Player Matchup

Thor
Thor
SJT-KICKS
Thor
Level 80
God Stats
1W - 0L
1,598 SR
Queue Stats
25W - 11L
1,593 Elo+
Party 1
Sobek
Sobek
WahooPhish
Sobek
Level 105
God Stats
1W - 0L
1,746 SR
Queue Stats
25W - 20L
1,527 Elo+
Party 1
Janus
Janus
lSun_BearI
Janus
Level 119
God Stats
1W - 1L
1,364 SR
Queue Stats
82W - 58L
1,568 Elo+
Party 1
Team Averages
Level 101
1,569 SR
1,563 Elo+

VS

Team Averages
Level 59
1,335 SR
1,307 Elo+
Artio
Artio
BamjoTheBear
Artio
Level 121
God Stats
0W - 1L
1,314 SR
Queue Stats
60W - 61L
1,533 Elo+
Party 2
Ratatoskr
Ratatoskr
DoubtingWizard9
Ratatoskr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,178 Elo+
Party 2
Danzaburou
Danzaburou
NearTrack412496
Danzaburou
Level 40
God Stats
1W - 5L
1,191 SR
Queue Stats
1W - 7L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
9 / 1 / 8
8,616
862
9,506
8,286
3,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
11
1 / 3 / 15
7,535
754
7,343
10,470
4,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
13
7 / 1 / 9
8,471
847
8,037
5,497
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 3
7,294
729
5,785
12,189
10,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ratatoskr
DoubtingWizard9
Ratatoskr
8
1 / 6 / 0
5,863
586
2,967
8,473
3,963
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
NearTrack412496
Danzaburou
10
2 / 6 / 2
6,923
692
4,759
8,802
2,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
17
Kills
4
5
Deaths
17
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Ratatoskr
DoubtingWizard9
Ratatoskr
1
6
0
0.17
L
Danzaburou
NearTrack412496
Danzaburou
2
6
2
0.5
W
Thor
9
1
8
13
W
Sobek
1
3
15
2.83
W
Janus
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,886
Damage
13,511
24,253
Taken
29,464
9,553
Mitigated
17,100
6,708
Healing
7,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,785
866
924
3,493
12,189
10,450
50
4,473
7,067
14,336
0
L
Ratatoskr
DoubtingWizard9
Ratatoskr
2,967
470
0
1,721
8,473
3,963
81
4,669
3,380
0
8,909
L
Danzaburou
NearTrack412496
Danzaburou
4,759
1,822
0
1,025
8,802
2,687
200
4,987
3,465
0
14,373
W
Thor
9,506
2,127
0
1,121
8,286
3,046
1,003
1,707
6,579
0
26,228
W
Sobek
7,343
231
0
4,387
10,470
4,850
1,063
2,604
7,866
15,670
0
W
Janus
8,037
439
0
1,200
5,497
1,657
312
1,902
3,595
30,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,622
Gold Earned
20,080
116
Minions Killed
65
7
Camps Cleared
1
534,039
Distance Traveled
481,464
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,294
729
18
2
1
183,349
2
L
Ratatoskr
5,863
586
17
2
0
155,165
0
L
Danzaburou
6,923
692
30
3
0
142,950
0
W
Thor
8,616
862
34
3
2
183,029
0
W
Sobek
7,535
754
30
3
0
180,334
0
W
Janus
8,471
847
52
5
5
170,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role