Player Matchup

Neith
Neith
 
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Joohnyz
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 259L
1,448 Elo+
Solo
Ares
Ares
Qc-Hulk22
Ares
Level 6
God Stats
2W - 2L
1,614 SR
Queue Stats
11W - 15L
1,521 Elo+
Solo
Kukulkan
Kukulkan
ReidsAll4One
Kukulkan
Level 18
God Stats
0W - 1L
1,312 SR
Queue Stats
29W - 27L
1,419 Elo+
Solo
Osiris
Osiris
x6lal-0
Osiris
Level 26
God Stats
4W - 5L
1,500 SR
Queue Stats
147W - 166L
1,405 Elo+
Solo
Team Averages
Level 17
1,485 SR
1,459 Elo+

VS

Team Averages
Level 19
1,655 SR
1,415 Elo+
Bellona
Bellona
Nvective
Bellona
Level 29
God Stats
2W - 2L
1,846 SR
Queue Stats
40W - 44L
1,442 Elo+
Solo
Hachiman
Hachiman
Remmstein2548
Hachiman
Level 28
God Stats
4W - 1L
1,566 SR
Queue Stats
95W - 98L
1,493 Elo+
Solo
Jing Wei
Jing Wei
SpecilSnoflake
Jing Wei
Level 3
God Stats
2W - 2L
1,471 SR
Queue Stats
6W - 3L
1,399 Elo+
Solo
Pele
Pele
humandeathsquad
Pele
Level 15
God Stats
16W - 12L
1,834 SR
Queue Stats
23W - 26L
1,308 Elo+
Solo
Neith
Neith
manuelojeda12
Neith
Level 18
God Stats
27W - 20L
1,556 SR
Queue Stats
218W - 227L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 7 / 2
6,078
434
2,013
11,685
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
Joohnyz
Jing Wei
8
1 / 4 / 0
5,575
398
2,819
6,562
1,298
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
11
1 / 4 / 0
5,988
428
1,546
9,360
7,654
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
ReidsAll4One
Kukulkan
11
0 / 6 / 0
6,424
459
3,339
9,712
2,442
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
x6lal-0
Osiris
11
1 / 5 / 1
7,014
501
3,881
10,586
6,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Nvective
Bellona
13
4 / 1 / 4
7,817
558
5,258
7,174
4,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Remmstein2548
Hachiman
15
5 / 0 / 0
9,001
643
7,921
9,973
3,524
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jing Wei
14
7 / 0 / 3
9,001
643
8,177
7,395
2,531
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 1 / 2
8,060
576
4,500
10,772
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 1 / 3
8,888
635
8,793
7,656
3,270
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
26
26
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
7
2
0.14
L
Jing Wei
Joohnyz
Jing Wei
1
4
0
0.25
W
Bellona
Nvective
Bellona
4
1
4
6
L
Ares
1
4
0
0.25
L
Kukulkan
ReidsAll4One
Kukulkan
0
6
0
0
W
Hachiman
Remmstein2548
Hachiman
5
0
0
5
W
Jing Wei
7
0
3
8.5
W
4
1
2
5
W
6
1
3
7.5
L
Osiris
x6lal-0
Osiris
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,598
Damage
34,649
47,905
Taken
42,970
21,876
Mitigated
17,286
10,513
Healing
18,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,013
873
0
3,734
11,685
3,930
124
0
11,685
0
26,473
L
Jing Wei
Joohnyz
Jing Wei
2,819
2,314
0
1,307
6,562
1,298
0
0
6,562
0
19,619
W
Bellona
Nvective
Bellona
5,258
1,539
0
1,654
7,174
4,365
193
0
7,174
0
32,499
L
Ares
1,546
41
0
1,630
9,360
7,654
0
0
9,360
14,937
0
L
Kukulkan
ReidsAll4One
Kukulkan
3,339
754
0
994
9,712
2,442
0
0
9,712
34,510
0
W
Hachiman
Remmstein2548
Hachiman
7,921
3,495
0
6,549
9,973
3,524
2,474
3,251
6,722
0
58,216
W
Jing Wei
8,177
6,164
0
3,251
7,395
2,531
1,072
531
6,864
0
58,154
W
4,500
690
0
4,193
10,772
3,596
216
282
10,490
0
47,670
W
8,793
4,513
0
2,765
7,656
3,270
2,622
991
6,665
0
49,467
L
Osiris
x6lal-0
Osiris
3,881
836
0
2,848
10,586
6,552
0
0
10,586
0
29,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,079
Gold Earned
42,767
246
Minions Killed
413
0
Camps Cleared
0
1,216,214
Distance Traveled
1,362,731
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,078
434
38
3
0
236,548
6
L
Jing Wei
5,575
398
37
3
0
215,448
0
W
Bellona
7,817
558
50
4
0
317,376
2
L
Ares
5,988
428
31
2
0
252,809
0
L
Kukulkan
6,424
459
77
6
0
238,320
0
W
Hachiman
9,001
643
112
8
0
254,449
4
W
Jing Wei
9,001
643
92
7
0
297,155
2
W
Pele
8,060
576
80
6
0
277,687
1
W
Neith
8,888
635
79
6
0
216,064
0
L
Osiris
7,014
501
63
5
0
273,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role