Player Matchup

Hachiman
Hachiman
BludgeonMalix
Hachiman
Level 20
God Stats
5W - 3L
1,226 SR
Queue Stats
28W - 31L
1,437 Elo+
Solo
Yemoja
Yemoja
IHaveDepression
Yemoja
Level 29
God Stats
3W - 2L
1,486 SR
Queue Stats
23W - 15L
1,508 Elo+
Party 1
Chronos
Chronos
Shadõww
Chronos
Level 28
God Stats
1W - 1L
1,354 SR
Queue Stats
10W - 5L
1,524 Elo+
Solo
Nike
Nike
Tomthebom10
Nike
Level 24
God Stats
23W - 17L
1,536 SR
Queue Stats
76W - 79L
1,523 Elo+
Solo
Bakasura
Bakasura
camskyfish
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 94L
1,488 Elo+
Party 1
Team Averages
Level 26
1,420 SR
1,496 Elo+

VS

Team Averages
Level 32
1,619 SR
1,514 Elo+
Charybdis
Charybdis
 
Charybdis
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Firebutters
King Arthur
Level 54
God Stats
40W - 22L
1,695 SR
Queue Stats
76W - 35L
1,505 Elo+
Party 2
Scylla
Scylla
Opc_Jacob
Scylla
Level 28
God Stats
10W - 8L
1,379 SR
Queue Stats
149W - 146L
1,399 Elo+
Solo
Awilix
Awilix
Powpay44
Awilix
Level 66
God Stats
5W - 7L
1,763 SR
Queue Stats
115W - 64L
1,636 Elo+
Party 2
Cthulhu
Cthulhu
agoodnamelmao
Cthulhu
Level 4
God Stats
5W - 5L
1,757 SR
Queue Stats
68W - 26L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BludgeonMalix
Hachiman
14
6 / 0 / 6
8,047
619
6,810
6,439
2,067
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 0 / 8
7,440
572
5,004
6,173
4,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
Shadõww
Chronos
12
7 / 1 / 4
8,147
627
7,744
6,142
2,403
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 2
7,855
604
4,510
7,494
4,553
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Bakasura
camskyfish
Bakasura
12
4 / 4 / 4
7,226
556
7,603
9,180
3,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 3 / 0
5,288
407
1,165
6,141
1,375
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Firebutters
King Arthur
12
2 / 1 / 2
7,110
547
4,309
7,807
4,078
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
Opc_Jacob
Scylla
10
0 / 7 / 2
5,979
460
2,581
8,449
2,401
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Awilix
Powpay44
Awilix
10
5 / 4 / 0
6,651
512
6,177
8,770
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
8
0 / 6 / 0
5,336
410
3,355
12,399
6,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
21
Kills
7
7
Deaths
21
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
0
0
W
Hachiman
BludgeonMalix
Hachiman
6
0
6
9
L
King Arthur
Firebutters
King Arthur
2
1
2
3
W
3
0
8
7
L
Scylla
Opc_Jacob
Scylla
0
7
2
0.14
L
Awilix
Powpay44
Awilix
5
4
0
1.25
W
Chronos
Shadõww
Chronos
7
1
4
9
W
1
2
2
1
L
Cthulhu
0
6
0
0
W
Bakasura
camskyfish
Bakasura
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,671
Damage
17,587
35,428
Taken
43,566
17,546
Mitigated
17,199
12,269
Healing
8,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,165
985
0
1,135
6,141
1,375
0
2,245
3,896
0
22,604
W
Hachiman
BludgeonMalix
Hachiman
6,810
3,139
0
2,809
6,439
2,067
873
1,277
5,162
0
58,889
L
King Arthur
Firebutters
King Arthur
4,309
763
0
1,880
7,807
4,078
0
1,206
6,437
0
43,213
W
5,004
1,851
438
1,663
6,173
4,799
705
1,897
4,276
22,047
0
L
Scylla
Opc_Jacob
Scylla
2,581
826
0
1,647
8,449
2,401
25
3,910
4,095
25,753
0
L
Awilix
Powpay44
Awilix
6,177
2,406
0
2,174
8,770
2,481
0
958
7,627
0
34,043
W
Chronos
Shadõww
Chronos
7,744
4,113
0
2,821
6,142
2,403
3,000
1,643
4,499
37,694
0
W
4,510
503
0
1,250
7,494
4,553
0
0
7,494
1,953
51,593
L
Cthulhu
3,355
490
100
1,372
12,399
6,864
0
4,429
7,480
15,100
0
W
Bakasura
camskyfish
Bakasura
7,603
4,803
0
3,288
9,180
3,724
492
1,119
8,061
0
31,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,715
Gold Earned
30,364
385
Minions Killed
288
0
Camps Cleared
0
1,293,573
Distance Traveled
1,288,564
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,288
407
61
5
0
230,603
2
W
Hachiman
8,047
619
102
8
0
235,140
5
L
King Arthur
7,110
547
95
7
0
280,804
6
W
Yemoja
7,440
572
31
2
0
253,496
3
L
Scylla
5,979
460
48
4
0
239,677
2
L
Awilix
6,651
512
68
5
0
301,726
5
W
Chronos
8,147
627
67
5
0
263,461
0
W
Nike
7,855
604
121
9
0
232,145
0
L
Cthulhu
5,336
410
16
1
0
235,754
3
W
Bakasura
7,226
556
64
5
0
309,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role