Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
KenpachiSenseii
Aphrodite
Level 160
God Stats
4W - 1L
1,335 SR
Queue Stats
637W - 469L
1,679 Elo+
Party 3
Bastet
Bastet
PvPro11
Bastet
Level 48
God Stats
105W - 81L
1,550 SR
Queue Stats
159W - 172L
1,488 Elo+
Party 2
Artemis
Artemis
Vt NaDeZ eX
Artemis
Level 29
God Stats
8W - 4L
1,571 SR
Queue Stats
72W - 59L
1,435 Elo+
Party 2
Tiamat
Tiamat
shadow951203
Tiamat
Level 45
God Stats
42W - 31L
1,700 SR
Queue Stats
314W - 196L
1,691 Elo+
Party 3
Team Averages
Level 75
1,531 SR
1,559 Elo+

VS

Team Averages
Level 82
1,463 SR
1,493 Elo+
Ah Puch
Ah Puch
GUADI17
Ah Puch
Level 127
God Stats
2W - 1L
1,758 SR
Queue Stats
152W - 158L
1,531 Elo+
Party 1
Geb
Geb
Manuelngg
Geb
Level 128
God Stats
3W - 4L
1,520 SR
Queue Stats
177W - 161L
1,548 Elo+
Party 1
Set
Set
Sirenou
Set
Level 68
God Stats
0W - 4L
1,111 SR
Queue Stats
146W - 135L
1,539 Elo+
Party 1
Gilgamesh
Gilgamesh
crazo700
Gilgamesh
Level 40
God Stats
13W - 22L
1,351 SR
Queue Stats
52W - 97L
1,338 Elo+
Solo
Sol
Sol
eleptor
Sol
Level 49
God Stats
7W - 12L
1,574 SR
Queue Stats
27W - 31L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
3 / 0 / 2
9,615
566
3,442
3,794
1,855
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
KenpachiSenseii
Aphrodite
12
1 / 3 / 6
7,398
435
4,747
9,960
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
PvPro11
Bastet
14
6 / 2 / 2
9,063
533
10,746
12,325
4,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Vt NaDeZ eX
Artemis
14
1 / 2 / 4
8,078
475
6,586
9,704
3,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
14
4 / 4 / 2
8,543
503
9,472
11,399
6,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GUADI17
Ah Puch
14
0 / 2 / 4
8,292
488
5,834
9,067
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 5
8,369
492
6,287
11,713
8,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
14
6 / 5 / 1
8,714
513
10,822
16,084
7,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
crazo700
Gilgamesh
14
0 / 4 / 0
8,622
507
2,056
9,124
6,641
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
11
3 / 2 / 1
7,757
456
4,631
6,850
2,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
15
Kills
11
11
Deaths
15
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
2
4
L
Ah Puch
GUADI17
Ah Puch
0
2
4
1
W
Aphrodite
KenpachiSenseii
Aphrodite
1
3
6
1.33
L
2
2
5
2.25
W
Bastet
PvPro11
Bastet
6
2
2
3.5
L
Set
6
5
1
1.3
W
Artemis
Vt NaDeZ eX
Artemis
1
2
4
1.5
L
Gilgamesh
crazo700
Gilgamesh
0
4
0
0
L
Sol
3
2
1
1.75
W
Tiamat
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,993
Damage
29,630
47,182
Taken
52,838
19,912
Mitigated
27,902
20,296
Healing
13,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,442
111
82
750
3,794
1,855
0
40
3,754
56,828
0
L
Ah Puch
GUADI17
Ah Puch
5,834
178
0
2,211
9,067
3,223
374
3,988
5,079
54,718
0
W
Aphrodite
KenpachiSenseii
Aphrodite
4,747
1,540
3,518
5,831
9,960
3,698
0
4,856
5,104
30,049
0
L
6,287
615
1,420
3,202
11,713
8,332
0
3,775
7,938
20,239
0
W
Bastet
PvPro11
Bastet
10,746
3,641
0
5,089
12,325
4,287
0
2,674
9,651
0
53,674
L
Set
10,822
4,997
0
4,388
16,084
7,265
634
5,536
10,548
0
58,691
W
Artemis
Vt NaDeZ eX
Artemis
6,586
3,368
0
3,122
9,704
3,267
658
4,544
5,160
0
55,936
L
Gilgamesh
crazo700
Gilgamesh
2,056
183
0
394
9,124
6,641
0
2,793
6,331
10,882
41,807
L
Sol
4,631
1,511
0
1,755
6,850
2,441
858
1,569
5,281
36,049
4,711
W
Tiamat
9,472
1,126
0
1,904
11,399
6,805
364
4,438
6,961
47,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,697
Gold Earned
41,754
424
Minions Killed
431
0
Camps Cleared
0
1,645,274
Distance Traveled
1,533,005
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,615
566
118
7
0
325,625
3
L
Ah Puch
8,292
488
91
5
0
274,707
4
W
Aphrodite
7,398
435
45
3
0
338,006
3
L
Geb
8,369
492
20
1
0
364,594
8
W
Bastet
9,063
533
79
5
0
357,747
4
L
Set
8,714
513
111
7
0
343,152
2
W
Artemis
8,078
475
92
5
0
322,202
1
L
Gilgamesh
8,622
507
126
7
0
296,096
0
L
Sol
7,757
456
83
5
0
254,456
3
W
Tiamat
8,543
503
90
5
0
301,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role