Player Matchup

Bellona
Bellona
Aizen
Bellona
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 3
Chang'e
Chang'e
Digenetics
Chang'e
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,484 Elo+
Solo
Tiamat
Tiamat
OGchun
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Bastet
Bastet
ceffbrah
Bastet
Level 106
God Stats
9W - 10L
1,543 SR
Queue Stats
361W - 387L
1,414 Elo+
Party 3
Chronos
Chronos
djillwill
Chronos
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Team Averages
Level 56
1,509 SR
1,480 Elo+

VS

Team Averages
Level 58
1,564 SR
1,434 Elo+
Eset
Eset
Angelsnightmare
Eset
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 167L
1,597 Elo+
Party 1
Zeus
Zeus
BigTimeOnDSticks
Zeus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 24L
1,328 Elo+
Party 2
Gilgamesh
Gilgamesh
DNR___NIGHT
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 104L
1,356 Elo+
Solo
Guan Yu
Guan Yu
PerseusXyon
Guan Yu
Level 18
God Stats
1W - 1L
1,492 SR
Queue Stats
30W - 31L
1,338 Elo+
Party 1
Fafnir
Fafnir
locatedgold666
Fafnir
Level 108
God Stats
4W - 0L
1,829 SR
Queue Stats
291W - 249L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aizen
Bellona
18
5 / 7 / 14
11,288
753
12,694
21,637
23,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
Digenetics
Chang'e
18
3 / 5 / 14
10,619
708
12,196
16,943
10,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
OGchun
Tiamat
17
3 / 6 / 13
10,647
710
9,673
15,344
9,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
ceffbrah
Bastet
18
10 / 8 / 7
11,696
780
17,958
19,670
8,584
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chronos
djillwill
Chronos
17
3 / 7 / 12
10,434
696
13,260
15,225
6,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 15
13,315
888
30,675
17,421
11,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 4 / 14
11,653
777
14,890
10,187
4,658
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
DNR___NIGHT
Gilgamesh
16
3 / 9 / 8
10,491
699
9,890
14,748
7,445
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
PerseusXyon
Guan Yu
19
7 / 6 / 19
12,118
808
11,922
20,385
27,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
3 / 3 / 22
12,593
840
9,969
22,529
40,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
111
24
Kills
33
33
Deaths
24
60
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aizen
Bellona
5
7
14
1.71
W
14
2
15
10.75
W
6
4
14
3.25
W
Gilgamesh
DNR___NIGHT
Gilgamesh
3
9
8
0.78
L
Chang'e
Digenetics
Chang'e
3
5
14
2
L
Tiamat
OGchun
Tiamat
3
6
13
1.58
W
Guan Yu
PerseusXyon
Guan Yu
7
6
19
2.75
L
Bastet
ceffbrah
Bastet
10
8
7
1.69
L
Chronos
djillwill
Chronos
3
7
12
1.29
W
3
3
22
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,781
Damage
77,346
88,819
Taken
85,270
59,212
Mitigated
92,265
28,185
Healing
31,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aizen
Bellona
12,694
2,347
3,181
2,264
21,637
23,380
14
11,549
9,504
2,009
22,605
W
30,675
2,628
4,505
6,177
17,421
11,739
1,772
8,401
9,020
56,255
0
W
14,890
2,351
261
1,674
10,187
4,658
1,413
3,597
6,590
40,492
0
W
Gilgamesh
DNR___NIGHT
Gilgamesh
9,890
2,165
908
1,029
14,748
7,445
419
4,911
9,837
0
17,712
L
Chang'e
Digenetics
Chang'e
12,196
1,494
9,105
5,172
16,943
10,864
531
11,097
5,363
32,613
0
L
Tiamat
OGchun
Tiamat
9,673
1,140
0
2,596
15,344
9,713
302
10,915
4,051
20,744
0
W
Guan Yu
PerseusXyon
Guan Yu
11,922
1,748
3,827
4,744
20,385
27,978
752
9,639
10,746
0
20,763
L
Bastet
ceffbrah
Bastet
17,958
4,364
1,541
3,313
19,670
8,584
1,138
10,615
8,560
0
23,196
L
Chronos
djillwill
Chronos
13,260
5,104
223
790
15,225
6,671
1,389
9,013
5,807
23,227
0
W
9,969
3,968
2,045
6,560
22,529
40,445
870
9,286
13,243
18,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,684
Gold Earned
60,170
122
Minions Killed
168
0
Camps Cleared
0
1,217,153
Distance Traveled
1,356,156
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,288
753
24
2
0
274,421
0
W
Eset
13,315
888
60
4
0
283,537
0
W
Zeus
11,653
777
49
3
0
260,507
0
W
Gilgamesh
10,491
699
14
1
0
271,817
0
L
Chang'e
10,619
708
37
2
0
215,647
0
L
Tiamat
10,647
710
17
1
0
250,257
0
W
Guan Yu
12,118
808
20
1
0
277,122
1
L
Bastet
11,696
780
13
1
0
277,609
0
L
Chronos
10,434
696
31
2
0
199,219
0
W
Fafnir
12,593
840
25
2
0
263,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role