Player Matchup

Cthulhu
Cthulhu
BasedSocko
Cthulhu
Level 7
God Stats
1W - 0L
1,479 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Bulwreck
Bellona
Level 8
God Stats
3W - 1L
1,570 SR
Queue Stats
15W - 10L
1,403 Elo+
Party 2
Pele
Pele
OneBrokenBack
Pele
Level 20
God Stats
2W - 1L
1,289 SR
Queue Stats
40W - 35L
1,317 Elo+
Party 2
Ra
Ra
TeamBrokeMyBack
Ra
Level 20
God Stats
5W - 3L
1,378 SR
Queue Stats
39W - 36L
1,317 Elo+
Party 2
Ullr
Ullr
browncorne
Ullr
Level 18
God Stats
7W - 2L
1,571 SR
Queue Stats
21W - 16L
1,295 Elo+
Party 2
Team Averages
Level 15
1,457 SR
1,366 Elo+

VS

Team Averages
Level 16
1,500 SR
1,400 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Casre
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 74L
1,391 Elo+
Solo
Ares
Ares
MaskedRecruit
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
gordosexy
Danzaburou
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 226L
1,321 Elo+
Party 1
Scylla
Scylla
oatmilk24
Scylla
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 215L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BasedSocko
Cthulhu
8
4 / 3 / 7
4,985
623
2,994
6,171
4,034
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Bulwreck
Bellona
9
1 / 1 / 0
5,214
652
3,350
5,249
3,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
6 / 1 / 1
5,518
690
2,465
5,550
1,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
5 / 2 / 10
5,749
719
4,177
4,313
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 0 / 0
5,811
726
2,173
4,692
1,430
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
4
1 / 7 / 1
3,819
477
1,946
4,733
1,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
Casre
Sun Wukong
8
1 / 0 / 0
4,602
575
3,129
6,060
3,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

5
0 / 6 / 0
3,941
493
1,459
6,504
3,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
gordosexy
Danzaburou
8
4 / 2 / 0
5,036
630
4,985
4,317
1,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
oatmilk24
Scylla
5
1 / 4 / 3
4,195
524
1,893
5,009
1,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
19
Kills
7
7
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
7
1
0.21
W
Cthulhu
BasedSocko
Cthulhu
4
3
7
2.5
W
Bellona
Bulwreck
Bellona
1
1
0
1
L
Sun Wukong
Casre
Sun Wukong
1
0
0
1
L
0
6
0
0
W
6
1
1
6.5
W
5
2
10
5
W
3
0
0
3
L
Danzaburou
gordosexy
Danzaburou
4
2
0
2
L
Scylla
oatmilk24
Scylla
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,159
Damage
13,412
25,975
Taken
26,623
12,096
Mitigated
10,836
7,224
Healing
5,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
1,946
1,334
0
163
4,733
1,137
78
1,957
2,776
0
3,399
W
Cthulhu
BasedSocko
Cthulhu
2,994
676
0
565
6,171
4,034
266
1,543
4,628
9,388
0
W
Bellona
Bulwreck
Bellona
3,350
675
0
1,171
5,249
3,916
264
0
4,737
4,001
16,452
L
Sun Wukong
Casre
Sun Wukong
3,129
814
0
3,094
6,060
3,534
0
487
5,573
0
17,303
L
1,459
314
0
144
6,504
3,762
66
1,502
5,002
10,549
0
W
2,465
947
0
1,767
5,550
1,461
208
445
5,105
0
16,185
W
4,177
644
564
1,434
4,313
1,255
282
619
3,694
19,860
0
W
2,173
1,307
0
1,723
4,692
1,430
2,730
745
3,947
0
33,390
L
Danzaburou
gordosexy
Danzaburou
4,985
3,234
0
1,434
4,317
1,200
294
648
3,669
0
26,529
L
Scylla
oatmilk24
Scylla
1,893
767
0
821
5,009
1,203
44
3,064
1,945
6,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,277
Gold Earned
21,593
202
Minions Killed
107
0
Camps Cleared
0
825,490
Distance Traveled
742,548
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
3,819
477
3
0
0
139,830
3
W
Cthulhu
4,985
623
9
1
0
178,104
0
W
Bellona
5,214
652
52
7
0
184,171
0
L
Sun Wukong
4,602
575
31
4
0
171,320
3
L
Ares
3,941
493
15
2
0
142,213
0
W
Pele
5,518
690
26
3
0
161,739
0
W
Ra
5,749
719
44
6
0
165,122
0
W
Ullr
5,811
726
71
9
0
136,354
2
L
Danzaburou
5,036
630
47
6
0
141,789
2
L
Scylla
4,195
524
11
1
0
147,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role