Player Matchup

Thoth
Thoth
BlackSwordsmen-_
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,162 Elo+
Party 2
Amaterasu
Amaterasu
Cris14238766
Amaterasu
Level 8
God Stats
3W - 13L
1,173 SR
Queue Stats
46W - 83L
1,071 Elo+
Solo
Neith
Neith
FadingSpirit-_-
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 63L
1,232 Elo+
Party 2
Team Averages
Level 19
1,391 SR
1,155 Elo+

VS

Team Averages
Level 63
1,553 SR
1,401 Elo+
Danzaburou
Danzaburou
KingDuck SG
Danzaburou
Level 63
God Stats
3W - 0L
1,691 SR
Queue Stats
6W - 1L
1,702 Elo+
Solo
Camazotz
Camazotz
taijutsuXreaper
Camazotz
Level 44
God Stats
2W - 2L
1,469 SR
Queue Stats
9W - 19L
1,157 Elo+
Party 1
Thoth
Thoth
xShinobiYTx
Thoth
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 42L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 13 / 5
10,412
651
6,349
14,071
3,883
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Cris14238766
Amaterasu
13
4 / 7 / 3
10,983
686
5,881
16,063
4,837
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

15
3 / 7 / 5
10,791
674
13,972
20,085
6,453
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KingDuck SG
Danzaburou
17
18 / 7 / 3
13,840
865
23,538
17,396
8,017
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
13
3 / 2 / 9
10,354
647
3,657
9,853
5,215
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
6 / 1 / 10
11,954
747
14,401
9,895
3,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
9
Kills
27
27
Deaths
10
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
13
5
0.35
L
Amaterasu
Cris14238766
Amaterasu
4
7
3
0.79
L
3
7
5
0.79
W
Danzaburou
KingDuck SG
Danzaburou
18
7
3
2.79
W
Camazotz
3
2
9
3.75
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,202
Damage
41,596
50,219
Taken
37,144
15,173
Mitigated
17,099
4,141
Healing
11,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,349
1,167
0
0
14,071
3,883
56
2,865
10,934
18,700
0
L
Amaterasu
Cris14238766
Amaterasu
5,881
1,709
0
1,004
16,063
4,837
0
4,064
11,697
0
20,068
L
13,972
4,748
0
3,137
20,085
6,453
0
6,817
12,912
0
38,685
W
Danzaburou
KingDuck SG
Danzaburou
23,538
14,864
0
5,632
17,396
8,017
871
3,367
13,755
0
49,905
W
Camazotz
3,657
820
331
4,129
9,853
5,215
279
2,091
7,582
69
15,353
W
14,401
507
0
1,539
9,895
3,867
1,216
1,277
8,522
65,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,186
Gold Earned
36,148
107
Minions Killed
184
1
Camps Cleared
10
714,095
Distance Traveled
836,533
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,412
651
27
2
0
214,284
0
L
Amaterasu
10,983
686
21
1
1
246,205
0
L
Neith
10,791
674
59
4
0
253,606
0
W
Danzaburou
13,840
865
50
3
2
254,365
0
W
Camazotz
10,354
647
17
1
0
294,613
0
W
Thoth
11,954
747
117
7
8
287,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role