Player Matchup

Sun Wukong
Sun Wukong
Crowidk
Sun Wukong
Level 66
God Stats
62W - 59L
1,527 SR
Queue Stats
157W - 154L
1,506 Elo+
Party 2
Chang'e
Chang'e
DadSenpal
Chang'e
Level 79
God Stats
22W - 13L
1,639 SR
Queue Stats
210W - 218L
1,544 Elo+
Party 2
Fenrir
Fenrir
LagsBenedict
Fenrir
Level 160
God Stats
44W - 44L
1,482 SR
Queue Stats
432W - 406L
1,458 Elo+
Party 1
Cerberus
Cerberus
TheInnovaBoss
Cerberus
Level 80
God Stats
54W - 55L
1,552 SR
Queue Stats
241W - 220L
1,489 Elo+
Party 1
Artemis
Artemis
smylesman
Artemis
Level 149
God Stats
3W - 1L
1,776 SR
Queue Stats
109W - 94L
1,543 Elo+
Party 1
Team Averages
Level 107
1,595 SR
1,508 Elo+

VS

Team Averages
Level 91
1,721 SR
1,546 Elo+
Fenrir
Fenrir
Connor_Colgan
Fenrir
Level 116
God Stats
1W - 2L
1,997 SR
Queue Stats
233W - 205L
1,550 Elo+
Party 3
Sylvanus
Sylvanus
GiveMeNameBacc
Sylvanus
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 32L
1,590 Elo+
Party 3
Hachiman
Hachiman
Ihitthosebro465
Hachiman
Level 101
God Stats
3W - 5L
1,443 SR
Queue Stats
490W - 458L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
Pineapple_weight
Sun Wukong
Level 68
God Stats
18W - 9L
1,808 SR
Queue Stats
169W - 139L
1,538 Elo+
Party 3
Chang'e
Chang'e
You_Do_To_Much
Chang'e
Level 97
God Stats
4W - 2L
1,858 SR
Queue Stats
245W - 210L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crowidk
Sun Wukong
17
2 / 2 / 2
10,983
549
8,650
13,935
9,289
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
DadSenpal
Chang'e
18
9 / 5 / 11
11,797
590
14,625
15,007
7,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
18
12 / 6 / 5
11,789
589
14,073
17,599
7,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
TheInnovaBoss
Cerberus
16
2 / 2 / 12
10,119
506
9,463
18,470
17,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
smylesman
Artemis
18
5 / 4 / 5
11,102
555
12,200
15,357
5,916
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 4 / 3
8,756
438
6,760
9,758
3,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
13
2 / 6 / 4
8,235
412
10,324
19,442
18,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
15
2 / 6 / 2
8,993
450
9,047
15,259
4,792
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Pineapple_weight
Sun Wukong
17
2 / 4 / 3
10,468
523
7,846
18,267
13,772
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 11 / 9
10,906
545
14,409
16,751
5,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
40
30
Kills
19
19
Deaths
31
35
Assists
21
Player
Kills
Deaths
Assists
KDA
L
7
4
3
2.13
W
Sun Wukong
Crowidk
Sun Wukong
2
2
2
1.5
W
Chang'e
DadSenpal
Chang'e
9
5
11
2.9
L
Sylvanus
2
6
4
0.67
L
Hachiman
2
6
2
0.5
W
Fenrir
12
6
5
2.42
L
Sun Wukong
Pineapple_weight
Sun Wukong
2
4
3
0.88
W
Cerberus
TheInnovaBoss
Cerberus
2
2
12
4
L
6
11
9
0.95
W
Artemis
smylesman
Artemis
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,011
Damage
48,386
80,368
Taken
79,477
47,465
Mitigated
45,692
26,659
Healing
18,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,760
1,912
0
942
9,758
3,388
22
1,248
8,510
0
34,729
W
Sun Wukong
Crowidk
Sun Wukong
8,650
2,392
0
5,066
13,935
9,289
1,370
508
13,427
0
72,693
W
Chang'e
DadSenpal
Chang'e
14,625
2,746
1,791
6,870
15,007
7,353
1,408
5,821
9,186
73,764
0
L
Sylvanus
10,324
4,014
620
1,441
19,442
18,695
0
8,706
10,736
32,121
8,713
L
Hachiman
9,047
4,769
0
2,282
15,259
4,792
0
4,802
10,457
0
55,334
W
Fenrir
14,073
2,728
0
1,948
17,599
7,887
58
5,572
12,027
0
81,109
L
Sun Wukong
Pineapple_weight
Sun Wukong
7,846
2,226
0
8,121
18,267
13,772
0
1,553
16,714
0
75,163
W
Cerberus
TheInnovaBoss
Cerberus
9,463
788
0
4,980
18,470
17,020
498
5,950
12,520
46,926
0
L
14,409
210
1,449
3,681
16,751
5,045
100
7,779
8,972
52,259
0
W
Artemis
smylesman
Artemis
12,200
5,202
0
6,004
15,357
5,916
5,929
5,348
10,009
0
79,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,790
Gold Earned
47,358
624
Minions Killed
432
0
Camps Cleared
0
1,787,988
Distance Traveled
1,572,045
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,756
438
55
3
0
257,822
1
W
Sun Wukong
10,983
549
154
8
0
331,794
3
W
Chang'e
11,797
590
123
6
0
356,105
4
L
Sylvanus
8,235
412
69
3
0
308,195
0
L
Hachiman
8,993
450
78
4
0
324,585
4
W
Fenrir
11,789
589
115
6
0
398,654
5
L
Sun Wukong
10,468
523
144
7
0
346,271
3
W
Cerberus
10,119
506
92
5
0
368,795
8
L
Chang'e
10,906
545
86
4
0
335,172
1
W
Artemis
11,102
555
140
7
0
332,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role