Player Matchup

Ganesha
Ganesha
Gold IV
CronicxRogue
Ganesha
Gold IV
Level 107
God Stats
2W - 1L
1,556 SR
Queue Stats
39W - 37L
1,468 MMR
Party 1
Merlin
Merlin
Gold IV
Rett8787
Merlin
Gold IV
Level 80
God Stats
1W - 1L
1,632 SR
Queue Stats
39W - 36L
1,453 MMR
Party 1
Ullr
Ullr
Gold IV
carcarcarcar
Ullr
Gold IV
Level 129
God Stats
1W - 0L
1,164 SR
Queue Stats
39W - 37L
1,468 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,451 SR
1,463 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 87
1,606 SR
1,311 MMR
Horus
Horus
Silver IV
Kameronfireboy
Horus
Silver IV
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,410 MMR
Party 2
Ra
Ra
Silver III
MoufR8pe
Ra
Silver III
Level 107
God Stats
1W - 1L
1,511 SR
Queue Stats
36W - 45L
1,064 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver I
bigsuccmaster
Tsukuyomi
Silver I
Level 68
God Stats
2W - 1L
1,806 SR
Queue Stats
26W - 29L
1,458 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CronicxRogue
Ganesha
13
1 / 3 / 11
9,267
772
8,691
15,054
15,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Rett8787
Merlin
14
7 / 3 / 8
9,824
819
11,620
7,685
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
8 / 4 / 8
10,334
861
11,020
11,057
4,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatAresMorgan Le FayAthenaCharybdis

VS

Bans
Hou YiCupidSolArtemisZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 8
8,411
701
4,697
15,387
16,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
6 / 6 / 4
9,263
772
13,824
12,356
5,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
bigsuccmaster
Tsukuyomi
11
4 / 6 / 4
8,220
685
8,860
10,629
5,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
16
Kills
10
10
Deaths
16
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ganesha
CronicxRogue
Ganesha
1
3
11
2.17
L
0
4
8
1
L
6
6
4
1.33
W
Merlin
Rett8787
Merlin
7
3
8
3.67
L
Tsukuyomi
bigsuccmaster
Tsukuyomi
4
6
4
1
W
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,331
Damage
27,381
33,796
Taken
38,372
22,728
Mitigated
27,351
8,691
Healing
12,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
CronicxRogue
Ganesha
8,691
718
0
4,954
15,054
15,152
0
5,369
9,223
24,480
0
L
4,697
2,029
1,566
6,466
15,387
16,435
20
7,237
7,358
0
6,277
L
13,824
1,930
889
2,023
12,356
5,127
0
7,635
4,311
42,895
0
W
Merlin
Rett8787
Merlin
11,620
1,125
160
1,879
7,685
2,905
274
4,123
3,439
28,990
0
L
Tsukuyomi
bigsuccmaster
Tsukuyomi
8,860
2,460
0
1,447
10,629
5,789
0
4,549
5,761
0
25,579
W
11,020
5,798
0
1,698
11,057
4,671
833
4,608
6,018
0
33,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,425
Gold Earned
25,894
136
Minions Killed
112
6
Camps Cleared
6
634,663
Distance Traveled
606,862
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,267
772
5
0
0
218,565
3
L
Horus
8,411
701
2
0
1
205,963
2
L
Ra
9,263
772
69
6
3
198,134
1
W
Merlin
9,824
819
53
4
1
199,393
4
L
Tsukuyomi
8,220
685
41
3
2
202,765
2
W
Ullr
10,334
861
78
7
5
216,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role