Player Matchup

Osiris
Osiris
Fancyfrowns
Osiris
Level 109
God Stats
21W - 9L
1,796 SR
Queue Stats
220W - 153L
1,649 Elo+
Party 1
Agni
Agni
MagicSpankZ
Agni
Level 130
God Stats
14W - 4L
1,769 SR
Queue Stats
396W - 295L
1,650 Elo+
Party 1
Hun Batz
Hun Batz
humpdaysmyday
Hun Batz
Level 129
God Stats
22W - 11L
1,673 SR
Queue Stats
555W - 445L
1,656 Elo+
Party 1
Team Averages
Level 123
1,746 SR
1,652 Elo+

VS

Team Averages
Level 96
1,545 SR
1,526 Elo+
Sobek
Sobek
BlocBoy AT
Sobek
Level 104
God Stats
1W - 5L
1,529 SR
Queue Stats
88W - 70L
1,540 Elo+
Party 2
Kukulkan
Kukulkan
BlocBoy DB
Kukulkan
Level 68
God Stats
0W - 2L
1,539 SR
Queue Stats
7W - 5L
1,554 Elo+
Party 2
Awilix
Awilix
Coolio357
Awilix
Level 116
God Stats
0W - 1L
1,567 SR
Queue Stats
87W - 63L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
6 / 4 / 9
9,780
815
7,375
8,650
4,289
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 2 / 10
8,968
747
11,137
3,955
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
humpdaysmyday
Hun Batz
14
9 / 5 / 8
10,564
880
9,714
8,785
4,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
2 / 8 / 9
9,005
750
5,795
14,985
14,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
BlocBoy DB
Kukulkan
11
0 / 6 / 7
7,743
645
3,434
7,543
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
Coolio357
Awilix
13
9 / 4 / 0
9,400
783
6,902
11,249
4,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
18
Kills
11
11
Deaths
18
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sobek
2
8
9
0.81
L
Kukulkan
BlocBoy DB
Kukulkan
0
6
7
0.58
L
Awilix
Coolio357
Awilix
9
4
0
2.25
W
Osiris
6
4
9
2.63
W
3
2
10
4
W
Hun Batz
humpdaysmyday
Hun Batz
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,226
Damage
16,131
21,390
Taken
33,777
9,756
Mitigated
22,228
2,391
Healing
5,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
5,795
868
135
4,108
14,985
14,799
0
5,238
9,063
11,398
0
L
Kukulkan
BlocBoy DB
Kukulkan
3,434
569
0
355
7,543
2,599
0
2,979
4,479
25,710
0
L
Awilix
Coolio357
Awilix
6,902
2,274
0
692
11,249
4,830
0
3,855
7,096
0
36,950
W
Osiris
7,375
3,090
0
169
8,650
4,289
900
4,255
4,069
0
20,812
W
11,137
620
0
1,027
3,955
1,169
629
1,803
2,040
26,646
0
W
Hun Batz
humpdaysmyday
Hun Batz
9,714
2,959
0
1,195
8,785
4,298
1,009
2,803
5,685
0
27,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,312
Gold Earned
26,148
122
Minions Killed
128
5
Camps Cleared
7
626,802
Distance Traveled
659,283
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,005
750
13
1
0
207,382
6
L
Kukulkan
7,743
645
50
4
4
214,318
3
L
Awilix
9,400
783
65
5
3
237,583
3
W
Osiris
9,780
815
33
3
1
209,575
0
W
Agni
8,968
747
49
4
1
207,333
2
W
Hun Batz
10,564
880
40
3
3
209,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role