Player Matchup

Achilles
Achilles
JSC620
Achilles
Level 17
God Stats
1W - 1L
1,640 SR
Queue Stats
17W - 21L
1,439 Elo+
Solo
Cupid
Cupid
KinGDraxo
Cupid
Level 29
God Stats
1W - 2L
1,730 SR
Queue Stats
66W - 89L
1,433 Elo+
Party 3
Yemoja
Yemoja
Profguito
Yemoja
Level 29
God Stats
4W - 5L
1,584 SR
Queue Stats
101W - 59L
1,636 Elo+
Party 2
Scylla
Scylla
SonnyResetti
Scylla
Level 13
God Stats
21W - 21L
1,500 SR
Queue Stats
53W - 60L
1,592 Elo+
Party 2
Set
Set
xGobx
Set
Level 29
God Stats
4W - 6L
1,651 SR
Queue Stats
254W - 248L
1,437 Elo+
Party 3
Team Averages
Level 23
1,621 SR
1,507 Elo+

VS

Team Averages
Level 27
1,524 SR
1,482 Elo+
Raijin
Raijin
FrodoFraggin
Raijin
Level 29
God Stats
6W - 5L
1,478 SR
Queue Stats
82W - 74L
1,470 Elo+
Solo
Skadi
Skadi
LupinTh3Wolf
Skadi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,470 Elo+
Solo
Thanatos
Thanatos
MadLaplace
Thanatos
Level 16
God Stats
11W - 6L
1,500 SR
Queue Stats
225W - 177L
1,491 Elo+
Solo
Cu Chulainn
Cu Chulainn
MayhemGoingHam
Cu Chulainn
Level 50
God Stats
2W - 1L
1,884 SR
Queue Stats
159W - 147L
1,561 Elo+
Party 1
Chang'e
Chang'e
floppyjuul
Chang'e
Level 13
God Stats
2W - 2L
1,256 SR
Queue Stats
15W - 19L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JSC620
Achilles
13
0 / 9 / 0
7,631
424
4,379
18,191
12,219
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
KinGDraxo
Cupid
11
1 / 9 / 4
7,085
394
5,364
11,476
2,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Profguito
Yemoja
11
1 / 5 / 9
7,914
440
7,020
15,854
14,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
10
1 / 5 / 1
6,926
385
2,555
7,791
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Set
xGobx
Set
16
9 / 5 / 2
9,642
536
11,989
13,483
5,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
5 / 2 / 7
9,536
530
10,845
10,519
3,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
4 / 2 / 9
9,457
525
9,006
10,354
3,524
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
MadLaplace
Thanatos
17
13 / 5 / 1
11,018
612
11,802
14,966
7,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
MayhemGoingHam
Cu Chulainn
18
8 / 0 / 4
11,774
654
15,814
13,307
14,726
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
floppyjuul
Chang'e
11
2 / 3 / 7
8,052
447
4,145
8,483
6,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
12
Kills
32
33
Deaths
12
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Raijin
5
2
7
4.25
L
Achilles
JSC620
Achilles
0
9
0
0
L
Cupid
KinGDraxo
Cupid
1
9
4
0.33
W
4
2
9
4.25
W
Thanatos
MadLaplace
Thanatos
13
5
1
2.7
W
Cu Chulainn
MayhemGoingHam
Cu Chulainn
8
0
4
10
L
Yemoja
Profguito
Yemoja
1
5
9
1.1
L
Scylla
1
5
1
0.3
W
Chang'e
floppyjuul
Chang'e
2
3
7
1.83
L
Set
xGobx
Set
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,307
Damage
51,612
66,795
Taken
57,629
36,525
Mitigated
35,739
11,584
Healing
26,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
10,845
1,011
124
3,406
10,519
3,805
0
2,350
8,105
57,819
0
L
Achilles
JSC620
Achilles
4,379
1,650
0
1,574
18,191
12,219
0
137
17,231
0
40,869
L
Cupid
KinGDraxo
Cupid
5,364
3,297
310
1,585
11,476
2,589
382
3,011
8,413
0
33,551
W
9,006
4,008
0
1,627
10,354
3,524
828
2,357
7,997
0
55,482
W
Thanatos
MadLaplace
Thanatos
11,802
4,251
0
13,696
14,966
7,307
100
1,765
13,121
0
72,644
W
Cu Chulainn
MayhemGoingHam
Cu Chulainn
15,814
3,593
0
4,760
13,307
14,726
353
897
12,350
0
93,264
L
Yemoja
Profguito
Yemoja
7,020
1,327
1,362
2,371
15,854
14,051
78
5,189
10,613
20,878
0
L
Scylla
2,555
192
0
908
7,791
1,751
0
1,887
5,853
21,247
0
W
Chang'e
floppyjuul
Chang'e
4,145
552
1,321
1,919
8,483
6,377
310
1,972
6,481
15,156
0
L
Set
xGobx
Set
11,989
4,551
0
3,474
13,483
5,915
0
4,766
8,563
0
72,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,198
Gold Earned
49,837
335
Minions Killed
479
0
Camps Cleared
0
1,612,263
Distance Traveled
1,630,120
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,536
530
91
5
0
322,907
9
L
Achilles
7,631
424
88
5
0
334,738
4
L
Cupid
7,085
394
59
3
0
310,343
1
W
Skadi
9,457
525
82
5
0
343,955
2
W
Thanatos
11,018
612
100
6
0
351,884
0
W
Cu Chulainn
11,774
654
177
10
0
338,433
3
L
Yemoja
7,914
440
29
2
0
327,841
11
L
Scylla
6,926
385
47
3
0
295,884
2
W
Chang'e
8,052
447
29
2
0
272,941
2
L
Set
9,642
536
112
6
0
343,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role