Player Matchup

Tsukuyomi
Tsukuyomi
Gender Mang
Tsukuyomi
Level 106
God Stats
0W - 1L
1,725 SR
Queue Stats
244W - 222L
1,532 Elo+
Solo
Jormungandr
Jormungandr
Santiplayer
Jormungandr
Level 143
God Stats
11W - 6L
1,637 SR
Queue Stats
457W - 429L
1,532 Elo+
Solo
He Bo
He Bo
Wos_Ribba
He Bo
Level 141
God Stats
6W - 6L
1,581 SR
Queue Stats
539W - 473L
1,535 Elo+
Party 2
Sobek
Sobek
ll Kolo ll
Sobek
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,477 Elo+
Solo
Ullr
Ullr
tonydavila
Ullr
Level 157
God Stats
14W - 17L
1,496 SR
Queue Stats
659W - 598L
1,546 Elo+
Party 2
Team Averages
Level 132
1,588 SR
1,524 Elo+

VS

Team Averages
Level 122
1,578 SR
1,543 Elo+
Ne Zha
Ne Zha
DYNAMICFROG
Ne Zha
Level 133
God Stats
6W - 3L
1,833 SR
Queue Stats
166W - 179L
1,531 Elo+
Party 1
Kukulkan
Kukulkan
HolaJc
Kukulkan
Level 149
God Stats
7W - 3L
1,617 SR
Queue Stats
243W - 262L
1,536 Elo+
Solo
Nemesis
Nemesis
LighteningLogan
Nemesis
Level 128
God Stats
4W - 1L
1,820 SR
Queue Stats
175W - 158L
1,533 Elo+
Party 1
Sylvanus
Sylvanus
codebreaker6858
Sylvanus
Level 113
God Stats
13W - 18L
1,497 SR
Queue Stats
387W - 376L
1,567 Elo+
Solo
Skadi
Skadi
richonhabbo
Skadi
Level 87
God Stats
1W - 0L
1,121 SR
Queue Stats
95W - 86L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gender Mang
Tsukuyomi
14
0 / 5 / 0
7,574
473
4,827
9,010
3,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Santiplayer
Jormungandr
15
3 / 2 / 0
8,984
562
10,301
12,931
9,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
Wos_Ribba
He Bo
13
0 / 2 / 0
7,106
444
3,851
6,592
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
10
1 / 4 / 2
6,895
431
4,607
13,272
7,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 2 / 1
8,452
528
4,891
9,899
3,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
0 / 1 / 10
7,403
463
5,358
10,866
6,538
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
HolaJc
Kukulkan
16
3 / 0 / 5
9,238
577
5,654
4,419
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
8 / 0 / 4
9,773
611
10,980
9,557
4,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
15
0 / 3 / 3
8,560
535
8,591
14,344
7,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 2 / 2
9,190
574
5,445
8,497
2,571
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
6
Kills
15
15
Deaths
6
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
0
1
10
5
L
Tsukuyomi
Gender Mang
Tsukuyomi
0
5
0
0
W
Kukulkan
HolaJc
Kukulkan
3
0
5
5.5
W
8
0
4
10
L
Jormungandr
Santiplayer
Jormungandr
3
2
0
1.5
L
He Bo
Wos_Ribba
He Bo
0
2
0
0
W
Sylvanus
0
3
3
0.5
L
Sobek
1
4
2
0.5
W
4
2
2
2.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,477
Damage
36,028
51,704
Taken
47,683
25,699
Mitigated
22,409
14,503
Healing
18,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
5,358
1,579
325
1,250
10,866
6,538
154
4,073
6,601
0
21,701
L
Tsukuyomi
Gender Mang
Tsukuyomi
4,827
966
0
2,237
9,010
3,633
0
90
8,920
0
59,938
W
Kukulkan
HolaJc
Kukulkan
5,654
409
0
1,344
4,419
1,712
50
1,341
3,056
71,892
0
W
10,980
4,539
0
3,383
9,557
4,532
0
2,766
6,681
0
70,330
L
Jormungandr
Santiplayer
Jormungandr
10,301
4,133
0
2,505
12,931
9,026
0
7,073
5,858
63,488
0
L
He Bo
Wos_Ribba
He Bo
3,851
79
0
1,368
6,592
2,070
0
1,227
5,365
41,910
0
W
Sylvanus
8,591
2,714
1,524
8,953
14,344
7,056
94
8,994
5,326
51,307
11,505
L
Sobek
4,607
577
1,859
4,149
13,272
7,582
0
4,300
8,972
16,251
0
W
5,445
2,143
0
1,834
8,497
2,571
24
1,401
7,086
0
58,549
L
4,891
1,612
0
2,385
9,899
3,388
380
796
9,103
0
61,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,011
Gold Earned
44,164
486
Minions Killed
518
0
Camps Cleared
0
1,508,389
Distance Traveled
1,622,836
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,403
463
28
2
0
351,119
0
L
Tsukuyomi
7,574
473
115
7
0
331,746
5
W
Kukulkan
9,238
577
161
10
0
332,230
7
W
Nemesis
9,773
611
98
6
0
391,226
8
L
Jormungandr
8,984
562
130
8
0
268,749
3
L
He Bo
7,106
444
90
6
0
306,427
2
W
Sylvanus
8,560
535
124
8
0
234,072
3
L
Sobek
6,895
431
22
1
0
297,522
5
W
Skadi
9,190
574
107
7
0
314,189
2
L
Ullr
8,452
528
129
8
0
303,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role