Player Matchup

Cerberus
Cerberus
Dri77l3
Cerberus
Level 13
God Stats
1W - 6L
1,605 SR
Queue Stats
62W - 55L
1,392 Elo+
Solo
Guan Yu
Guan Yu
Jebus95
Guan Yu
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,443 Elo+
Solo
Horus
Horus
Micromik
Horus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 40L
1,486 Elo+
Solo
Raijin
Raijin
guestfojPNTFB
Raijin
Level 15
God Stats
4W - 4L
1,563 SR
Queue Stats
22W - 22L
1,465 Elo+
Solo
Neith
Neith
tinchocarp22
Neith
Level 8
God Stats
1W - 2L
1,699 SR
Queue Stats
10W - 11L
1,505 Elo+
Solo
Team Averages
Level 13
1,573 SR
1,458 Elo+

VS

Team Averages
Level 29
1,549 SR
1,423 Elo+
Nike
Nike
Aesr86
Nike
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,391 Elo+
Solo
Aphrodite
Aphrodite
Ecliipsxx
Aphrodite
Level 8
God Stats
23W - 18L
1,532 SR
Queue Stats
69W - 81L
1,490 Elo+
Party 1
Fenrir
Fenrir
JSC620
Fenrir
Level 17
God Stats
7W - 5L
1,645 SR
Queue Stats
17W - 21L
1,430 Elo+
Solo
Anubis
Anubis
Mariapajote1234
Anubis
Level 26
God Stats
16W - 13L
1,609 SR
Queue Stats
74W - 84L
1,359 Elo+
Solo
Neith
Neith
TywubChan
Neith
Level 91
God Stats
123W - 126L
1,461 SR
Queue Stats
202W - 212L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dri77l3
Cerberus
7
1 / 1 / 2
4,216
527
3,134
7,370
4,123
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
Jebus95
Guan Yu
8
1 / 3 / 1
4,604
576
3,582
6,700
2,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Micromik
Horus
6
4 / 3 / 0
4,634
579
2,803
5,426
1,736
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 0 / 0
3,024
378
0
0
0
7
2 / 5 / 0
4,640
580
2,162
4,863
1,058
Short Bow

Short Bow

+15%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Aesr86
Nike
7
0 / 5 / 3
4,552
569
2,352
4,838
1,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Aphrodite
Ecliipsxx
Aphrodite
7
3 / 1 / 2
4,899
612
3,278
3,770
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
JSC620
Fenrir
10
6 / 1 / 1
5,975
747
3,198
5,334
2,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 1 / 1
5,324
666
2,513
2,632
1,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
TywubChan
Neith
7
2 / 1 / 3
4,694
587
7,097
6,983
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
8
Kills
12
12
Deaths
9
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nike
Aesr86
Nike
0
5
3
0.3
L
Cerberus
Dri77l3
Cerberus
1
1
2
2
W
Aphrodite
Ecliipsxx
Aphrodite
3
1
2
4
W
Fenrir
JSC620
Fenrir
6
1
1
6.5
L
Guan Yu
Jebus95
Guan Yu
1
3
1
0.5
W
1
1
1
1.5
L
Horus
Micromik
Horus
4
3
0
1.33
W
Neith
TywubChan
Neith
2
1
3
3.5
L
0
0
0
0
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,681
Damage
18,438
24,359
Taken
23,557
9,115
Mitigated
8,040
6,361
Healing
11,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Aesr86
Nike
2,352
798
0
250
4,838
1,719
576
0
4,838
0
10,657
L
Cerberus
Dri77l3
Cerberus
3,134
757
0
2,220
7,370
4,123
0
1,969
5,401
11,067
0
W
Aphrodite
Ecliipsxx
Aphrodite
3,278
1,737
1,505
1,970
3,770
1,100
743
1,509
2,261
19,113
0
W
Fenrir
JSC620
Fenrir
3,198
1,484
0
2,653
5,334
2,285
0
0
5,334
0
27,514
L
Guan Yu
Jebus95
Guan Yu
3,582
585
60
2,222
6,700
2,198
0
2,267
4,433
0
18,429
W
2,513
295
0
1,261
2,632
1,095
1,367
0
2,632
26,102
0
L
Horus
Micromik
Horus
2,803
1,577
0
1,044
5,426
1,736
0
601
4,825
0
9,416
W
Neith
TywubChan
Neith
7,097
3,638
160
3,284
6,983
1,841
658
1,625
5,358
0
21,448
L
0
0
0
0
0
0
0
0
0
0
0
L
2,162
1,250
0
815
4,863
1,058
0
954
3,909
0
10,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,118
Gold Earned
25,444
112
Minions Killed
221
0
Camps Cleared
0
579,365
Distance Traveled
715,859
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
4,552
569
24
3
0
145,128
1
L
Cerberus
4,216
527
20
3
0
138,692
0
W
Aphrodite
4,899
612
35
4
0
121,232
0
W
Fenrir
5,975
747
59
7
0
181,582
0
L
Guan Yu
4,604
576
51
6
0
165,931
1
W
Anubis
5,324
666
71
9
0
136,906
1
L
Horus
4,634
579
21
3
0
135,749
2
W
Neith
4,694
587
32
4
0
131,011
1
L
Raijin
3,024
378
0
0
0
991
0
L
Neith
4,640
580
20
3
0
138,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role