Player Matchup

Hel
Hel
PaleRider6811
Hel
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 35L
1,596 Elo+
Party 1
Cthulhu
Cthulhu
Soupertin
Cthulhu
Level 27
God Stats
46W - 48L
1,514 SR
Queue Stats
96W - 104L
1,466 Elo+
Solo
Heimdallr
Heimdallr
bizzaregorilla
Heimdallr
Level 12
God Stats
3W - 0L
1,785 SR
Queue Stats
51W - 39L
1,417 Elo+
Party 1
Team Averages
Level 18
1,600 SR
1,493 Elo+

VS

Team Averages
Level 36
1,535 SR
1,474 Elo+
Tyr
Tyr
KingFsh
Tyr
Level 85
God Stats
4W - 1L
1,628 SR
Queue Stats
132W - 85L
1,645 Elo+
Party 2
Olorun
Olorun
MARTREd
Olorun
Level 14
God Stats
1W - 2L
1,632 SR
Queue Stats
4W - 16L
1,332 Elo+
Solo
Rama
Rama
servingbeans
Rama
Level 10
God Stats
2W - 3L
1,346 SR
Queue Stats
132W - 183L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 14
8,669
788
7,995
5,719
2,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
Soupertin
Cthulhu
12
7 / 0 / 10
9,497
863
12,180
14,611
10,586
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
bizzaregorilla
Heimdallr
14
9 / 1 / 11
9,421
856
14,180
11,064
4,710
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
10
0 / 6 / 0
6,403
582
5,310
14,659
7,691
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
MARTREd
Olorun
9
0 / 8 / 0
6,380
580
4,920
14,096
4,735
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 7 / 0
7,155
650
5,868
11,635
3,746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
1
21
Kills
1
1
Deaths
21
35
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tyr
0
6
0
0
L
Olorun
MARTREd
Olorun
0
8
0
0
W
5
0
14
12
W
Cthulhu
Soupertin
Cthulhu
7
0
10
12
W
Heimdallr
bizzaregorilla
Heimdallr
9
1
11
14.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,355
Damage
16,098
31,394
Taken
40,390
17,420
Mitigated
16,172
13,560
Healing
6,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
5,310
317
0
3,937
14,659
7,691
0
7,210
7,434
0
27,287
L
Olorun
MARTREd
Olorun
4,920
1,973
340
1,735
14,096
4,735
0
7,596
6,500
15,423
0
W
7,995
482
7,491
4,347
5,719
2,124
617
1,801
3,918
21,738
0
W
Cthulhu
Soupertin
Cthulhu
12,180
733
645
1,077
14,611
10,586
671
2,095
12,516
33,532
0
W
Heimdallr
bizzaregorilla
Heimdallr
14,180
4,752
0
0
11,064
4,710
770
1,330
9,734
0
35,253
L
5,868
3,933
0
917
11,635
3,746
0
5,884
5,751
0
16,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,587
Gold Earned
19,938
132
Minions Killed
94
5
Camps Cleared
4
688,015
Distance Traveled
593,385
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,403
582
46
4
1
237,169
3
L
Olorun
6,380
580
24
2
0
184,868
0
W
Hel
8,669
788
25
2
4
243,530
0
W
Cthulhu
9,497
863
50
5
1
219,448
1
W
Heimdallr
9,421
856
57
5
0
225,037
0
L
Rama
7,155
650
24
2
3
171,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role