Player Matchup

Loki
Loki
ArchdukeIsGreat
Loki
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
51W - 18L
1,793 Elo+
Party 3
Sobek
Sobek
CHAIRMANKING
Sobek
Level 41
God Stats
5W - 1L
1,572 SR
Queue Stats
177W - 144L
1,636 Elo+
Solo
Artemis
Artemis
JaypeaceOnPC
Artemis
Level 28
God Stats
2W - 1L
1,712 SR
Queue Stats
157W - 78L
1,694 Elo+
Party 2
Ullr
Ullr
ThePotatoluv
Ullr
Level 127
God Stats
5W - 3L
1,556 SR
Queue Stats
314W - 274L
1,663 Elo+
Party 3
Freya
Freya
nelsonmundella
Freya
Level 59
God Stats
2W - 0L
1,355 SR
Queue Stats
285W - 171L
1,730 Elo+
Party 2
Team Averages
Level 54
1,539 SR
1,703 Elo+

VS

Team Averages
Level 108
1,595 SR
1,564 Elo+
Medusa
Medusa
BananasAttack
Medusa
Level 83
God Stats
3W - 2L
1,480 SR
Queue Stats
465W - 443L
1,502 Elo+
Party 1
Scylla
Scylla
CURR3NTS
Scylla
Level 159
God Stats
6W - 5L
1,650 SR
Queue Stats
239W - 226L
1,608 Elo+
Party 1
Fenrir
Fenrir
Fury Stride
Fenrir
Level 127
God Stats
3W - 5L
1,508 SR
Queue Stats
105W - 96L
1,539 Elo+
Party 1
Chaac
Chaac
NSG Trix
Chaac
Level 37
God Stats
48W - 27L
1,649 SR
Queue Stats
71W - 45L
1,560 Elo+
Party 1
Cerberus
Cerberus
x40COINSx
Cerberus
Level 135
God Stats
7W - 7L
1,686 SR
Queue Stats
186W - 182L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 2
9,243
660
9,623
8,216
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 1 / 4
6,870
491
3,160
10,481
4,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
JaypeaceOnPC
Artemis
15
12 / 0 / 4
9,620
687
10,873
8,810
3,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 2 / 6
7,787
556
3,700
8,667
2,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 1
8,870
634
6,821
10,269
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,273
520
8,556
9,084
2,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
CURR3NTS
Scylla
13
4 / 5 / 0
7,388
528
6,291
7,677
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
11
0 / 4 / 1
6,302
450
2,764
9,442
4,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Chaac
NSG Trix
Chaac
11
0 / 6 / 0
6,431
459
4,475
13,311
9,025
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
x40COINSx
Cerberus
10
0 / 4 / 3
5,652
404
5,758
12,784
9,646
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
23
Kills
5
5
Deaths
23
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
1
2
9
L
1
4
2
0.5
W
0
1
4
2
L
Scylla
CURR3NTS
Scylla
4
5
0
0.8
L
Fenrir
0
4
1
0.13
W
Artemis
JaypeaceOnPC
Artemis
12
0
4
14
L
Chaac
NSG Trix
Chaac
0
6
0
0
W
0
2
6
1.5
W
3
1
1
3.5
L
Cerberus
x40COINSx
Cerberus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,177
Damage
27,844
46,443
Taken
52,298
17,231
Mitigated
28,492
18,240
Healing
9,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,623
4,015
0
2,166
8,216
2,523
0
1,176
6,653
0
59,921
L
8,556
4,477
0
687
9,084
2,696
180
5,539
3,495
0
48,016
W
3,160
568
1,264
3,417
10,481
4,706
0
3,891
6,394
11,870
0
L
Scylla
CURR3NTS
Scylla
6,291
1,189
0
933
7,677
2,530
0
170
7,507
46,334
0
L
Fenrir
2,764
262
0
2,136
9,442
4,595
0
696
8,746
0
38,017
W
Artemis
JaypeaceOnPC
Artemis
10,873
5,387
0
3,768
8,810
3,776
173
2,049
6,536
0
59,330
L
Chaac
NSG Trix
Chaac
4,475
788
0
3,449
13,311
9,025
0
165
13,146
0
35,067
W
3,700
1,327
0
1,021
8,667
2,533
165
4,003
4,476
0
52,601
W
6,821
2,980
0
6,604
10,269
3,693
672
378
9,891
65,042
0
L
Cerberus
x40COINSx
Cerberus
5,758
241
178
1,944
12,784
9,646
0
3,240
9,423
18,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,390
Gold Earned
33,046
455
Minions Killed
343
0
Camps Cleared
0
1,439,793
Distance Traveled
1,355,449
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,243
660
112
8
0
301,307
5
L
Medusa
7,273
520
101
7
0
256,719
4
W
Sobek
6,870
491
16
1
0
294,509
8
L
Scylla
7,388
528
86
6
0
265,587
3
L
Fenrir
6,302
450
72
5
0
290,749
3
W
Artemis
9,620
687
108
8
0
293,994
1
L
Chaac
6,431
459
64
5
0
266,237
4
W
Ullr
7,787
556
101
7
0
289,763
5
W
Freya
8,870
634
118
8
0
260,220
2
L
Cerberus
5,652
404
20
1
0
276,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role