Player Matchup

Chaac
Chaac
AngelgDeath
Chaac
Level 8
God Stats
7W - 1L
1,834 SR
Queue Stats
18W - 16L
1,728 Elo+
Solo
Hun Batz
Hun Batz
CokeWalker
Hun Batz
Level 29
God Stats
3W - 1L
1,518 SR
Queue Stats
145W - 97L
1,640 Elo+
Party 2
Nu Wa
Nu Wa
MTG-N-Manga
Nu Wa
Level 5
God Stats
5W - 0L
1,866 SR
Queue Stats
6W - 2L
1,656 Elo+
Solo
Cabrakan
Cabrakan
Uebok_
Cabrakan
Level 17
God Stats
2W - 2L
1,375 SR
Queue Stats
28W - 17L
1,644 Elo+
Party 2
Apollo
Apollo
dont cuss im 09
Apollo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,792 Elo+
Solo
Team Averages
Level 17
1,618 SR
1,692 Elo+

VS

Team Averages
Level 30
1,726 SR
1,723 Elo+
Ah Muzen Cab
Ah Muzen Cab
Beamatron
Ah Muzen Cab
Level 28
God Stats
7W - 7L
1,925 SR
Queue Stats
346W - 228L
1,759 Elo+
Party 1
Thanatos
Thanatos
DevilishBook497
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,586 Elo+
Solo
Tyr
Tyr
Smerfaholics
Tyr
Level 29
God Stats
9W - 3L
1,921 SR
Queue Stats
243W - 122L
1,737 Elo+
Party 1
Sol
Sol
Smurfman_1
Sol
Level 27
God Stats
7W - 6L
1,647 SR
Queue Stats
121W - 91L
1,777 Elo+
Party 1
Serqet
Serqet
WhiteWater Nk
Serqet
Level 39
God Stats
6W - 5L
1,637 SR
Queue Stats
292W - 162L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 3
10,910
520
10,170
15,691
9,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
CokeWalker
Hun Batz
20
7 / 2 / 0
13,660
650
9,353
14,825
6,266
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 1 / 9
11,990
571
21,658
9,505
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Uebok_
Cabrakan
16
3 / 3 / 11
10,433
497
8,242
10,996
13,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 5 / 8
10,318
491
8,734
15,644
5,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Beamatron
Ah Muzen Cab
19
4 / 4 / 0
11,869
565
8,487
17,325
5,381
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
13
0 / 8 / 5
8,863
422
5,515
17,471
5,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
6 / 2 / 0
11,648
555
13,880
17,941
20,919
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 2 / 1
10,727
511
6,614
13,809
4,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 6 / 5
9,470
451
5,915
16,951
11,152
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
22
Kills
14
14
Deaths
22
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
L
Ah Muzen Cab
Beamatron
Ah Muzen Cab
4
4
0
1
W
Hun Batz
CokeWalker
Hun Batz
7
2
0
3.5
L
Thanatos
0
8
5
0.31
W
7
1
9
11.5
L
6
2
0
3
L
2
2
1
1.25
W
Cabrakan
Uebok_
Cabrakan
3
3
11
2.83
L
2
6
5
0.75
W
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,157
Damage
40,411
66,661
Taken
83,497
38,989
Mitigated
47,425
22,518
Healing
26,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,170
1,672
0
7,155
15,691
9,517
0
1,321
14,370
0
81,249
L
Ah Muzen Cab
Beamatron
Ah Muzen Cab
8,487
4,503
0
5,292
17,325
5,381
0
4,688
12,469
0
101,065
W
Hun Batz
CokeWalker
Hun Batz
9,353
2,630
0
6,003
14,825
6,266
0
0
14,825
0
133,887
L
Thanatos
5,515
1,477
0
6,613
17,471
5,252
0
5,432
11,777
0
43,037
W
21,658
3,273
0
1,815
9,505
3,814
700
1,988
7,203
105,451
0
L
13,880
1,873
0
7,319
17,941
20,919
0
4,596
13,121
0
82,587
L
6,614
1,320
0
4,968
13,809
4,721
0
6,815
6,626
81,839
5,941
W
Cabrakan
Uebok_
Cabrakan
8,242
1,757
0
1,809
10,996
13,979
35
1,910
8,719
18,406
0
L
5,915
424
165
2,610
16,951
11,152
0
7,253
9,464
293
35,963
W
8,734
5,404
0
5,736
15,644
5,413
0
1,376
13,501
0
77,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,311
Gold Earned
52,577
701
Minions Killed
648
0
Camps Cleared
0
2,068,727
Distance Traveled
1,988,959
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,910
520
148
7
0
408,281
7
L
Ah Muzen Cab
11,869
565
189
9
0
400,894
2
W
Hun Batz
13,660
650
238
11
0
446,612
6
L
Thanatos
8,863
422
70
3
0
380,215
0
W
Nu Wa
11,990
571
168
8
0
417,553
5
L
Tyr
11,648
555
153
7
0
427,964
6
L
Sol
10,727
511
177
8
0
382,491
3
W
Cabrakan
10,433
497
24
1
0
417,182
2
L
Serqet
9,470
451
59
3
0
397,395
5
W
Apollo
10,318
491
123
6
0
379,099
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role