
193,097
0
W
Ymir
6,875
625
24
2
0
223,401
0
L
Artemis
4,424
402
15
1
0
179,458
0
L
Osiris
5,299
482
40
4
0
232,282
0
W
Sylvanus
6,532
594
76
7
0
182,101
1
L
Ares
4,352
396
20
2
0
174,693
3
W
Izanami
6,348
577
65
6
0
219,952
0
W
Pele
6,639
604
58
5
0
262,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role