Player Matchup

Rama
Rama
Drip2Hard12
Rama
Level 85
God Stats
4W - 4L
1,428 SR
Queue Stats
263W - 237L
1,670 Elo+
Party 1
Nu Wa
Nu Wa
Paintsicle
Nu Wa
Level 66
God Stats
2W - 3L
1,336 SR
Queue Stats
224W - 152L
1,727 Elo+
Party 1
Tyr
Tyr
Scrubz70
Tyr
Level 68
God Stats
1W - 1L
1,771 SR
Queue Stats
41W - 65L
1,418 Elo+
Solo
Team Averages
Level 73
1,512 SR
1,605 Elo+

VS

Team Averages
Level 111
1,486 SR
1,520 Elo+
Hou Yi
Hou Yi
BUNNYYYYYY
Hou Yi
Level 111
God Stats
32W - 25L
1,359 SR
Queue Stats
238W - 202L
1,579 Elo+
Party 2
Mulan
Mulan
WanyeWest
Mulan
Level 136
God Stats
2W - 0L
1,600 SR
Queue Stats
195W - 150L
1,647 Elo+
Party 2
Discordia
Discordia
srfastidio
Discordia
Level 86
God Stats
12W - 10L
1,500 SR
Queue Stats
158W - 193L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
9,088
649
7,999
11,487
5,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
14
6 / 6 / 5
10,147
725
11,208
10,427
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 6
8,824
630
5,077
10,529
8,500
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BUNNYYYYYY
Hou Yi
14
2 / 1 / 10
9,681
692
6,434
9,282
3,183
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
WanyeWest
Mulan
13
8 / 7 / 7
10,628
759
12,606
18,320
14,537
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
srfastidio
Discordia
14
5 / 3 / 9
10,139
724
9,509
8,427
2,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
11
Kills
15
15
Deaths
11
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BUNNYYYYYY
Hou Yi
2
1
10
7
L
3
5
2
0.8
L
Nu Wa
6
6
5
1.42
L
2
4
6
1.25
W
Mulan
WanyeWest
Mulan
8
7
7
1.64
W
Discordia
srfastidio
Discordia
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,284
Damage
28,549
32,443
Taken
36,029
17,182
Mitigated
20,092
2,084
Healing
8,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BUNNYYYYYY
Hou Yi
6,434
2,506
0
2,392
9,282
3,183
1,178
2,885
6,247
0
47,406
L
7,999
4,927
0
520
11,487
5,028
25
2,250
9,237
0
33,051
L
Nu Wa
11,208
2,956
81
953
10,427
3,654
0
4,099
6,328
22,976
0
L
5,077
786
0
530
10,529
8,500
0
3,399
7,130
0
11,390
W
Mulan
WanyeWest
Mulan
12,606
3,135
0
4,266
18,320
14,537
373
4,977
12,859
0
32,724
W
Discordia
srfastidio
Discordia
9,509
1,096
0
1,864
8,427
2,372
920
3,659
4,472
32,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,059
Gold Earned
30,448
107
Minions Killed
160
3
Camps Cleared
8
671,515
Distance Traveled
743,441
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,681
692
78
6
4
253,257
2
L
Rama
9,088
649
70
5
0
200,862
1
L
Nu Wa
10,147
725
24
2
0
236,680
2
L
Tyr
8,824
630
13
1
3
233,973
4
W
Mulan
10,628
759
33
2
3
245,831
4
W
Discordia
10,139
724
49
4
1
244,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role