Player Matchup

Anubis
Anubis
 
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Almondsiscool
Thor
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 9L
1,407 Elo+
Party 2
Horus
Horus
Apolloistaken69
Horus
Level 25
God Stats
4W - 2L
1,394 SR
Queue Stats
51W - 51L
1,343 Elo+
Party 2
Hel
Hel
Jthm2020
Hel
Level 64
God Stats
3W - 11L
1,325 SR
Queue Stats
45W - 56L
1,355 Elo+
Party 1
Kali
Kali
WaSsup_ErVing
Kali
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,220 Elo+
Party 1
Team Averages
Level 24
1,444 SR
1,365 Elo+

VS

Team Averages
Level 24
1,560 SR
1,428 Elo+
Ares
Ares
Cryp1996
Ares
Level 29
God Stats
38W - 33L
1,756 SR
Queue Stats
47W - 46L
1,520 Elo+
Solo
Serqet
Serqet
DamAznS8125
Serqet
Level 29
God Stats
4W - 6L
1,533 SR
Queue Stats
166W - 176L
1,463 Elo+
Solo
Chaac
Chaac
Mykel6669
Chaac
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hera
Hera
Phoosie
Hera
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 34L
1,364 Elo+
Solo
Izanami
Izanami
Tilin_Aniquilado
Izanami
Level 25
God Stats
3W - 2L
1,513 SR
Queue Stats
76W - 90L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
19 / 0 / 0
9,692
692
14,887
12,206
6,158
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 5 / 5
5,921
423
1,045
5,706
2,618
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
3 / 0 / 0
8,101
579
4,384
5,924
5,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
1 / 2 / 0
5,950
425
4,442
7,427
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 1
5,649
404
2,061
8,626
3,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
4 / 0 / 3
7,216
515
5,641
9,598
6,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
11
1 / 4 / 1
6,351
454
4,393
8,231
2,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
Mykel6669
Chaac
5
0 / 11 / 0
4,474
320
553
9,152
2,104
Hera
Phoosie
Hera
10
3 / 10 / 1
5,909
422
7,864
8,335
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 2 / 2
6,701
479
6,873
6,589
1,575
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
24
Kills
12
12
Deaths
27
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
19
0
0
19
W
1
5
5
0.7
W
3
0
0
3
L
Ares
4
0
3
5.5
L
Serqet
1
4
1
0.38
W
1
2
0
0.5
L
Chaac
Mykel6669
Chaac
0
11
0
0
L
Hera
Phoosie
Hera
3
10
1
0.35
L
4
2
2
2.5
W
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,819
Damage
25,324
39,889
Taken
41,905
20,614
Mitigated
15,190
16,891
Healing
6,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,887
1,262
0
9,085
12,206
6,158
1,046
5,437
6,159
55,709
0
W
1,045
618
0
41
5,706
2,618
0
1,807
3,579
0
10,110
W
4,384
2,100
0
1,481
5,924
5,495
692
0
5,464
0
44,368
L
Ares
5,641
155
0
3,557
9,598
6,871
851
2,966
6,154
20,360
0
L
Serqet
4,393
1,813
0
1,280
8,231
2,899
0
657
7,574
0
26,129
W
4,442
470
1,639
3,732
7,427
2,680
0
2,725
4,702
32,700
0
L
Chaac
Mykel6669
Chaac
553
161
0
441
9,152
2,104
8
5,130
3,990
0
6,038
L
Hera
Phoosie
Hera
7,864
2,331
0
0
8,335
1,741
116
6,726
1,609
25,722
0
L
6,873
4,677
0
834
6,589
1,575
1,271
3,168
3,249
0
46,507
W
2,061
436
0
913
8,626
3,663
0
3,176
5,450
0
22,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,313
Gold Earned
30,651
322
Minions Killed
227
0
Camps Cleared
0
1,177,824
Distance Traveled
1,105,646
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,692
692
99
7
0
237,193
0
W
Thor
5,921
423
16
1
0
192,333
2
W
Horus
8,101
579
107
8
0
252,150
0
L
Ares
7,216
515
31
2
0
244,751
1
L
Serqet
6,351
454
57
4
0
236,221
3
W
Hel
5,950
425
61
4
0
241,094
0
L
Chaac
4,474
320
8
1
0
178,580
2
L
Hera
5,909
422
31
2
0
233,041
0
L
Izanami
6,701
479
100
7
0
213,053
0
W
Kali
5,649
404
39
3
0
255,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role