Player Matchup

Hades
Hades
ModernPayload
Hades
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,238 Elo+
Party 2
Cupid
Cupid
NewbsInc
Cupid
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,302 Elo+
Party 2
Ymir
Ymir
kerweenboy42
Ymir
Level 83
God Stats
3W - 3L
1,710 SR
Queue Stats
4W - 9L
1,302 Elo+
Party 2
Team Averages
Level 67
1,570 SR
1,280 Elo+

VS

Team Averages
Level 107
1,450 SR
1,458 Elo+
Izanami
Izanami
Solo_Manny
Izanami
Level 109
God Stats
9W - 14L
1,314 SR
Queue Stats
186W - 190L
1,513 Elo+
Party 1
Nu Wa
Nu Wa
XzEddiexZ
Nu Wa
Level 63
God Stats
37W - 40L
1,416 SR
Queue Stats
268W - 268L
1,400 Elo+
Solo
Kumbhakarna
Kumbhakarna
gamechaser76
Kumbhakarna
Level 148
God Stats
106W - 61L
1,620 SR
Queue Stats
301W - 263L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 2
9,717
648
9,835
13,876
8,412
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
NewbsInc
Cupid
12
1 / 4 / 7
8,735
582
9,315
9,196
2,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 2 / 8
9,869
658
4,761
15,284
9,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Solo_Manny
Izanami
14
4 / 1 / 3
10,176
678
17,788
6,534
2,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
XzEddiexZ
Nu Wa
13
2 / 3 / 5
9,465
631
9,608
8,924
3,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
gamechaser76
Kumbhakarna
12
1 / 5 / 6
10,364
691
2,384
16,293
16,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
9
Kills
7
7
Deaths
9
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
7
1
2
8
L
Cupid
NewbsInc
Cupid
1
4
7
1.13
W
Izanami
Solo_Manny
Izanami
4
1
3
5.5
W
Nu Wa
XzEddiexZ
Nu Wa
2
3
5
1.5
W
Kumbhakarna
gamechaser76
Kumbhakarna
1
5
6
0.8
L
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,911
Damage
29,780
38,356
Taken
31,751
20,760
Mitigated
22,751
11,416
Healing
4,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,835
1,883
1,513
5,613
13,876
8,412
321
5,203
8,673
32,775
0
L
Cupid
NewbsInc
Cupid
9,315
5,234
1,106
517
9,196
2,848
724
2,606
6,590
0
40,384
W
Izanami
Solo_Manny
Izanami
17,788
9,113
802
2,395
6,534
2,666
1,385
2,724
3,810
0
63,511
W
Nu Wa
XzEddiexZ
Nu Wa
9,608
3,859
0
739
8,924
3,558
1,163
6,116
2,808
28,685
4,579
W
Kumbhakarna
gamechaser76
Kumbhakarna
2,384
124
0
1,037
16,293
16,527
350
6,614
9,679
6,346
0
L
4,761
1,179
0
2,667
15,284
9,500
0
3,893
11,391
28,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,321
Gold Earned
30,005
177
Minions Killed
164
6
Camps Cleared
7
719,124
Distance Traveled
740,230
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,717
648
61
4
1
252,666
0
L
Cupid
8,735
582
82
5
3
223,850
1
W
Izanami
10,176
678
115
8
2
235,357
3
W
Nu Wa
9,465
631
40
3
5
250,705
2
W
Kumbhakarna
10,364
691
9
1
0
254,168
0
L
Ymir
9,869
658
34
2
2
242,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role