Player Matchup

Neith
Neith
Gold V
GirllGotGame
Neith
Gold V
Level 61
God Stats
5W - 11L
1,521 SR
Queue Stats
159W - 160L
1,508 MMR
Party 1
Artio
Artio
Gold V
Spam Jokes
Artio
Gold V
Level 32
God Stats
2W - 3L
1,986 SR
Queue Stats
58W - 47L
1,677 MMR
Party 1
Ymir
Ymir
Gold IV
TRINIs BADDMAN
Ymir
Gold IV
Level 137
God Stats
11W - 9L
1,573 SR
Queue Stats
157W - 164L
1,524 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 77
1,693 SR
1,570 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 98
1,630 SR
1,617 MMR
Kumbhakarna
Kumbhakarna
Gold I
 
Kumbhakarna
Gold I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cupid
Cupid
Silver III
MR_SHOTGUN125
Cupid
Silver III
Level 115
God Stats
1W - 0L
1,503 SR
Queue Stats
6W - 5L
1,497 MMR
Party 2
Vulcan
Vulcan
Platinum V
dsleite360asia
Vulcan
Platinum V
Level 41
God Stats
3W - 0L
1,886 SR
Queue Stats
24W - 9L
1,855 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
8,670
667
8,858
10,682
3,798
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
11
1 / 4 / 3
7,562
582
6,254
19,223
17,209
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 3 / 4
8,597
661
6,874
14,750
11,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
PersephoneTiamatThothGilgameshMorgan Le Fay

VS

Bans
AthenaCabrakanArtemisCerberusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
1 / 1 / 7
9,258
712
2,955
15,666
16,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
5 / 3 / 4
9,363
720
13,716
9,349
3,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 2 / 5
8,953
689
20,879
6,480
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
6
Kills
9
9
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
1
7
4.5
L
3
2
2
2
W
5
3
4
2.33
L
Artio
1
4
3
0.63
L
2
3
4
1.33
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,986
Damage
37,550
44,655
Taken
31,495
32,442
Mitigated
23,180
13,550
Healing
8,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,955
285
0
4,297
15,666
16,845
129
3,851
11,815
9,424
0
L
8,858
3,843
747
4,068
10,682
3,798
207
6,403
4,279
0
36,828
W
13,716
8,817
127
2,789
9,349
3,646
1,612
6,449
2,900
0
29,414
L
Artio
6,254
68
2,121
5,338
19,223
17,209
0
8,855
10,368
20,812
0
L
6,874
777
677
599
14,750
11,435
0
8,891
5,859
20,858
0
W
20,879
13,733
82
1,496
6,480
2,689
679
3,172
3,308
58,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,829
Gold Earned
27,574
136
Minions Killed
139
7
Camps Cleared
3
658,813
Distance Traveled
724,611
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,258
712
10
1
0
249,474
2
L
Neith
8,670
667
70
5
3
210,364
3
W
Cupid
9,363
720
40
3
2
223,789
4
L
Artio
7,562
582
32
2
4
238,140
0
L
Ymir
8,597
661
34
3
0
210,309
1
W
Vulcan
8,953
689
89
7
1
251,348
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role