Player Matchup

Kuzenbo
Kuzenbo
Bronze IV
 
Kuzenbo
Bronze IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
ItsJustLugar
Morgan Le Fay
Gold V
Level 107
God Stats
1W - 1L
1,150 SR
Queue Stats
173W - 180L
1,337 MMR
Solo
Izanami
Izanami
Silver II
KingJDM1047
Izanami
Silver II
Level 88
God Stats
155W - 124L
1,478 SR
Queue Stats
310W - 327L
814 MMR
Solo
Hades
Hades
Silver III
XxfbgRAMBOxX
Hades
Silver III
Level 156
God Stats
106W - 103L
1,508 SR
Queue Stats
907W - 944L
771 MMR
Solo
Mulan
Mulan
Bronze III
lCrimson Tide
Mulan
Bronze III
Level 108
God Stats
6W - 5L
1,490 SR
Queue Stats
9W - 17L
1,356 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,425 SR
1,156 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,477 SR
1,067 MMR
Medusa
Medusa
Silver II
KcMiiller
Medusa
Silver II
Level 123
God Stats
0W - 1L
1,355 SR
Queue Stats
25W - 19L
1,296 MMR
Solo
Anubis
Anubis
Bronze III
SQuallyWorld
Anubis
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 24L
768 MMR
Solo
Vamana
Vamana
Silver IV
TheGreat21290
Vamana
Silver IV
Level 128
God Stats
18W - 20L
1,416 SR
Queue Stats
237W - 262L
660 MMR
Solo
Mercury
Mercury
Silver IV
ivick2000
Mercury
Silver IV
Level 62
God Stats
0W - 1L
1,429 SR
Queue Stats
27W - 27L
1,308 MMR
Solo
Bakasura
Bakasura
Gold III
shecallsmej
Bakasura
Gold III
Level 158
God Stats
3W - 5L
1,682 SR
Queue Stats
214W - 212L
1,302 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
3 / 2 / 11
10,500
457
6,789
17,688
23,257
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
ItsJustLugar
Morgan Le Fay
18
7 / 4 / 9
11,912
518
12,844
13,871
6,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
KingJDM1047
Izanami
20
10 / 3 / 3
13,529
588
13,328
12,751
5,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
1 / 1 / 2
11,844
515
6,723
12,277
6,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
11 / 4 / 6
11,965
520
16,907
18,622
9,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
GilgameshPersephoneArachneZhong KuiTiamat

VS

Bans
HeraThanatosArtemisFenrirNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KcMiiller
Medusa
19
6 / 5 / 2
12,311
535
14,975
16,039
5,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
14
4 / 12 / 1
10,711
466
9,607
15,929
5,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 7 / 4
9,873
429
5,363
14,239
15,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
ivick2000
Mercury
19
2 / 7 / 6
11,760
511
7,327
18,316
7,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
shecallsmej
Bakasura
19
1 / 1 / 1
11,599
504
6,300
15,159
13,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
28
32
Kills
14
14
Deaths
32
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
2
11
4.25
W
Morgan Le Fay
ItsJustLugar
Morgan Le Fay
7
4
9
2.88
L
Medusa
KcMiiller
Medusa
6
5
2
1.4
W
Izanami
KingJDM1047
Izanami
10
3
3
3.83
L
Anubis
4
12
1
0.38
L
1
7
4
0.43
W
1
1
2
2
L
Mercury
ivick2000
Mercury
2
7
6
0.71
W
11
4
6
3.5
L
Bakasura
shecallsmej
Bakasura
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,591
Damage
43,572
75,209
Taken
79,682
50,553
Mitigated
47,755
21,749
Healing
16,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,789
2,244
837
4,518
17,688
23,257
610
2,861
14,827
40,467
0
W
Morgan Le Fay
ItsJustLugar
Morgan Le Fay
12,844
691
81
3,414
13,871
6,012
0
2,238
11,633
80,592
0
L
Medusa
KcMiiller
Medusa
14,975
6,034
0
3,982
16,039
5,166
0
3,952
12,087
0
88,671
W
Izanami
KingJDM1047
Izanami
13,328
8,383
0
3,659
12,751
5,565
2,910
216
12,535
0
126,055
L
Anubis
9,607
44
0
3,250
15,929
5,956
820
6,337
9,592
47,923
0
L
5,363
2,380
0
1,565
14,239
15,639
496
6,045
8,194
1,845
44,941
W
6,723
1,141
334
6,946
12,277
6,249
574
385
10,602
81,524
0
L
Mercury
ivick2000
Mercury
7,327
2,794
0
2,217
18,316
7,590
1,491
6,431
11,885
0
81,473
W
16,907
5,081
0
1,960
18,622
9,470
371
4,319
13,928
0
69,941
L
Bakasura
shecallsmej
Bakasura
6,300
3,745
0
5,286
15,159
13,404
1,263
3,591
11,568
0
50,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,750
Gold Earned
56,254
664
Minions Killed
565
0
Camps Cleared
0
2,052,271
Distance Traveled
2,003,409
27
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,500
457
51
2
0
461,244
14
W
Morgan Le Fay
11,912
518
114
5
0
420,407
0
L
Medusa
12,311
535
126
5
0
401,069
5
W
Izanami
13,529
588
217
9
0
404,723
7
L
Anubis
10,711
466
88
4
0
304,218
0
L
Vamana
9,873
429
87
4
0
418,943
0
W
Hades
11,844
515
183
8
0
322,632
1
L
Mercury
11,760
511
116
5
0
498,344
2
W
Mulan
11,965
520
99
4
0
443,265
5
L
Bakasura
11,599
504
148
6
0
380,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role