Player Matchup

Loki
Loki
Gold V
 
Loki
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze III
GaaraIsGOAT5526
Artemis
Bronze III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,279 MMR
Party 2
Khepri
Khepri
Silver I
JFlanagan19
Khepri
Silver I
Level 132
God Stats
14W - 6L
1,480 SR
Queue Stats
257W - 273L
1,092 MMR
Party 2
Tyr
Tyr
Silver IV
POV Vision
Tyr
Silver IV
Level 108
God Stats
2W - 1L
1,364 SR
Queue Stats
10W - 15L
1,238 MMR
Party 3
Chang'e
Chang'e
Gold V
Yviey
Chang'e
Gold V
Level 80
God Stats
6W - 11L
1,571 SR
Queue Stats
21W - 25L
1,430 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,483 SR
1,308 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 88
1,454 SR
1,284 MMR
Sobek
Sobek
Silver III
KWATA_FVGA
Sobek
Silver III
Level 61
God Stats
6W - 17L
1,382 SR
Queue Stats
12W - 26L
1,315 MMR
Party 4
Ullr
Ullr
Silver II
Minuevoperiko
Ullr
Silver II
Level 106
God Stats
3W - 3L
1,397 SR
Queue Stats
154W - 151L
1,147 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
TitanGuanche95
Kuzenbo
Gold IV
Level 106
God Stats
32W - 30L
1,536 SR
Queue Stats
262W - 259L
1,494 MMR
Party 1
Janus
Janus
Silver III
purusion
Janus
Silver III
Level 94
God Stats
0W - 2L
1,355 SR
Queue Stats
11W - 25L
1,350 MMR
Party 4
Ravana
Ravana
Silver II
xBIGCAMEL
Ravana
Silver II
Level 71
God Stats
12W - 12L
1,601 SR
Queue Stats
108W - 120L
1,115 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
7 / 3 / 10
13,479
562
11,891
18,416
8,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
5 / 1 / 7
11,612
484
14,080
10,886
5,920
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
17
1 / 1 / 11
11,757
490
5,841
15,167
22,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 1 / 10
13,606
567
21,871
32,731
36,497
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
Yviey
Chang'e
20
7 / 0 / 10
14,154
590
18,420
8,410
6,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AthenaTiamatSetMorgan Le FayCabrakan

VS

Bans
GilgameshChaacOdinZhong KuiSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
17
1 / 5 / 1
10,822
451
9,154
23,078
29,781
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
2 / 3 / 2
11,471
478
8,689
17,129
7,590
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 3
9,002
375
8,390
22,566
25,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
purusion
Janus
16
1 / 6 / 0
10,453
436
3,117
12,008
4,352
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
xBIGCAMEL
Ravana
15
2 / 8 / 1
9,720
405
10,978
20,269
8,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
13
28
Kills
6
6
Deaths
28
48
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
3
10
4
W
5
1
7
8.5
W
Khepri
1
1
11
6.5
L
Sobek
1
5
1
0.3
L
2
3
2
1
W
8
1
10
13
L
0
6
3
0.25
W
Chang'e
Yviey
Chang'e
7
0
10
12
L
Janus
purusion
Janus
1
6
0
0.17
L
Ravana
xBIGCAMEL
Ravana
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,103
Damage
40,328
85,610
Taken
95,050
79,824
Mitigated
75,940
39,771
Healing
22,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
11,891
3,747
0
3,691
18,416
8,379
1,960
3,092
15,324
0
126,871
W
14,080
4,970
0
3,694
10,886
5,920
6,861
3,418
7,468
0
79,694
W
Khepri
5,841
634
473
3,769
15,167
22,708
190
3,587
11,580
45,125
0
L
Sobek
9,154
236
0
6,299
23,078
29,781
0
3,262
19,742
67,145
0
L
8,689
5,087
0
4,129
17,129
7,590
160
1,764
15,365
0
95,062
W
21,871
3,016
0
15,158
32,731
36,497
1,693
9,746
22,985
9,779
70,392
L
8,390
2,364
478
5,463
22,566
25,982
0
10,736
11,574
29,731
0
W
Chang'e
Yviey
Chang'e
18,420
1,954
7,265
5,721
8,410
6,320
2,190
2,683
5,727
102,365
0
L
Janus
purusion
Janus
3,117
0
0
1,444
12,008
4,352
0
3,372
8,482
77,401
0
L
Ravana
xBIGCAMEL
Ravana
10,978
1,602
0
5,084
20,269
8,235
0
7,544
12,398
0
69,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,608
Gold Earned
51,468
653
Minions Killed
602
0
Camps Cleared
0
2,462,158
Distance Traveled
2,103,506
18
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,479
562
155
6
0
496,282
5
W
Artemis
11,612
484
122
5
0
465,656
2
W
Khepri
11,757
490
62
3
0
477,043
9
L
Sobek
10,822
451
121
5
0
452,217
4
L
Ullr
11,471
478
173
7
0
406,499
5
W
Tyr
13,606
567
134
6
0
522,392
2
L
Kuzenbo
9,002
375
32
1
0
386,116
7
W
Chang'e
14,154
590
180
8
0
500,785
0
L
Janus
10,453
436
162
7
0
424,102
7
L
Ravana
9,720
405
114
5
0
434,572
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role