Player Matchup

Chang'e
Chang'e
ChrisThaSimp
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,657 Elo+
Party 3
Cupid
Cupid
Dannyh0048
Cupid
Level 10
God Stats
10W - 4L
1,758 SR
Queue Stats
18W - 15L
1,458 Elo+
Party 1
Fenrir
Fenrir
QueenNothings
Fenrir
Level 29
God Stats
5W - 8L
1,566 SR
Queue Stats
82W - 50L
1,626 Elo+
Party 3
Ymir
Ymir
ThatBaconGuy
Ymir
Level 6
God Stats
2W - 2L
1,828 SR
Queue Stats
3W - 7L
1,458 Elo+
Party 1
Tiamat
Tiamat
Yxng_Tray
Tiamat
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Team Averages
Level 10
1,630 SR
1,540 Elo+

VS

Team Averages
Level 43
1,427 SR
1,499 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Dhawk9000
Sobek
Level 29
God Stats
1W - 1L
1,239 SR
Queue Stats
62W - 61L
1,479 Elo+
Solo
Aphrodite
Aphrodite
LuceLuz
Aphrodite
Level 29
God Stats
112W - 101L
1,514 SR
Queue Stats
138W - 147L
1,420 Elo+
Solo
Sun Wukong
Sun Wukong
evnutherooligan
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,720 Elo+
Party 2
Cupid
Cupid
sighams
Cupid
Level 16
God Stats
3W - 3L
1,384 SR
Queue Stats
7W - 10L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChrisThaSimp
Chang'e
16
0 / 2 / 5
9,576
871
6,308
8,946
3,462
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cupid
17
4 / 7 / 5
11,008
1,001
13,507
16,659
6,785
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
7 / 3 / 4
11,454
1,041
17,699
17,230
10,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

17
1 / 2 / 9
10,323
938
5,876
11,820
15,744
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Yxng_Tray
Tiamat
16
0 / 12 / 7
9,407
855
7,402
17,761
10,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

116

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
19
15 / 2 / 11
12,703
1,155
24,575
16,358
11,842
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Dhawk9000
Sobek
18
1 / 2 / 18
11,188
1,017
3,663
10,278
11,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
LuceLuz
Aphrodite
17
2 / 2 / 16
10,137
922
6,781
9,070
8,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
evnutherooligan
Sun Wukong
17
2 / 3 / 14
10,189
926
17,808
12,682
12,920
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
sighams
Cupid
17
6 / 3 / 13
11,416
1,038
12,580
8,712
3,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
98
12
Kills
26
26
Deaths
12
30
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
15
2
11
10.25
L
Chang'e
ChrisThaSimp
Chang'e
0
2
5
1.25
L
Cupid
4
7
5
0.93
W
Sobek
Dhawk9000
Sobek
1
2
18
5
W
Aphrodite
LuceLuz
Aphrodite
2
2
16
5
L
7
3
4
3
L
1
2
9
2.75
L
Tiamat
Yxng_Tray
Tiamat
0
12
7
0.29
W
Sun Wukong
evnutherooligan
Sun Wukong
2
3
14
3
W
Cupid
sighams
Cupid
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,792
Damage
65,407
72,416
Taken
57,100
47,753
Mitigated
48,244
8,257
Healing
25,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
24,575
3,186
0
7,087
16,358
11,842
0
5,018
11,340
44,978
0
L
Chang'e
ChrisThaSimp
Chang'e
6,308
1,348
964
1,392
8,946
3,462
0
3,788
5,158
22,396
0
L
Cupid
13,507
4,992
677
1,969
16,659
6,785
0
10,247
6,412
0
36,531
W
Sobek
Dhawk9000
Sobek
3,663
552
0
2,481
10,278
11,094
0
3,683
6,595
16,234
0
W
Aphrodite
LuceLuz
Aphrodite
6,781
1,480
7,207
4,938
9,070
8,699
0
3,740
5,330
15,877
0
L
17,699
2,709
0
1,333
17,230
10,838
0
10,316
6,914
0
25,171
L
5,876
1,271
0
0
11,820
15,744
0
5,406
6,414
13,585
0
L
Tiamat
Yxng_Tray
Tiamat
7,402
1,519
0
1,922
17,761
10,924
0
8,896
8,865
21,654
0
W
Sun Wukong
evnutherooligan
Sun Wukong
17,808
3,674
0
315
12,682
12,920
0
5,237
7,445
7,012
25,474
W
Cupid
sighams
Cupid
12,580
5,630
2,502
977
8,712
3,689
0
1,908
6,804
0
32,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,768
Gold Earned
55,633
155
Minions Killed
169
4
Camps Cleared
7
954,597
Distance Traveled
983,309
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,703
1,155
50
5
0
215,340
0
L
Chang'e
9,576
871
46
4
1
182,180
0
L
Cupid
11,008
1,001
44
4
2
177,020
0
W
Sobek
11,188
1,017
18
2
2
205,918
1
W
Aphrodite
10,137
922
18
2
0
184,135
0
L
Fenrir
11,454
1,041
20
2
0
235,982
0
L
Ymir
10,323
938
19
2
1
195,150
0
L
Tiamat
9,407
855
26
2
0
164,265
0
W
Sun Wukong
10,189
926
34
3
2
194,419
0
W
Cupid
11,416
1,038
49
4
3
183,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role