Player Matchup

Ra
Ra
 
Ra
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DerOnkelFahrrad
Arachne
Level 73
God Stats
2W - 0L
1,735 SR
Queue Stats
112W - 119L
1,422 Elo+
Solo
Nemesis
Nemesis
Killlagorillla6x
Nemesis
Level 89
God Stats
2W - 1L
1,518 SR
Queue Stats
348W - 359L
1,368 Elo+
Solo
Kuzenbo
Kuzenbo
StArLiGhT88
Kuzenbo
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
168W - 160L
1,396 Elo+
Solo
Izanami
Izanami
capcarbon06
Izanami
Level 123
God Stats
16W - 6L
1,701 SR
Queue Stats
605W - 675L
1,322 Elo+
Solo
Team Averages
Level 98
1,591 SR
1,401 Elo+

VS

Team Averages
Level 48
1,474 SR
1,250 Elo+
Arachne
Arachne
Bokanidja
Arachne
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,162 Elo+
Party 1
Baron Samedi
Baron Samedi
EX_Formy
Baron Samedi
Level 84
God Stats
0W - 3L
1,319 SR
Queue Stats
94W - 107L
1,374 Elo+
Solo
Skadi
Skadi
Luke2372000
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 74L
1,318 Elo+
Solo
Odin
Odin
lone-target4
Odin
Level 17
God Stats
0W - 1L
1,729 SR
Queue Stats
12W - 32L
1,145 Elo+
Party 1
Sobek
Sobek
samim_joker
Sobek
Level 76
God Stats
0W - 1L
1,322 SR
Queue Stats
1W - 2L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 1 / 6
6,948
993
3,581
2,192
844
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 2
6,676
954
3,382
3,244
1,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

5
0 / 0 / 0
5,084
726
0
0
0
Kuzenbo
StArLiGhT88
Kuzenbo
13
0 / 0 / 8
6,780
969
4,498
9,992
7,467
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
capcarbon06
Izanami
14
6 / 0 / 3
7,793
1,113
8,144
2,767
1,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bokanidja
Arachne
12
1 / 3 / 1
5,952
850
3,301
7,197
2,735
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
EX_Formy
Baron Samedi
12
0 / 1 / 2
5,690
813
4,697
4,802
1,851
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

1
0 / 0 / 0
1,784
255
0
0
0
11
0 / 3 / 0
5,631
804
2,531
6,972
4,109
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 2 / 1
5,923
846
2,374
6,358
7,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
9
Kills
2
2
Deaths
9
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
1
6
3
L
Arachne
Bokanidja
Arachne
1
3
1
0.5
W
3
1
2
4
L
Baron Samedi
EX_Formy
Baron Samedi
0
1
2
1
W
0
0
0
0
L
0
0
0
0
W
Kuzenbo
StArLiGhT88
Kuzenbo
0
0
8
4
W
Izanami
capcarbon06
Izanami
6
0
3
7.5
L
0
3
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,605
Damage
12,903
18,195
Taken
25,329
10,829
Mitigated
16,008
11,128
Healing
10,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,581
823
3,674
885
2,192
844
331
1,474
718
20,005
0
L
Arachne
Bokanidja
Arachne
3,301
2,504
336
1,725
7,197
2,735
0
2,428
4,769
0
8,212
W
3,382
2,459
390
666
3,244
1,319
84
1,236
1,919
0
4,801
L
Baron Samedi
EX_Formy
Baron Samedi
4,697
551
2,159
2,227
4,802
1,851
0
1,660
3,142
14,837
0
W
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
StArLiGhT88
Kuzenbo
4,498
2,020
640
4,743
9,992
7,467
114
2,629
7,098
8,898
0
W
Izanami
capcarbon06
Izanami
8,144
4,862
0
130
2,767
1,199
547
1,204
1,389
0
24,335
L
2,531
990
507
892
6,972
4,109
0
2,448
4,524
0
10,699
L
2,374
140
735
1,515
6,358
7,313
0
1,543
4,815
10,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,281
Gold Earned
24,980
94
Minions Killed
73
0
Camps Cleared
0
577,986
Distance Traveled
499,416
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,948
993
45
6
0
164,201
2
L
Arachne
5,952
850
20
3
0
149,883
0
W
Arachne
6,676
954
1
0
0
130,057
1
L
Baron Samedi
5,690
813
19
3
0
94,693
0
W
Nemesis
5,084
726
0
0
0
0
0
L
Skadi
1,784
255
0
0
0
0
0
W
Kuzenbo
6,780
969
9
1
0
160,790
0
W
Izanami
7,793
1,113
39
6
0
122,938
0
L
Odin
5,631
804
21
3
0
126,517
0
L
Sobek
5,923
846
13
2
0
128,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role