Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Deathbend
Tsukuyomi
Level 119
God Stats
17W - 12L
1,667 SR
Queue Stats
435W - 463L
1,490 Elo+
Party 1
Baron Samedi
Baron Samedi
RakGuy48
Baron Samedi
Level 99
God Stats
5W - 2L
1,735 SR
Queue Stats
459W - 532L
1,482 Elo+
Party 1
Ymir
Ymir
pichazo
Ymir
Level 100
God Stats
2W - 5L
1,344 SR
Queue Stats
39W - 47L
1,487 Elo+
Party 2
Neith
Neith
teleone
Neith
Level 157
God Stats
222W - 276L
1,413 SR
Queue Stats
326W - 420L
1,356 Elo+
Party 2
Team Averages
Level 127
1,531 SR
1,463 Elo+

VS

Team Averages
Level 119
1,561 SR
1,433 Elo+
Artemis
Artemis
 
Artemis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
AyYoDovah
Pele
Level 70
God Stats
18W - 25L
1,479 SR
Queue Stats
446W - 501L
1,412 Elo+
Party 3
Baron Samedi
Baron Samedi
Monkey69420
Baron Samedi
Level 153
God Stats
3W - 0L
1,434 SR
Queue Stats
45W - 35L
1,531 Elo+
Solo
Ra
Ra
dumaSTheFeed
Ra
Level 127
God Stats
1W - 0L
1,793 SR
Queue Stats
4W - 3L
1,222 Elo+
Solo
Tyr
Tyr
xh4rd
Tyr
Level 148
God Stats
27W - 17L
1,601 SR
Queue Stats
67W - 64L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
3 / 4 / 3
7,877
525
5,376
9,664
3,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Deathbend
Tsukuyomi
11
4 / 7 / 4
7,418
495
8,566
11,687
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
RakGuy48
Baron Samedi
11
2 / 7 / 3
6,705
447
4,850
9,857
4,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
pichazo
Ymir
11
2 / 3 / 6
7,391
493
4,689
13,658
11,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Neith
teleone
Neith
13
4 / 2 / 3
7,807
520
5,031
8,369
2,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
4 / 3 / 2
8,318
555
8,475
8,865
2,708
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pele
14
7 / 6 / 5
8,818
588
7,890
12,415
6,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Monkey69420
Baron Samedi
12
1 / 2 / 11
8,182
545
6,741
12,069
13,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
10 / 3 / 5
9,593
640
11,232
10,509
4,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tyr
xh4rd
Tyr
14
1 / 1 / 4
8,530
569
5,870
8,051
10,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
50
15
Kills
23
23
Deaths
15
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
4
3
1.13
W
Artemis
 
Artemis
4
3
2
1.67
W
Pele
7
6
5
1.58
L
Tsukuyomi
Deathbend
Tsukuyomi
4
7
4
0.86
W
Baron Samedi
Monkey69420
Baron Samedi
1
2
11
3.25
L
Baron Samedi
RakGuy48
Baron Samedi
2
7
3
0.5
W
10
3
5
4.17
L
Ymir
pichazo
Ymir
2
3
6
1.67
L
Neith
teleone
Neith
4
2
3
2.75
W
Tyr
xh4rd
Tyr
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,512
Damage
40,208
53,235
Taken
51,909
25,240
Mitigated
37,162
12,292
Healing
21,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,376
3,517
0
2,136
9,664
3,175
0
3,044
6,620
0
41,170
W
Artemis
 
Artemis
8,475
4,336
0
2,267
8,865
2,708
334
2,034
6,763
0
47,773
W
Pele
7,890
2,125
0
2,144
12,415
6,246
554
2,370
9,905
0
43,454
L
Tsukuyomi
Deathbend
Tsukuyomi
8,566
2,274
0
2,737
11,687
3,673
0
4,437
7,157
0
37,837
W
Baron Samedi
Monkey69420
Baron Samedi
6,741
1,130
3,130
3,895
12,069
13,185
389
1,209
10,852
24,987
0
L
Baron Samedi
RakGuy48
Baron Samedi
4,850
592
250
941
9,857
4,165
76
4,224
5,541
26,128
0
W
11,232
2,004
2,234
4,705
10,509
4,934
100
2,090
8,199
65,237
0
L
Ymir
pichazo
Ymir
4,689
408
0
2,088
13,658
11,666
0
5,041
8,530
19,655
0
L
Neith
teleone
Neith
5,031
1,640
0
4,140
8,369
2,561
0
1,566
6,641
0
40,297
W
Tyr
xh4rd
Tyr
5,870
150
0
3,228
8,051
10,089
1,176
1,339
6,651
0
47,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,198
Gold Earned
43,441
295
Minions Killed
386
0
Camps Cleared
0
1,380,997
Distance Traveled
1,452,598
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,877
525
82
5
0
283,538
1
W
Artemis
8,318
555
76
5
0
287,250
1
W
Pele
8,818
588
73
5
0
308,134
5
L
Tsukuyomi
7,418
495
67
4
0
295,033
3
W
Baron Samedi
8,182
545
27
2
0
261,385
2
L
Baron Samedi
6,705
447
59
4
0
249,548
0
W
Ra
9,593
640
112
7
0
309,182
3
L
Ymir
7,391
493
15
1
0
273,927
5
L
Neith
7,807
520
72
5
0
278,951
3
W
Tyr
8,530
569
98
7
0
286,647
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role