Player Matchup

Olorun
Olorun
 
Olorun
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Cycloned10
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,223 Elo+
Party 3
Khepri
Khepri
ItsMeMagicBaby
Khepri
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,591 Elo+
Party 1
Persephone
Persephone
OhhhHelloo
Persephone
Level 59
God Stats
0W - 2L
1,325 SR
Queue Stats
40W - 32L
1,610 Elo+
Party 1
Amaterasu
Amaterasu
terminalnovice
Amaterasu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 11L
1,500 Elo+
Party 1
Team Averages
Level 63
1,465 SR
1,485 Elo+

VS

Team Averages
Level 62
1,495 SR
1,571 Elo+
Erlang Shen
Erlang Shen
FlippinPatties
Erlang Shen
Level 16
God Stats
1W - 0L
1,298 SR
Queue Stats
9W - 0L
1,500 Elo+
Party 2
Terra
Terra
Halics
Terra
Level 16
God Stats
3W - 1L
1,713 SR
Queue Stats
139W - 95L
1,580 Elo+
Solo
Freya
Freya
Jaktak
Freya
Level 149
God Stats
1W - 1L
1,644 SR
Queue Stats
68W - 41L
1,610 Elo+
Party 2
Izanami
Izanami
ManSpelunker69
Izanami
Level 29
God Stats
3W - 2L
1,514 SR
Queue Stats
199W - 169L
1,583 Elo+
Solo
Hou Yi
Hou Yi
SuchSkulduggery
Hou Yi
Level 102
God Stats
1W - 1L
1,306 SR
Queue Stats
257W - 176L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
1 / 6 / 6
9,403
627
26,261
18,973
10,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
Cycloned10
Nemesis
15
2 / 7 / 7
9,495
633
9,938
20,300
11,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 6 / 5
9,769
651
7,490
26,560
30,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
OhhhHelloo
Persephone
18
3 / 2 / 3
11,081
739
36,443
14,492
7,186
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
terminalnovice
Amaterasu
18
3 / 3 / 3
10,594
706
10,715
31,843
38,557
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FlippinPatties
Erlang Shen
16
2 / 3 / 17
10,978
732
10,512
26,620
28,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Terra
Halics
Terra
18
3 / 1 / 20
11,854
790
13,341
28,468
24,207
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
Jaktak
Freya
20
10 / 2 / 13
12,000
800
27,718
19,895
8,785
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 2 / 14
11,161
744
29,359
18,609
8,502
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
4 / 2 / 19
10,903
727
26,063
17,770
8,000
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
107
10
Kills
24
24
Deaths
10
24
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
6
6
0.67
L
Nemesis
Cycloned10
Nemesis
2
7
7
0.79
W
Erlang Shen
FlippinPatties
Erlang Shen
2
3
17
3.5
W
Terra
Halics
Terra
3
1
20
13
L
1
6
5
0.58
W
Freya
Jaktak
Freya
10
2
13
8.25
W
5
2
14
6
L
Persephone
OhhhHelloo
Persephone
3
2
3
2.25
W
4
2
19
6.75
L
Amaterasu
terminalnovice
Amaterasu
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,847
Damage
106,993
112,168
Taken
111,362
98,431
Mitigated
77,875
49,769
Healing
61,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
26,261
11,429
9,383
7,383
18,973
10,618
0
7,365
11,608
45,881
0
L
Nemesis
Cycloned10
Nemesis
9,938
4,000
2,452
5,839
20,300
11,192
0
9,077
11,223
0
16,766
W
Erlang Shen
FlippinPatties
Erlang Shen
10,512
4,403
7,272
8,418
26,620
28,381
108
12,791
13,829
0
14,895
W
Terra
Halics
Terra
13,341
1,033
13,892
8,580
28,468
24,207
71
17,248
11,220
17,839
0
L
7,490
388
1,637
2,821
26,560
30,878
0
9,386
17,174
15,175
0
W
Freya
Jaktak
Freya
27,718
7,365
3,899
9,747
19,895
8,785
1,108
13,658
6,237
40,174
0
W
29,359
13,832
2,478
2,803
18,609
8,502
2,890
13,566
5,043
0
70,792
L
Persephone
OhhhHelloo
Persephone
36,443
2,045
1,584
2,360
14,492
7,186
0
5,912
8,578
64,270
0
W
26,063
9,518
2,394
2,128
17,770
8,000
1,909
12,931
4,839
0
40,606
L
Amaterasu
terminalnovice
Amaterasu
10,715
3,033
1,936
14,374
31,843
38,557
0
9,317
22,526
0
15,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,342
Gold Earned
56,896
141
Minions Killed
174
0
Camps Cleared
0
1,247,441
Distance Traveled
1,461,071
20
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,403
627
40
3
0
229,486
3
L
Nemesis
9,495
633
24
2
0
227,006
5
W
Erlang Shen
10,978
732
8
1
0
323,142
0
W
Terra
11,854
790
9
1
0
332,426
0
L
Khepri
9,769
651
11
1
0
243,308
0
W
Freya
12,000
800
32
2
0
298,285
0
W
Izanami
11,161
744
96
6
0
243,905
1
L
Persephone
11,081
739
57
4
0
266,075
11
W
Hou Yi
10,903
727
29
2
0
263,313
0
L
Amaterasu
10,594
706
9
1
0
281,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role