Player Matchup

Cthulhu
Cthulhu
BestOregano674
Cthulhu
Level 27
God Stats
2W - 4L
1,357 SR
Queue Stats
75W - 78L
1,450 Elo+
Solo
Poseidon
Poseidon
ElPeludito63
Poseidon
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 17L
1,710 Elo+
Party 1
Ymir
Ymir
TheJashey
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,530 Elo+
Party 1
Nu Wa
Nu Wa
UFF163RD
Nu Wa
Level 15
God Stats
4W - 7L
1,545 SR
Queue Stats
46W - 67L
1,463 Elo+
Solo
Neith
Neith
VIKMANGA
Neith
Level 4
God Stats
9W - 10L
1,817 SR
Queue Stats
36W - 30L
1,650 Elo+
Party 1
Team Averages
Level 15
1,544 SR
1,561 Elo+

VS

Team Averages
Level 22
1,575 SR
1,520 Elo+
Fenrir
Fenrir
Harriger93
Fenrir
Level 28
God Stats
1W - 4L
1,498 SR
Queue Stats
52W - 58L
1,450 Elo+
Solo
Apollo
Apollo
Simmer12
Apollo
Level 27
God Stats
7W - 13L
1,582 SR
Queue Stats
78W - 77L
1,492 Elo+
Solo
Jormungandr
Jormungandr
W Is For Weaboo
Jormungandr
Level 21
God Stats
7W - 4L
1,556 SR
Queue Stats
127W - 129L
1,524 Elo+
Solo
Hades
Hades
culinary-pear4
Hades
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 21L
1,520 Elo+
Solo
Horus
Horus
xHOLYJESUSFISHx
Horus
Level 28
God Stats
9W - 9L
1,738 SR
Queue Stats
272W - 239L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
8,697
435
5,626
6,705
4,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
ElPeludito63
Poseidon
18
6 / 2 / 0
10,621
531
13,128
12,897
4,899
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
13
0 / 5 / 2
7,921
396
4,414
15,564
11,691
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
UFF163RD
Nu Wa
13
0 / 7 / 0
8,096
405
5,188
9,449
2,729
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
VIKMANGA
Neith
13
1 / 6 / 1
8,190
410
4,175
12,562
3,311
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Harriger93
Fenrir
19
8 / 1 / 2
11,634
582
9,765
15,609
6,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Simmer12
Apollo
17
4 / 4 / 3
10,921
546
12,167
16,396
6,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
W Is For Weaboo
Jormungandr
2
0 / 0 / 0
5,894
295
0
885
218
18
9 / 0 / 5
12,398
620
12,862
13,499
7,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 3 / 2
10,323
516
3,766
13,105
10,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
8
Kills
22
22
Deaths
8
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Poseidon
ElPeludito63
Poseidon
6
2
0
3
W
Fenrir
Harriger93
Fenrir
8
1
2
9
W
Apollo
Simmer12
Apollo
4
4
3
1.38
L
Ymir
0
5
2
0.2
L
Nu Wa
UFF163RD
Nu Wa
0
7
0
0
L
Neith
VIKMANGA
Neith
1
6
1
0.25
W
Jormungandr
W Is For Weaboo
Jormungandr
0
0
0
0
W
9
0
5
11.5
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,531
Damage
38,560
57,177
Taken
59,494
27,390
Mitigated
30,610
7,705
Healing
31,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,626
232
37
491
6,705
4,760
548
1,616
4,936
40,772
0
L
Poseidon
ElPeludito63
Poseidon
13,128
1,550
0
2,724
12,897
4,899
0
1,065
11,685
83,598
0
W
Fenrir
Harriger93
Fenrir
9,765
2,201
0
9,339
15,609
6,309
0
4,996
10,613
0
98,737
W
Apollo
Simmer12
Apollo
12,167
8,336
0
6,882
16,396
6,167
784
7,481
8,915
0
88,403
L
Ymir
4,414
770
0
460
15,564
11,691
583
3,345
12,219
29,365
0
L
Nu Wa
UFF163RD
Nu Wa
5,188
873
0
920
9,449
2,729
196
4,157
5,165
41,518
0
L
Neith
VIKMANGA
Neith
4,175
2,180
0
3,073
12,562
3,311
0
2,775
9,740
0
45,176
W
Jormungandr
W Is For Weaboo
Jormungandr
0
0
0
0
885
218
0
885
0
0
0
W
12,862
2,334
490
10,502
13,499
7,131
747
7,302
6,015
87,486
0
W
3,766
1,965
638
3,693
13,105
10,785
349
6,845
5,595
0
56,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,525
Gold Earned
51,170
397
Minions Killed
570
0
Camps Cleared
0
1,763,266
Distance Traveled
1,559,719
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,697
435
70
4
0
359,496
7
L
Poseidon
10,621
531
122
6
0
431,312
4
W
Fenrir
11,634
582
133
7
0
447,523
0
W
Apollo
10,921
546
148
7
0
335,019
0
L
Ymir
7,921
396
50
3
0
335,680
0
L
Nu Wa
8,096
405
76
4
0
304,004
1
L
Neith
8,190
410
79
4
0
332,774
3
W
Jormungandr
5,894
295
0
0
0
0
0
W
Hades
12,398
620
175
9
0
388,280
3
W
Horus
10,323
516
114
6
0
388,897
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role