Player Matchup

Artio
Artio
LRojasPR
Artio
Level 87
God Stats
5W - 2L
1,645 SR
Queue Stats
270W - 235L
1,381 Elo+
Party 1
Discordia
Discordia
PR_Drexler
Discordia
Level 24
God Stats
2W - 4L
1,284 SR
Queue Stats
134W - 136L
1,397 Elo+
Party 1
Sun Wukong
Sun Wukong
Puerto_Rico_7
Sun Wukong
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
302W - 241L
1,423 Elo+
Party 1
Anubis
Anubis
xXLopez-PRXx
Anubis
Level 69
God Stats
2W - 0L
1,526 SR
Queue Stats
236W - 211L
1,407 Elo+
Party 1
Ah Puch
Ah Puch
x_X_Javy_Lopez_X
Ah Puch
Level 104
God Stats
9W - 3L
1,601 SR
Queue Stats
422W - 358L
1,453 Elo+
Party 1
Team Averages
Level 74
1,511 SR
1,412 Elo+

VS

Team Averages
Level 74
1,358 SR
1,380 Elo+
Merlin
Merlin
Dbz-san22
Merlin
Level 114
God Stats
6W - 11L
1,392 SR
Queue Stats
163W - 194L
1,373 Elo+
Party 2
Hera
Hera
K1NGofCANNAB1S
Hera
Level 102
God Stats
2W - 4L
1,363 SR
Queue Stats
205W - 211L
1,475 Elo+
Solo
Charybdis
Charybdis
LilCam0611
Charybdis
Level 18
God Stats
0W - 1L
1,241 SR
Queue Stats
6W - 22L
1,254 Elo+
Solo
Discordia
Discordia
Sir_SayehVain
Discordia
Level 65
God Stats
0W - 2L
1,292 SR
Queue Stats
90W - 127L
1,378 Elo+
Party 2
Bacchus
Bacchus
gmt2001
Bacchus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 115L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
LRojasPR
Artio
18
9 / 3 / 13
11,859
912
10,366
27,774
22,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
PR_Drexler
Discordia
16
4 / 3 / 12
10,195
784
5,542
8,177
2,754
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
Puerto_Rico_7
Sun Wukong
18
4 / 1 / 16
10,243
788
8,957
26,097
20,383
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
16
3 / 5 / 12
10,142
780
10,279
15,753
7,408
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
9 / 4 / 11
11,590
892
18,833
17,155
7,057
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dbz-san22
Merlin
20
6 / 5 / 4
11,472
882
19,457
12,089
4,927
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 4 / 7
9,985
768
22,461
9,828
4,155
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
LilCam0611
Charybdis
12
2 / 7 / 3
8,215
632
5,110
11,250
4,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Sir_SayehVain
Discordia
16
2 / 6 / 6
9,170
705
14,650
10,661
4,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
gmt2001
Bacchus
15
3 / 7 / 5
9,417
724
11,161
17,802
22,460
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
41
29
Kills
16
16
Deaths
29
64
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
Dbz-san22
Merlin
6
5
4
1.6
L
3
4
7
1.63
W
Artio
LRojasPR
Artio
9
3
13
5.17
L
Charybdis
LilCam0611
Charybdis
2
7
3
0.5
W
Discordia
PR_Drexler
Discordia
4
3
12
3.33
W
Sun Wukong
Puerto_Rico_7
Sun Wukong
4
1
16
12
L
Discordia
Sir_SayehVain
Discordia
2
6
6
0.83
L
Bacchus
gmt2001
Bacchus
3
7
5
0.79
W
Anubis
3
5
12
1.8
W
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,977
Damage
72,839
94,956
Taken
61,630
59,687
Mitigated
40,460
54,242
Healing
14,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Dbz-san22
Merlin
19,457
1,041
427
1,318
12,089
4,927
290
9,525
2,475
46,643
0
L
22,461
5,961
1,421
3,255
9,828
4,155
622
8,017
1,720
37,716
0
W
Artio
LRojasPR
Artio
10,366
1,063
5,758
13,738
27,774
22,085
701
18,006
9,768
20,298
0
L
Charybdis
LilCam0611
Charybdis
5,110
2,085
275
754
11,250
4,268
338
8,874
2,239
0
7,606
W
Discordia
PR_Drexler
Discordia
5,542
801
774
1,185
8,177
2,754
845
6,765
1,412
14,107
0
W
Sun Wukong
Puerto_Rico_7
Sun Wukong
8,957
1,039
1,931
12,687
26,097
20,383
1,226
16,297
9,800
0
17,976
L
Discordia
Sir_SayehVain
Discordia
14,650
1,068
1,461
1,573
10,661
4,650
245
7,254
3,164
25,380
0
L
Bacchus
gmt2001
Bacchus
11,161
972
1,963
2,414
17,802
22,460
81
11,350
5,948
14,146
0
W
Anubis
10,279
491
2,629
5,894
15,753
7,408
1,480
14,389
1,364
30,539
0
W
18,833
1,064
1,771
7,875
17,155
7,057
1,435
12,272
4,883
51,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,029
Gold Earned
48,259
150
Minions Killed
134
0
Camps Cleared
0
1,270,808
Distance Traveled
1,086,116
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,472
882
48
4
0
240,008
1
L
Hera
9,985
768
42
3
0
212,905
0
W
Artio
11,859
912
9
1
0
270,786
0
L
Charybdis
8,215
632
11
1
0
183,465
0
W
Discordia
10,195
784
20
2
0
257,654
0
W
Sun Wukong
10,243
788
12
1
0
271,640
0
L
Discordia
9,170
705
27
2
0
219,711
0
L
Bacchus
9,417
724
6
0
0
230,027
0
W
Anubis
10,142
780
42
3
0
223,901
0
W
Ah Puch
11,590
892
67
5
0
246,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role