Player Matchup

Mulan
Mulan
 
Mulan
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
LOLgamer60
Geb
Level 101
God Stats
8W - 4L
1,313 SR
Queue Stats
254W - 231L
1,562 Elo+
Solo
Arachne
Arachne
SantiYepes22
Arachne
Level 97
God Stats
7W - 2L
1,664 SR
Queue Stats
106W - 79L
1,680 Elo+
Solo
Apollo
Apollo
SonicBenRaccoon
Apollo
Level 122
God Stats
25W - 21L
1,583 SR
Queue Stats
899W - 831L
1,581 Elo+
Solo
Vulcan
Vulcan
ufailllllllllllI
Vulcan
Level 126
God Stats
9W - 6L
1,700 SR
Queue Stats
406W - 381L
1,631 Elo+
Solo
Team Averages
Level 115
1,552 SR
1,591 Elo+

VS

Team Averages
Level 142
1,714 SR
1,599 Elo+
Guan Yu
Guan Yu
CallMeStevoh
Guan Yu
Level 126
God Stats
2W - 1L
1,840 SR
Queue Stats
98W - 97L
1,631 Elo+
Solo
Zhong Kui
Zhong Kui
CptCigna_
Zhong Kui
Level 130
God Stats
18W - 12L
1,661 SR
Queue Stats
258W - 254L
1,581 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DrLightning2972
Morgan Le Fay
Level 145
God Stats
14W - 8L
1,711 SR
Queue Stats
464W - 417L
1,599 Elo+
Solo
Freya
Freya
Rascuache666
Freya
Level 160
God Stats
0W - 2L
1,797 SR
Queue Stats
130W - 140L
1,607 Elo+
Solo
Hun Batz
Hun Batz
h3ct0r24
Hun Batz
Level 148
God Stats
1W - 2L
1,558 SR
Queue Stats
523W - 495L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
8 / 5 / 11
15,453
594
22,465
26,734
22,398
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
2 / 2 / 13
12,435
478
11,916
24,117
26,322
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
SantiYepes22
Arachne
20
9 / 2 / 9
16,117
620
16,649
23,770
10,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 2 / 9
15,153
583
10,709
16,270
5,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 4 / 11
14,848
571
24,897
18,870
7,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CallMeStevoh
Guan Yu
20
3 / 8 / 5
12,734
490
11,788
25,369
29,906
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
CptCigna_
Zhong Kui
18
2 / 4 / 4
12,110
466
13,556
28,467
28,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Morgan Le Fay
DrLightning2972
Morgan Le Fay
17
1 / 5 / 7
10,891
419
15,697
19,467
8,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 7 / 2
12,326
474
11,257
25,489
12,743
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
h3ct0r24
Hun Batz
19
6 / 5 / 4
12,124
466
9,381
17,211
6,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
37
29
Kills
15
15
Deaths
29
53
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
5
11
2.7
L
Guan Yu
CallMeStevoh
Guan Yu
3
8
5
0.69
L
Zhong Kui
CptCigna_
Zhong Kui
2
4
4
1
L
Morgan Le Fay
DrLightning2972
Morgan Le Fay
1
5
7
0.9
W
2
2
13
4.25
L
3
7
2
0.57
W
Arachne
SantiYepes22
Arachne
9
2
9
6.75
W
6
2
9
5.25
L
Hun Batz
h3ct0r24
Hun Batz
6
5
4
1.6
W
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,636
Damage
61,679
109,761
Taken
116,003
72,495
Mitigated
86,098
42,792
Healing
33,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
22,465
3,202
0
9,506
26,734
22,398
1,658
9,018
17,716
0
94,796
L
Guan Yu
CallMeStevoh
Guan Yu
11,788
1,306
1,368
5,716
25,369
29,906
467
3,711
21,658
689
78,405
L
Zhong Kui
CptCigna_
Zhong Kui
13,556
2,337
3,239
8,019
28,467
28,683
318
10,935
17,333
80,061
0
L
Morgan Le Fay
DrLightning2972
Morgan Le Fay
15,697
234
0
3,813
19,467
8,103
1,144
9,258
10,039
78,495
0
W
11,916
1,352
0
6,057
24,117
26,322
712
9,982
14,135
47,503
0
L
11,257
3,085
0
6,957
25,489
12,743
2,004
6,626
18,610
96,879
0
W
Arachne
SantiYepes22
Arachne
16,649
10,336
0
13,825
23,770
10,630
6,250
8,100
14,676
0
138,601
W
10,709
6,028
0
5,856
16,270
5,894
7,641
6,676
9,594
0
102,161
L
Hun Batz
h3ct0r24
Hun Batz
9,381
1,209
0
4,479
17,211
6,663
0
5,905
11,306
0
83,834
W
24,897
6,073
228
7,320
18,870
7,251
2,133
9,897
8,973
113,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,006
Gold Earned
60,185
680
Minions Killed
692
0
Camps Cleared
0
2,627,175
Distance Traveled
2,224,681
39
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
15,453
594
155
6
0
507,287
6
L
Guan Yu
12,734
490
140
5
0
463,259
6
L
Zhong Kui
12,110
466
121
5
0
449,033
4
L
Morgan Le Fay
10,891
419
139
5
0
489,287
6
W
Geb
12,435
478
41
2
0
526,772
9
L
Freya
12,326
474
137
5
0
376,192
5
W
Arachne
16,117
620
149
6
0
581,661
12
W
Apollo
15,153
583
155
6
0
503,072
7
L
Hun Batz
12,124
466
155
6
0
446,910
11
W
Vulcan
14,848
571
180
7
0
508,383
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role