Player Matchup

Artemis
Artemis
FenrirsBollocks
Artemis
Level 25
God Stats
5W - 8L
1,569 SR
Queue Stats
203W - 231L
1,591 Elo+
Solo
Izanami
Izanami
Jethrow214
Izanami
Level 22
God Stats
2W - 8L
1,226 SR
Queue Stats
131W - 111L
1,584 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Modesthy
Morgan Le Fay
Level 12
God Stats
0W - 2L
1,199 SR
Queue Stats
4W - 2L
1,711 Elo+
Solo
Cthulhu
Cthulhu
ParableTofu
Cthulhu
Level 27
God Stats
8W - 6L
1,613 SR
Queue Stats
106W - 103L
1,548 Elo+
Solo
Chang'e
Chang'e
Silverfox79
Chang'e
Level 34
God Stats
4W - 3L
1,670 SR
Queue Stats
325W - 278L
1,579 Elo+
Party 1
Team Averages
Level 24
1,455 SR
1,603 Elo+

VS

Team Averages
Level 12
1,506 SR
1,752 Elo+
Geb
Geb
BrysonUwU
Geb
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 4L
1,929 Elo+
Party 2
Chaac
Chaac
EGIRLProtector
Chaac
Level 5
God Stats
2W - 0L
1,693 SR
Queue Stats
25W - 4L
1,954 Elo+
Party 2
Loki
Loki
Myystifyy
Loki
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
62W - 24L
1,812 Elo+
Party 2
Tiamat
Tiamat
Scriiptures
Tiamat
Level 18
God Stats
8W - 8L
1,577 SR
Queue Stats
98W - 78L
1,544 Elo+
Solo
Nu Wa
Nu Wa
Zorik123
Nu Wa
Level 29
God Stats
1W - 0L
1,259 SR
Queue Stats
27W - 28L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
9,646
965
11,593
12,073
4,148
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
Jethrow214
Izanami
15
0 / 5 / 4
8,878
888
8,612
14,410
4,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Modesthy
Morgan Le Fay
15
1 / 5 / 4
9,064
906
4,969
14,209
4,498
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
ParableTofu
Cthulhu
16
2 / 3 / 4
9,496
950
8,273
14,524
14,153
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
Silverfox79
Chang'e
15
2 / 4 / 4
9,450
945
8,725
16,424
5,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

145

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 14
11,359
1,136
16,344
11,794
11,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
7 / 1 / 9
10,784
1,078
17,005
9,393
7,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
16
0 / 2 / 9
9,191
919
7,065
8,878
3,457
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
17
8 / 1 / 13
11,824
1,182
15,123
8,004
6,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
Zorik123
Nu Wa
17
2 / 3 / 15
10,249
1,025
11,765
8,094
2,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
82
7
Kills
22
22
Deaths
7
20
Assists
60
Player
Kills
Deaths
Assists
KDA
W
5
0
14
12
W
7
1
9
11.5
L
2
5
4
0.8
L
Izanami
Jethrow214
Izanami
0
5
4
0.4
L
Morgan Le Fay
Modesthy
Morgan Le Fay
1
5
4
0.6
W
Loki
0
2
9
2.25
L
Cthulhu
ParableTofu
Cthulhu
2
3
4
1.33
W
Tiamat
8
1
13
14.5
L
Chang'e
Silverfox79
Chang'e
2
4
4
1
W
Nu Wa
Zorik123
Nu Wa
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,172
Damage
67,302
71,640
Taken
46,163
32,736
Mitigated
31,915
13,227
Healing
8,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,344
1,384
1,586
1,812
11,794
11,729
0
5,372
6,422
23,957
0
W
17,005
1,942
0
3,009
9,393
7,622
0
6,225
3,168
0
36,254
L
11,593
5,122
0
1,048
12,073
4,148
0
6,525
5,267
0
28,251
L
Izanami
Jethrow214
Izanami
8,612
4,968
0
1,469
14,410
4,701
0
8,382
5,691
0
30,758
L
Morgan Le Fay
Modesthy
Morgan Le Fay
4,969
454
63
689
14,209
4,498
0
9,042
4,702
16,611
0
W
Loki
7,065
553
0
0
8,878
3,457
0
4,185
4,693
0
13,687
L
Cthulhu
ParableTofu
Cthulhu
8,273
357
899
0
14,524
14,153
0
7,842
6,215
28,142
0
W
Tiamat
15,123
1,572
0
1,866
8,004
6,312
0
2,913
5,091
36,754
0
L
Chang'e
Silverfox79
Chang'e
8,725
253
5,499
3,560
16,424
5,236
0
10,555
5,453
25,708
0
W
Nu Wa
Zorik123
Nu Wa
11,765
4,222
0
74
8,094
2,795
0
3,272
4,822
32,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,534
Gold Earned
53,407
196
Minions Killed
185
6
Camps Cleared
9
964,824
Distance Traveled
1,030,835
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,359
1,136
16
2
0
240,832
1
W
Chaac
10,784
1,078
34
3
1
192,441
0
L
Artemis
9,646
965
37
4
4
169,515
2
L
Izanami
8,878
888
55
6
0
181,043
1
L
Morgan Le Fay
9,064
906
25
3
1
191,148
0
W
Loki
9,191
919
15
2
2
208,310
0
L
Cthulhu
9,496
950
40
4
1
219,547
2
W
Tiamat
11,824
1,182
63
6
5
211,356
0
L
Chang'e
9,450
945
39
4
0
203,571
0
W
Nu Wa
10,249
1,025
57
6
1
177,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role